Stratigically Taking Your Own Life.

AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
I often do this in games, sometimes when I'm just doing some lone marine work out in the field I'll see an onos coming at me from the hall way... so of course I empty my pistol clip and lmg into him, but first I use the kill command in consol (I have it bound to my keyboard) so that by the time he gets to me I suicide thus stopping him from getting the R4k. its a good stradagy.

but is that cool? I think so , I mean heck this is the same forums that said spawn camping is all part of the game. so I figure this is fair play as well
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Comments

  • InnocuousInnocuous Join Date: 2004-02-18 Member: 26671Members
    suicide times in servers vary.

    once i had done it in 3sec, then i went to another server. did it and it took 8 sec. around the 5th sec i was digested.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    I never seen a server with 8 secs, the highest I've seen is 5.

    and I think that in CAL matches it has to be set to defualt which is 3. so its not a big deal i suppose.
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    I don't see the issue with this, personally I've been banned for suicide before onos could devour, and suicide while parasited. But fair play, its the admins server.. even if its imposing teal rules didn't state suicide was bad <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    I've always thought it was pretty damn lame myself, not so much in NS as in Enemy Territory. But really the same, preventing somebody from getting their well deserved reward for killing you. Experience(ET\CO) or Rfk(NS). Sure, it has obvious strategic value, but IMO it's lame.

    You could also call structure blocking strategically viable, but its pretty much widely accepted as "uncool".

    Like I said before, I've never really had problems with this in NS, in fact can't even recall seeing anyone doing it to myself or any other players. Most of my feeling on this matter come from Enemy Territory, where I saw it in nearly every server I played on, though many servers frowned upon such behavior and banned on sight.

    Eh, thats my thoughts on the matter. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    yes, the kid who **** res for the whole game and goes onos on the 8 minute mark totally has "earned" the right to go and kill lone rines. for reals I think its less cheap them spawn camping.
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    Well if they can't kill u in the space of time it takes to die after typing kill or pressing your bind, its hardly hard earned =]
  • urinalcakeurinalcake Can&#39;t work a sound card United States Join Date: 2002-11-08 Member: 7799Members
    I strategically kill myself all the time.. its not strategy though..

    its more or less jumping into the giant hole in Marine Start on ns_nothing or off the res node platform in Marine start on ns_hera.

    Can't forget the "Crouch and play with Gorges, then knife the hive and commit suicide" strategy.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    I'm still trying to figure out what the post had to do with this thread?
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    <!--QuoteBegin-AvengerX+Mar 11 2005, 01:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AvengerX @ Mar 11 2005, 01:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yes, the kid who **** res for the whole game and goes onos on the 8 minute mark totally has "earned" the right to go and kill lone rines. for reals I think its less cheap them spawn camping. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Whoa whoa, now dont get all changed up here. Are you asking whether or not suiciding to prevent "aliens" (not onos <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> dont know where this is all coming from) from getting res is lame or not? Cause from your reply it sounds like the whole point of thread was "is it ok for me to suicide so some kid who res ****d can't kill me!?11" rather than what I was replying to in the first place.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    most successfull suicides are with onos tho. why?

    skulks and gorges aren't garenteed to kill you like an onos will

    Lerks and fade are pretty fast and can usually ambush and kill you before you'll kill yourself

    and the onos is slow and easy to see coming, its easy to kill yourself before it can.

    thats why most the times I kill myself to an onos. sometimes a fade if it starts walking too soon and doesn't blink close enough. but not very often

    I think suicide is a totally viable tactic
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    They added the timer because people were using it so much to avoid RFK. So I'ld say it's generally frowned upon. If you do it, you'll probably get warned by an admin, then again, you might not.
  • TyKoNTyKoN Join Date: 2005-01-31 Member: 39304Members
    Id say its not fair, its like stealing potential r4k from the aliens. How would you like it if every alien you almost killed just suicided? The really really bad thing about suicide is when you are being devoured and you kill yourself, thats just stupid and unfair to the onos who just ate you.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    <!--QuoteBegin-Alkiller+Mar 11 2005, 01:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Alkiller @ Mar 11 2005, 01:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They added the timer because people were using it so much to avoid RFK. So I'ld say it's generally frowned upon. If you do it, you'll probably get warned by an admin, then again, you might not. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    why's it frowned upon? I mean as my post says it doesn't allways work. and you are garenteeing that you will die. so whats the problem? it has plenty of drawbacks.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    Yeah, its really just going to end up like most things like this, some servers dont care, some do. Same as structure blocking.

    Just doing this for onos kind of cancels out calling it much of a strategy cause just doing it against one lifeform really isnt going to change much in the overall course of the game. Maybe if your whole team was doing it lol, but then youd never make any progress, killing yourself every time you saw an onos and you were oh lets say 2 or less marines together. Would be funny though <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    I do it other times to.

    like if I'm out of ammo and I hear an alien coming down the hall and my comm is a moron and can't drop ammo packs in under 2 minutes... then I'll kill myself

    and I do it agaisnt fades and even sometimes lerks. its just I don't allways live the whole 3 seconds. thats all

    I think it can help out in a game.
  • homicidehomicide Join Date: 2003-11-10 Member: 22451Members
    quote from calns.cfg:
    mp_killdelay 7

    gl predicting 7 seconds in the future, it does not work.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    True it could help, but like I said it would have to be a team effort.

