[mrel] Flakk And Kissle's Mac10

DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
<div class="IPBDescription">with proper open-bolt animations D:</div> Whats this? A properly animated mac-10? Oh yes <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

<img src='http://drfuzzy.nsarmslab.com/ns/models/mac10/screenshot.jpg' border='0' alt='user posted image' />
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->Animations and V_ compile: DR_FUZZY!
http://drfuzzy.nsarmslab.com

Feel free to use animatons and compile
as needed, just add credits and stir :D
--------------------------------------------------------------------
Original Credits

Model           : Flakk and Kissle
Skin, skinmesh, : Kissle
Compile         : De@dMe@t a.k.a DMz

there are 2 v models in the zip one is called v_mac10_r just rename this to v_mac10 if you
use additional custom models from cs 1.3\4\5. as all 1.6 models are compiled as left hand,
& your 1.5\4\3 models were compiled as rh. thus ive given you a rh version aswell so you can mix and match older models.

also includes a correctly mirrored version, just rename it accordingly.

Do Not Alter These Credits Above This Point.
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<a href='http://drfuzzy.nsarmslab.com/ns/models/mac10/mac10.rar' target='_blank'><img src='http://drfuzzy.nsarmslab.com/pic/download.gif' border='0' alt='user posted image' /></a>

Comments

  • HawkpulseHawkpulse Join Date: 2005-03-26 Member: 46480Members
    nice I like em, always been a fan of the Macs
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    nice

    hehe your pic has holes in it ^_^
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    yeah, transparency owned you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    hmmz, the animations are not bad, but maybe that little green sling/strap thingie on the front moves a bit slow in idle animation

    also, i hope the reload animation doesn't have like 2 or 3 seconds of idle at the end cuz that might be annoying ingame ... <span style='font-size:7pt;line-height:100%'>don't have time to check ingame sry</span>
  • HawkpulseHawkpulse Join Date: 2005-03-26 Member: 46480Members
    no its timed correctly with the game
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited April 2005
    I'll redo the idle1, I agree that its pretty annoying <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    *edit* updated idle1, shouldent be quite as annoying. Yea I know, theres a little bit of a jerk at the end of it, but live with it ;P
  • Original_NexOriginal_Nex Join Date: 2005-04-03 Member: 47382Banned
    Looks cool. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    ooh nice thanks~
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • SizerSizer Join Date: 2003-10-08 Member: 21531Members
    Are you going to do an akimbo version for the hmg?
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Updated now with fixed (yet again) idle1, update your downloads if you have already downloaded. Fixes strap not going to the idle position at the end, making it jerk into place when the next animation plays.

    Chances are I wont do duals. For one they would be way too hard to animate, and for another you cant have 2 shell ejections due to the uber lame code not allowing brass casings to be ejected via compile code :/

    NS devs hate us modelers I swear D:
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    it's called a readme... learn to use them, not including them in your release zip files is considered stealing, i've told you this before and i know it's nothing TOO straining to copy/paste that stuff into a txt file when you rar it up.

    it's not like i'm asking you to ZIP something.
  • Zz_GashiZz_Gashi Join Date: 2003-10-13 Member: 21670Members
    Good gravy I love the work those wastelanders put out, not that your any shrabster yourself my good Doctor.
  • MrKNifeyMrKNifey Join Date: 2003-06-25 Member: 17668Members
    Nice convert. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited April 2005
    <!--QuoteBegin-Delarosa+Apr 3 2005, 11:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Apr 3 2005, 11:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it's called a readme... learn to use them, not including them in your release zip files is considered stealing, i've told you this before and i know it's nothing TOO straining to copy/paste that stuff into a txt file when you rar it up.

    it's not like i'm asking you to ZIP something. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Umm, it has one?

    Note the big box on the right that forces the user to read the credits.
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    goddamn i hate rar
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    edited April 2005
    fuzz meister: <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    i understand the .rar thingy, but uhh, it doesn't show up when you:
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited April 2005
    Well, I never intended for my RAR to be butchered and rebuilt <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    <!--QuoteBegin-Delarosa+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i know its nothing TOO straining to copy/paste that stuff into a txt file when you rar it up<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Your quotes pwn EVERYONE delarosa, I mean everyone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
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