<!--QuoteBegin-Rhodri+Jul 13 2005, 01:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rhodri @ Jul 13 2005, 01:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmmm I feel kinda ignorent here - what's a macro? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> It's a program that can replicate a series of commands or keystrokes for you. IE: hit 3, click the left mouse button, hit 1, and you have a quickleap macro. They can also spam commands repeatedly. In this case, the macro would click the mouse repeatedly to reach the pistol's rate of fire cap.
Some people view them as exploits, but I've got no problem with them. In my experience they can't do anything a script couldn't do. And remember kids: <i>scripts are your friends!</i> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-DragonMech+Jul 13 2005, 03:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Some people view them as exploits, but I've got no problem with them. In my experience they can't do anything a script couldn't do. And remember kids: scripts are your friends! smile-fix.gif <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You're of the opinion that _special scripts aren't abusive?
<!--QuoteBegin-stallioN+Jul 13 2005, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 13 2005, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're of the opinion that _special scripts aren't abusive? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive.
<!--QuoteBegin-DragonMech+Jul 13 2005, 07:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-stallioN+Jul 13 2005, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 13 2005, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're of the opinion that _special scripts aren't abusive? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Ooh example of non-exploitative _special script please!
Using _special to fire your pistol. I can see why you might think it's exploitative <u>before</u> the pistol cap was in place, but with the RoF of the pistol limited all it does is prevent some wear and tear on your mouse.
<!--QuoteBegin-2 of Eight+Jul 13 2005, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (2 of Eight @ Jul 13 2005, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DragonMech+Jul 13 2005, 07:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-stallioN+Jul 13 2005, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stallioN @ Jul 13 2005, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're of the opinion that _special scripts aren't abusive? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Ooh example of non-exploitative _special script please! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> flashlight
<!--QuoteBegin-DragonMech+Jul 13 2005, 07:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Using _special to fire your pistol. I can see why you might think it's exploitative <u>before</u> the pistol cap was in place, but with the RoF of the pistol limited all it does is prevent some wear and tear on your mouse. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative?
<!--QuoteBegin-Zek+Jul 13 2005, 07:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 13 2005, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DragonMech+Jul 13 2005, 07:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Using _special to fire your pistol. I can see why you might think it's exploitative <u>before</u> the pistol cap was in place, but with the RoF of the pistol limited all it does is prevent some wear and tear on your mouse. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The solution is clear, make the pistol full auto by default, add selectable color brightskins for all models, and make jump function in the quake 3 style.
<!--QuoteBegin-DragonMech+Jul 13 2005, 07:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Using _special to fire your pistol. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Ahahaha. Yes, replace a skill (aiming+firing at full speed) with ... a lesser skill (aiming). Yeah, not exploiting. O-key.
<!--QuoteBegin-Zek+Jul 13 2005, 06:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 13 2005, 06:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It's very possible. I used to do that before I tried scripts. The only difference in my shooting was that I clicked my mouse less. If YOU can't fire full auto and aim, that's your problem.
<!--QuoteBegin-DragonMech+Jul 13 2005, 09:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 13 2005, 09:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Zek+Jul 13 2005, 06:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 13 2005, 06:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> It's very possible. I used to do that before I tried scripts. The only difference in my shooting was that I clicked my mouse less. If YOU can't fire full auto and aim, that's your problem. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> If you say so, but even if you are capable of clicking the button 5-10 times in extremely rapid succesion while tracing a target on the screen without shaking the mouse even a millimeter, most people aren't and that's why _special is clearly an exploit. It completely removes an aspect of skill associated with shooting the pistol, and turns it into a variation of the LMG. There is a reason why the pistol doesn't have auto-fire at any speed.
