Full Auto Pistol?

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Comments

  • RhodriRhodri Join Date: 2003-06-21 Member: 17575Members
    Hmmm I feel kinda ignorent here - what's a macro?
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited July 2005
    <!--QuoteBegin-Rhodri+Jul 13 2005, 01:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rhodri @ Jul 13 2005, 01:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmmm I feel kinda ignorent here - what's a macro? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It's a program that can replicate a series of commands or keystrokes for you. IE: hit 3, click the left mouse button, hit 1, and you have a quickleap macro. They can also spam commands repeatedly. In this case, the macro would click the mouse repeatedly to reach the pistol's rate of fire cap.

    Some people view them as exploits, but I've got no problem with them. In my experience they can't do anything a script couldn't do. And remember kids: <i>scripts are your friends!</i> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • RhodriRhodri Join Date: 2003-06-21 Member: 17575Members
    Ah gotya, so just like in excel...but with guns and stuff instead of numbers.
  • stallioNstallioN Join Date: 2005-06-21 Member: 54363Members
    <!--QuoteBegin-DragonMech+Jul 13 2005, 03:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Some people view them as exploits, but I've got no problem with them. In my experience they can't do anything a script couldn't do. And remember kids: scripts are your friends! smile-fix.gif <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You're of the opinion that _special scripts aren't abusive?
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-stallioN+Jul 13 2005, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 13 2005, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're of the opinion that _special scripts aren't abusive? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive.
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    <!--QuoteBegin-DragonMech+Jul 13 2005, 07:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-stallioN+Jul 13 2005, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 13 2005, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're of the opinion that _special scripts aren't abusive? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ooh example of non-exploitative _special script please!
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Using _special to fire your pistol. I can see why you might think it's exploitative <u>before</u> the pistol cap was in place, but with the RoF of the pistol limited all it does is prevent some wear and tear on your mouse.
  • joeejoee Join Date: 2005-06-18 Member: 54113Members
    <!--QuoteBegin-2 of Eight+Jul 13 2005, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (2 of Eight @ Jul 13 2005, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DragonMech+Jul 13 2005, 07:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-stallioN+Jul 13 2005, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 13 2005, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're of the opinion that _special scripts aren't abusive? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Ooh example of non-exploitative _special script please! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    flashlight
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    <!--QuoteBegin-DragonMech+Jul 13 2005, 07:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Using _special to fire your pistol. I can see why you might think it's exploitative <u>before</u> the pistol cap was in place, but with the RoF of the pistol limited all it does is prevent some wear and tear on your mouse. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative?
  • GladeGlade Join Date: 2005-07-13 Member: 55881Banned
    <!--QuoteBegin-Zek+Jul 13 2005, 07:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 13 2005, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DragonMech+Jul 13 2005, 07:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Using _special to fire your pistol. I can see why you might think it's exploitative <u>before</u> the pistol cap was in place, but with the RoF of the pistol limited all it does is prevent some wear and tear on your mouse. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The solution is clear, make the pistol full auto by default, add selectable color brightskins for all models, and make jump function in the quake 3 style.
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    <!--QuoteBegin-DragonMech+Jul 13 2005, 07:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Using _special to fire your pistol. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ahahaha. Yes, replace a skill (aiming+firing at full speed) with ... a lesser skill (aiming). Yeah, not exploiting. O-key.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Zek+Jul 13 2005, 06:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 13 2005, 06:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's very possible. I used to do that before I tried scripts. The only difference in my shooting was that I clicked my mouse less. If YOU can't fire full auto and aim, that's your problem.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited July 2005
    <!--QuoteBegin-DragonMech+Jul 13 2005, 09:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 09:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Zek+Jul 13 2005, 06:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 13 2005, 06:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It's very possible. I used to do that before I tried scripts. The only difference in my shooting was that I clicked my mouse less. If YOU can't fire full auto and aim, that's your problem. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    If you say so, but even if you are capable of clicking the button 5-10 times in extremely rapid succesion while tracing a target on the screen without shaking the mouse even a millimeter, most people aren't and that's why _special is clearly an exploit. It completely removes an aspect of skill associated with shooting the pistol, and turns it into a variation of the LMG. There is a reason why the pistol doesn't have auto-fire at any speed.
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    I'd like to see you aim perfectly (or as perfect as you would with LMG) while mashing your mouse1 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-CommunistWithAGun+Jul 11 2005, 10:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jul 11 2005, 10:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Jul 11 2005, 10:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jul 11 2005, 10:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DragonMech+Jul 11 2005, 10:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 11 2005, 10:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Zek+Jul 11 2005, 08:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 11 2005, 08:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Bobbybirdtree+Jul 11 2005, 04:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bobbybirdtree @ Jul 11 2005, 04:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's where skill comes in my friend. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    And you can accomplish more with the same amount of skill if you use a pistol script. This really isn't hard to understand. Whether or not you think it's fair, the benefit is pretty clear. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    No it's not. The pistol rate is capped - the only 'benifit' of a script is less wear and tear on your mouse. -_- <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The best pistolers in NS all pistol script. There is a reason for that. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    When I played in battery the only script I used was a 2hop for bhopping, and was arguably one of the best pistolers in ns at the time. Didn't script it, had a badass mouse that let me aim and hammer the button at the same time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    What happend? Your pistol wasn't that scary when I was playing with you...
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    Why do you people insist on believing everyone has the same config as you?

