[mrel] Flakk And Kissle's Mac10
Drfuzzy
FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
<div class="IPBDescription">with proper open-bolt animations D:</div> Whats this? A properly animated mac-10? Oh yes <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<img src='http://drfuzzy.nsarmslab.com/ns/models/mac10/screenshot.jpg' border='0' alt='user posted image' />
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->Animations and V_ compile: DR_FUZZY!
http://drfuzzy.nsarmslab.com
Feel free to use animatons and compile
as needed, just add credits and stir :D
--------------------------------------------------------------------
Original Credits
Model : Flakk and Kissle
Skin, skinmesh, : Kissle
Compile : De@dMe@t a.k.a DMz
there are 2 v models in the zip one is called v_mac10_r just rename this to v_mac10 if you
use additional custom models from cs 1.3\4\5. as all 1.6 models are compiled as left hand,
& your 1.5\4\3 models were compiled as rh. thus ive given you a rh version aswell so you can mix and match older models.
also includes a correctly mirrored version, just rename it accordingly.
Do Not Alter These Credits Above This Point.
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<a href='http://drfuzzy.nsarmslab.com/ns/models/mac10/mac10.rar' target='_blank'><img src='http://drfuzzy.nsarmslab.com/pic/download.gif' border='0' alt='user posted image' /></a>
<img src='http://drfuzzy.nsarmslab.com/ns/models/mac10/screenshot.jpg' border='0' alt='user posted image' />
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->Animations and V_ compile: DR_FUZZY!
http://drfuzzy.nsarmslab.com
Feel free to use animatons and compile
as needed, just add credits and stir :D
--------------------------------------------------------------------
Original Credits
Model : Flakk and Kissle
Skin, skinmesh, : Kissle
Compile : De@dMe@t a.k.a DMz
there are 2 v models in the zip one is called v_mac10_r just rename this to v_mac10 if you
use additional custom models from cs 1.3\4\5. as all 1.6 models are compiled as left hand,
& your 1.5\4\3 models were compiled as rh. thus ive given you a rh version aswell so you can mix and match older models.
also includes a correctly mirrored version, just rename it accordingly.
Do Not Alter These Credits Above This Point.
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<a href='http://drfuzzy.nsarmslab.com/ns/models/mac10/mac10.rar' target='_blank'><img src='http://drfuzzy.nsarmslab.com/pic/download.gif' border='0' alt='user posted image' /></a>
Comments
hehe your pic has holes in it ^_^
hmmz, the animations are not bad, but maybe that little green sling/strap thingie on the front moves a bit slow in idle animation
also, i hope the reload animation doesn't have like 2 or 3 seconds of idle at the end cuz that might be annoying ingame ... <span style='font-size:7pt;line-height:100%'>don't have time to check ingame sry</span>
*edit* updated idle1, shouldent be quite as annoying. Yea I know, theres a little bit of a jerk at the end of it, but live with it ;P
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Chances are I wont do duals. For one they would be way too hard to animate, and for another you cant have 2 shell ejections due to the uber lame code not allowing brass casings to be ejected via compile code :/
NS devs hate us modelers I swear D:
it's not like i'm asking you to ZIP something.
it's not like i'm asking you to ZIP something. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Umm, it has one?
Note the big box on the right that forces the user to read the credits.
i understand the .rar thingy, but uhh, it doesn't show up when you:
<!--QuoteBegin-Delarosa+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i know its nothing TOO straining to copy/paste that stuff into a txt file when you rar it up<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Your quotes pwn EVERYONE delarosa, I mean everyone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->