I'd like to see you aim perfectly (or as perfect as you would with LMG) while mashing your mouse1 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-CommunistWithAGun+Jul 11 2005, 10:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jul 11 2005, 10:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Jul 11 2005, 10:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jul 11 2005, 10:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DragonMech+Jul 11 2005, 10:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 11 2005, 10:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Zek+Jul 11 2005, 08:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 11 2005, 08:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Bobbybirdtree+Jul 11 2005, 04:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bobbybirdtree @ Jul 11 2005, 04:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's where skill comes in my friend. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And you can accomplish more with the same amount of skill if you use a pistol script. This really isn't hard to understand. Whether or not you think it's fair, the benefit is pretty clear. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> No it's not. The pistol rate is capped - the only 'benifit' of a script is less wear and tear on your mouse. -_- <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The best pistolers in NS all pistol script. There is a reason for that. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> When I played in battery the only script I used was a 2hop for bhopping, and was arguably one of the best pistolers in ns at the time. Didn't script it, had a badass mouse that let me aim and hammer the button at the same time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> What happend? Your pistol wasn't that scary when I was playing with you...
<!--QuoteBegin-Ahnteis+Jul 13 2005, 11:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Jul 13 2005, 11:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why do you people insist on believing everyone has the same config as you?
If you can't aim and hit the mouse button, assign a second key to fire. Be it one on the keyboard that you can easily mash, or even your mousewheel.
If your only argument against scripts is that it makes it easier to aim while firing, you don't HAVE an argument. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I've done both dual keying for pistol and mousewheeling. Both I found inferior to normal firing (without scripts to iron out the bugs). It's basicly a myth that those work as well as pscripting.
If you arent sure if someone cheats than take the steamid and insert it there: <a href='http://www.playerbase.alzaroc.ch/' target='_blank'>http://www.playerbase.alzaroc.ch/</a> and if you him i´m realy sure that he doesnt cheat, because they all are pr0 ^^
heres an idea, something i picked up from redfaction, if you can't click the mouse button fast enough to fire at the rate you want while maintaining controll of your mouse, use 2 fingers and alternate them quickly on the same key.
note some mice / figures don't quiet work right for this though.
SinSpawnHarbinger of SufferingJoin Date: 2002-11-12Member: 8359Members
<!--QuoteBegin-Ahnteis+Jul 14 2005, 05:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Jul 14 2005, 05:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why do you people insist on believing everyone has the same config as you? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I know! I mean come on people! customise your own buttons, I still hate the F4 thing -_-, ever since I played any game its always had to be customised (cept battlefield...theres just so many....man..y....)
my F4 is to ACTIVATE hax! I mean...my movement upgrade options
<!--QuoteBegin-Swiftspear+Jul 13 2005, 11:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jul 13 2005, 11:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CommunistWithAGun+Jul 11 2005, 10:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jul 11 2005, 10:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Jul 11 2005, 10:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jul 11 2005, 10:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DragonMech+Jul 11 2005, 10:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 11 2005, 10:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Zek+Jul 11 2005, 08:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 11 2005, 08:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Bobbybirdtree+Jul 11 2005, 04:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bobbybirdtree @ Jul 11 2005, 04:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's where skill comes in my friend. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And you can accomplish more with the same amount of skill if you use a pistol script. This really isn't hard to understand. Whether or not you think it's fair, the benefit is pretty clear. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> No it's not. The pistol rate is capped - the only 'benifit' of a script is less wear and tear on your mouse. -_- <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The best pistolers in NS all pistol script. There is a reason for that. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> When I played in battery the only script I used was a 2hop for bhopping, and was arguably one of the best pistolers in ns at the time. Didn't script it, had a badass mouse that let me aim and hammer the button at the same time. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> What happend? Your pistol wasn't that scary when I was playing with you... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> you fail at guised insults
<!--QuoteBegin-Zek+Jul 13 2005, 09:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 13 2005, 09:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you say so, but even if you are capable of clicking the button 5-10 times in extremely rapid succesion while tracing a target on the screen without shaking the mouse even a millimeter, most people aren't and that's why _special is clearly an exploit. It completely removes an aspect of skill associated with shooting the pistol, and turns it into a variation of the LMG. There is a reason why the pistol doesn't have auto-fire at any speed.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Your entire viewpoint is flawed because you assume that everyone has +attack bound to mouse1, and that they only have one +attack key..
Comments
It's a program that can replicate a series of commands or keystrokes for you. IE: hit 3, click the left mouse button, hit 1, and you have a quickleap macro. They can also spam commands repeatedly. In this case, the macro would click the mouse repeatedly to reach the pistol's rate of fire cap.