    If you can't aim and hit the mouse button, assign a second key to fire. Be it one on the keyboard that you can easily mash, or even your mousewheel.

    If your only argument against scripts is that it makes it easier to aim while firing, you don't HAVE an argument.
  • joeejoee Join Date: 2005-06-18 Member: 54113Members
    pistol spam isn't that useful imo, you blow your entire pistol load [lol] on a single skulk quite often, leaving you open to another skulk.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Ahnteis+Jul 13 2005, 11:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Jul 13 2005, 11:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why do you people insist on believing everyone has the same config as you?

    If you can't aim and hit the mouse button, assign a second key to fire. Be it one on the keyboard that you can easily mash, or even your mousewheel.

    If your only argument against scripts is that it makes it easier to aim while firing, you don't HAVE an argument. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I've done both dual keying for pistol and mousewheeling. Both I found inferior to normal firing (without scripts to iron out the bugs). It's basicly a myth that those work as well as pscripting.
  • DuoGodOfDeathDuoGodOfDeath Join Date: 2002-08-01 Member: 1044Members
    Shooting fast with the pistol is easy. Script or no script. Simple as that. End of thread.
  • AnbuAnbu Join Date: 2005-01-06 Member: 33008Members
    whats wrong with mousewheel? I've used mwheel for pistol ever since i learned the pistol was stronger than the LMG =D

    I've tried using a pistol script and binding mwheel to other useful things, but it just doesn't work a well for me
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
  • SkipjackSkipjack Join Date: 2005-04-13 Member: 48323Members, Constellation
    If you arent sure if someone cheats than take the steamid and insert it there:
    <a href='http://www.playerbase.alzaroc.ch/' target='_blank'>http://www.playerbase.alzaroc.ch/</a>
    and if you him i´m realy sure that he doesnt cheat, because they all are pr0 ^^
  • CrazySteveCrazySteve Join Date: 2005-05-20 Member: 52045Members
    heres an idea, something i picked up from redfaction, if you can't click the mouse button fast enough to fire at the rate you want while maintaining controll of your mouse, use 2 fingers and alternate them quickly on the same key.

    note some mice / figures don't quiet work right for this though.
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    <!--QuoteBegin-Ahnteis+Jul 14 2005, 05:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Jul 14 2005, 05:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why do you people insist on believing everyone has the same config as you? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I know! I mean come on people! customise your own buttons, I still hate the F4 thing -_-, ever since I played any game its always had to be customised (cept battlefield...theres just so many....man..y....)

    my F4 is to ACTIVATE hax! I mean...my movement upgrade options
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-Swiftspear+Jul 13 2005, 11:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jul 13 2005, 11:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CommunistWithAGun+Jul 11 2005, 10:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jul 11 2005, 10:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Jul 11 2005, 10:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jul 11 2005, 10:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DragonMech+Jul 11 2005, 10:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 11 2005, 10:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Zek+Jul 11 2005, 08:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 11 2005, 08:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Bobbybirdtree+Jul 11 2005, 04:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bobbybirdtree @ Jul 11 2005, 04:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's where skill comes in my friend. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    And you can accomplish more with the same amount of skill if you use a pistol script. This really isn't hard to understand. Whether or not you think it's fair, the benefit is pretty clear. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    No it's not. The pistol rate is capped - the only 'benifit' of a script is less wear and tear on your mouse. -_- <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The best pistolers in NS all pistol script. There is a reason for that. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    When I played in battery the only script I used was a 2hop for bhopping, and was arguably one of the best pistolers in ns at the time. Didn't script it, had a badass mouse that let me aim and hammer the button at the same time. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    What happend? Your pistol wasn't that scary when I was playing with you... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    you fail at guised insults
  • Woodstock_the_LerkWoodstock_the_Lerk Join Date: 2003-08-05 Member: 19008Members, Constellation
    <!--QuoteBegin-Zek+Jul 13 2005, 09:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 13 2005, 09:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you say so, but even if you are capable of clicking the button 5-10 times in extremely rapid succesion while tracing a target on the screen without shaking the mouse even a millimeter, most people aren't and that's why _special is clearly an exploit. It completely removes an aspect of skill associated with shooting the pistol, and turns it into a variation of the LMG. There is a reason why the pistol doesn't have auto-fire at any speed.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Your entire viewpoint is flawed because you assume that everyone has +attack bound to mouse1, and that they only have one +attack key..

    Whoops.
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