Hpa (hyper-poly Armory)

124

Comments

  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    sigh.. i knew that ax's skin would blow mine outta the water... anyone even want me to bother if ax is gonna finish his?
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    Lupin, I want you to bother. Yeah, your skin is gonna look bad next to Axman's. Axman is really good. But you need the practice. I want your next skin (my phasegate, hint hint) to be really good, and the only way that's gonna happen is if you learn a lot from this skin.

    I'll tell you what, Lupin - I promise to use your skin, even if nobody else does. You don't want me to curse your name every time I look at that armory, do you? So do your best. Keep at it until you think it looks good, like you said a couple of pages back. If you think it looks good, I'm sure other people will think it looks good.
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    ^^he reads my mind(talks to me on aim), that he does

    yeah hes right keep at it look at me i wasnt great at all i didnt even use burning and dodgeig when if first start ont he hp lmg and i even did it more then once and now ive gotten way better
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    edited June 2005
    okay im getting back to work now... been busy, if any one cares to know what ive been doing.. ive been at camp =\

    had to make a webpage, so i made this -
    <a href='http://www.myidproject.com/web/stanford/DavidS/home.htm' target='_blank'>http://www.myidproject.com/web/stanford/DavidS/home.htm</a>



    yes.. yes i did make that.. and yes yes half of it is the same as other guides.. you cant change facts...


    heres a pick of my newest render...
  • sargeysargey Join Date: 2005-06-07 Member: 53325Members, Constellation
    edited June 2005
    <!--QuoteBegin-LupinThe3rd+Jun 24 2005, 05:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LupinThe3rd @ Jun 24 2005, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> okay im getting back to work now...  been busy, if any one cares to know what ive been doing.. ive been at camp =\

    had to make a webpage, so i made this -
    <a href='http://www.myidproject.com/web/stanford/DavidS/home.htm' target='_blank'>http://www.myidproject.com/web/stanford/DavidS/home.htm</a>



    yes.. yes i did make that.. and yes yes half of it is the same as other guides.. you cant change facts.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Glad your back then, and man that website takes a hell lot of time to load.

    but its an alright website.

    care to look at mine? well mostly my brothers. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <a href='http://www.crushingcommanders.com' target='_blank'>CrushingCommanders</a>
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    oo close up of that sexy mask... ^^
  • KenKen Join Date: 2004-10-06 Member: 32109Members
    Verry nice model indeed <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    When are you going to release it?
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    Hmm, I bet it'll be released when Axman and Lupin finish their skins, and then someone animates it. Oh, you were looking for a time frame? At the rate it's going, I'd check back in about two months or so.
  • sargeysargey Join Date: 2005-06-07 Member: 53325Members, Constellation
    2 Months is a long time away, but if thats what it takes to get a high poly armory, then i can wait. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    i say sumone make animations, and then ill finish is quicly instead fo slacking off like have, no not whackingg off
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    im kinda busy, my family is taking a two week trip to europe on thursday, so uhh, i wont be done for a long while
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    well, im back, and as it seems that everyone has given up on this thing...

    anyone want me to keep workin?
  • RestrikRestrik Join Date: 2003-08-10 Member: 19392Members, Constellation
    I would love for this thing to be finished, It'd go great with my other high-poly marine structures.
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    I haven't given up, I'm just being patient. As always, Lupin, your continued efforts will be very much appreciated.
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    If this where to be finished then it would make me very happy to see it like this.
    Lupin i agree with snappy in that your efforts are much appreicated
  • CrimsonCrimson Join Date: 2005-03-05 Member: 43372Members
    do it do it do it!......i've been following this pretty much since day 1, and I would love to see this completed
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    edited July 2005
    im kinda running out of ideas for what to do with the side panels( not the ammo panels, but behind them) the original armory has metal plates there but i - personally - dont think it looked good even on ax's, so uhh, im kinda lookin to you guys for some ideas


    heres a big, slow-loading render pictar
  • sargeysargey Join Date: 2005-06-07 Member: 53325Members, Constellation
    Soooooo! PRETTTTYYY!!!
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    progress