Some people view them as exploits, but I've got no problem with them. In my experience they can't do anything a script couldn't do. And remember kids: <i>scripts are your friends!</i> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
You're of the opinion that _special scripts aren't abusive?
In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive.
In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ooh example of non-exploitative _special script please!
In some cases, it's not; in many more instances it is. _special can do some things that macros can't that I do find abusive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Ooh example of non-exploitative _special script please! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
flashlight
Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative?
Please. Not only does it fire the pistol at the absolute speed cap guaranteed, but it does it on one button click so your aim can be completely steady. Neither of those are normally possible, even with a pistol script. In what way is that not exploitative? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The solution is clear, make the pistol full auto by default, add selectable color brightskins for all models, and make jump function in the quake 3 style.
Ahahaha. Yes, replace a skill (aiming+firing at full speed) with ... a lesser skill (aiming). Yeah, not exploiting. O-key.
It's very possible. I used to do that before I tried scripts. The only difference in my shooting was that I clicked my mouse less. If YOU can't fire full auto and aim, that's your problem.
It's very possible. I used to do that before I tried scripts. The only difference in my shooting was that I clicked my mouse less. If YOU can't fire full auto and aim, that's your problem. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
If you say so, but even if you are capable of clicking the button 5-10 times in extremely rapid succesion while tracing a target on the screen without shaking the mouse even a millimeter, most people aren't and that's why _special is clearly an exploit. It completely removes an aspect of skill associated with shooting the pistol, and turns it into a variation of the LMG. There is a reason why the pistol doesn't have auto-fire at any speed.
And you can accomplish more with the same amount of skill if you use a pistol script. This really isn't hard to understand. Whether or not you think it's fair, the benefit is pretty clear. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No it's not. The pistol rate is capped - the only 'benifit' of a script is less wear and tear on your mouse. -_- <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The best pistolers in NS all pistol script. There is a reason for that. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
When I played in battery the only script I used was a 2hop for bhopping, and was arguably one of the best pistolers in ns at the time. Didn't script it, had a badass mouse that let me aim and hammer the button at the same time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
What happend? Your pistol wasn't that scary when I was playing with you...
If you can't aim and hit the mouse button, assign a second key to fire. Be it one on the keyboard that you can easily mash, or even your mousewheel.
If your only argument against scripts is that it makes it easier to aim while firing, you don't HAVE an argument.
If you can't aim and hit the mouse button, assign a second key to fire. Be it one on the keyboard that you can easily mash, or even your mousewheel.
If your only argument against scripts is that it makes it easier to aim while firing, you don't HAVE an argument. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I've done both dual keying for pistol and mousewheeling. Both I found inferior to normal firing (without scripts to iron out the bugs). It's basicly a myth that those work as well as pscripting.
I've tried using a pistol script and binding mwheel to other useful things, but it just doesn't work a well for me
<a href='http://www.playerbase.alzaroc.ch/' target='_blank'>http://www.playerbase.alzaroc.ch/</a>
and if you him i´m realy sure that he doesnt cheat, because they all are pr0 ^^
note some mice / figures don't quiet work right for this though.
I know! I mean come on people! customise your own buttons, I still hate the F4 thing -_-, ever since I played any game its always had to be customised (cept battlefield...theres just so many....man..y....)
my F4 is to ACTIVATE hax! I mean...my movement upgrade options
And you can accomplish more with the same amount of skill if you use a pistol script. This really isn't hard to understand. Whether or not you think it's fair, the benefit is pretty clear. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No it's not. The pistol rate is capped - the only 'benifit' of a script is less wear and tear on your mouse. -_- <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The best pistolers in NS all pistol script. There is a reason for that. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
When I played in battery the only script I used was a 2hop for bhopping, and was arguably one of the best pistolers in ns at the time. Didn't script it, had a badass mouse that let me aim and hammer the button at the same time. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
What happend? Your pistol wasn't that scary when I was playing with you... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
you fail at guised insults
Your entire viewpoint is flawed because you assume that everyone has +attack bound to mouse1, and that they only have one +attack key..
Whoops.