    <a href='http://img287.imageshack.us/my.php?image=render89mw.jpg' target='_blank'>Pic 1</a>

    <a href='http://img287.imageshack.us/my.php?image=render90zw.jpg' target='_blank'>Pic 2</a>
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    edited July 2005
    big picture for ppl who dont wait

    <img src='http://img59.imageshack.us/img59/3293/render104mo.jpg' border='0' alt='user posted image' />
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    nother sexeh pictar

    <img src='http://img106.imageshack.us/img106/411/render115gd.jpg' border='0' alt='user posted image' />
  • sargeysargey Join Date: 2005-06-07 Member: 53325Members, Constellation
    Its going good, i hope its done soon! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    edited July 2005
    good lord does that look better then i invisioned it D:

    :/ I think i made the model badly, it might be hard to animate aswell

    But we shall cross that bridge when we come to it, GJ lup
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    Yeah, I didn't want to say anything, Demi, but your model was a pain to mesh, and the animations are gonna look really weird.

    Lup, I really like where you're taking this skin. It doesn't seem like you're being constrained by the original skin, more using it for inspiration. You have some good ideas of your own, so I heartily endorse you sticking on that track.
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    just a random question, but what does it say on the top of the original armory?

    is it <i>TSA Field Armory AX-150</i>?
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    Snappy D:
    If you had told me i would have gone back, rethought my ideas and proberly come up with a better looking version of the armory...

    But >.<
    If things dont go well i might go back and redo it all
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    nother pic, i slaved through the night for this *wink wink*

    <img src='http://img193.imageshack.us/img193/1208/render121hm.jpg' border='0' alt='user posted image' />
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    edited July 2005
    final pic wont be anymore changes unless they are asked for
    <img src='http://img308.imageshack.us/img308/106/renderfinal4hu.jpg' border='0' alt='user posted image' />

    whoever is compiling this in the finish should PM me their email, and ill send them the zip with the maps
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    Okay, a couple of questions -

    1)Why are the sides and the top of the plate on top two different colors? I can see you've got the hazard stripes going on there, but it doesn't make much sense. The hazard stripes on the bottom are there, presumably, because that's where the advanced bits come out, but on top? If you really want it that way, I can live with it, but please make the yellow the same color yellow as the stripes on the bottom, and give the edges some wear. It looks weird for some edges to have wear and not others.

    2)I like the brushed metal look, which I assume you can make TSA green later (at least as a second option), but it needs more detail. If the edges are going to have wear, then there should be some wear that isn't around the edges like small scratches in the sides.

    3)Why are the sides brushed metal but the panels themselves flat grey?

    4)Why didn't you choose to put anything on the keys? Writing or wear, I don't suppose it matters.

    5)Why are different parts of the screen arms different colors?

    6)Why are the vents at the bottom all burned around the edges instead of dodged? It looks really weird from here.

    Okay, and now some comments that aren't associated with questions -

    7)It might just be the angle, but the vents and ...things in the upper body look like they could use some more relief, as well as the white panel itself. The whole thing looks way too flat.

    8)The inside of the indentations on the screen panel could use some shading. It looks good in 3dsmax, but it'll look bad in half life with no shading.

    9)I'd like to see some more detail on the topside of the lower body. People are going to be seeing it a lot, and it should have something not quite so plain there. Not just wear patterns, but... I dunno. Something.



    Lupin, I don't mean to rip your skin apart, but I know this is your first one, and I'm trying to pick out everything I can. The skin is still so far ahead of anything I can do, and you should be proud of it.
    Also, can we see it from at least one other angle? It's tough to see what's going on with some parts of the skin when it's always from that angle <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    im not a skinner. so i can't really give details.. but i think it needs to look a lil more worn down and fit tsa theme.. looks very clean right now
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