    Most of my res comes from the RTs until I can go lerk, fade or onos. Sometimes i'll have a good run early now and then and get some extra.

    But like you said yourself, youre not always going to die to a skulk, gorge or lerk for that matter, thats already more than half of the lifeforms right there. Fades and onos are gonna kill you most like always when you're alone, sure you can suicide but to no real gain. The onos and fade are already ... onos and fade lol, and the longer they're alive the longer they dont need to worry about their res. IMO you should be more worried about killing the fade/onos early to prevent him from getting more res as a lifeform that can easily kill marines as opposed to a skulk who has to work for his/her/its bread and butter.

    IMO doing this would not be useful without some concetrated effort to prevent their whole team from getting res from kills. It seems to me it would be more effective to try and kill all of them alot early on, but thats just me I guess <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    <!--QuoteBegin-Norml E High+Mar 11 2005, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Norml E High @ Mar 11 2005, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> True it could help, but like I said it would have to be a team effort.

    Most of my res comes from the RTs until I can go lerk, fade or onos. Sometimes i'll have a good run early now and then and get some extra.

    But like you said yourself, youre not always going to die to a skulk, gorge or lerk for that matter, thats already more than half of the lifeforms right there. Fades and onos are gonna kill you most like always when you're alone, sure you can suicide but to no real gain. The onos and fade are already ... onos and fade lol, and the longer they're alive the longer they dont need to worry about their res. IMO you should be more worried about killing the fade/onos early to prevent him from getting more res as a lifeform that can easily kill marines as opposed to a skulk who has to work for his/her/its bread and butter.

    IMO doing this would not be useful without some concetrated effort to prevent their whole team from getting res from kills. It seems to me it would be more effective to try and kill all of them alot early on, but thats just me I guess <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    you make it sound like I'm ghandi and don't shoot at the aliens.... I suicide from the onos when I didn't know it was around... now I know its around and me and 5 other marines get shotties and go bring it down... same with fades, I don't run around the map playing peek-a-boo with high level lifeforms just for the rush of dying right before they can kill me for crying out loud
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Lunixmonster has a suicide delay of 30 seconds. Back when skulks cost res I used to suicide as gorge just before I dropped an RT so I wouldn't have to pay to go skulk again. Its a little bit of a gamble on the spawn queue, but it saved you two res. Never bother anymore.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    Lunix monster has a lot of issues that were not going to disscuss
  • slipknotkthxslipknotkthx Join Date: 2002-12-17 Member: 11016Members, Constellation
    <!--QuoteBegin-AvengerX+Mar 10 2005, 11:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AvengerX @ Mar 10 2005, 11:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I often do this in games, sometimes when I'm just doing some lone marine work out in the field I'll see an onos coming at me from the hall way... so of course I empty my pistol clip and lmg into him, but first I use the kill command in consol (I have it bound to my keyboard) so that by the time he gets to me I suicide thus stopping him from getting the R4k. its a good stradagy.

    but is that cool? I think so , I mean heck this is the same forums that said spawn camping is all part of the game. so I figure this is fair play as well <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Killing yourself is fine. As for spawn camping, it is part of the game, sorry.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    <!--QuoteBegin-slipknotkthx+Mar 11 2005, 02:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (slipknotkthx @ Mar 11 2005, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-AvengerX+Mar 10 2005, 11:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AvengerX @ Mar 10 2005, 11:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I often do this in games, sometimes when I'm just doing some lone marine work out in the field I'll see an onos coming at me from the hall way... so of course I empty my pistol clip and lmg into him, but first I use the kill command in consol (I have it bound to my keyboard) so that by the time he gets to me I suicide thus stopping him from getting the R4k. its a good stradagy.

    but is that cool? I think so , I mean heck this is the same forums that said spawn camping is all part of the game. so I figure this is fair play as well <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Killing yourself is fine. As for spawn camping, it is part of the game, sorry. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    then so is CC blocking and every other exploit.
  • CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
    nah...typing kill into the console if an onos runs by is lame...If you manage to run away by throwing your pistol/LMG away and glide jump to a vent/trigger_hurt...well thats fine. I do this too...sometimes i end up in the base after running away from an onos without weapons ^^. But hey...i survived. And ist not as lame as writing kill into the console or press the "del" key...
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    i think suiciding is actually a viable strategy cos it has a timer, like when you are parasited and stuff

    but f4 f1/f2 is just lame
  • slipknotkthxslipknotkthx Join Date: 2002-12-17 Member: 11016Members, Constellation
    <!--QuoteBegin-AvengerX+Mar 11 2005, 01:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AvengerX @ Mar 11 2005, 01:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-slipknotkthx+Mar 11 2005, 02:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (slipknotkthx @ Mar 11 2005, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-AvengerX+Mar 10 2005, 11:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AvengerX @ Mar 10 2005, 11:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I often do this in games, sometimes when I'm just doing some lone marine work out in the field I'll see an onos coming at me from the hall way... so of course I empty my pistol clip and lmg into him, but first I use the kill command in consol (I have it bound to my keyboard) so that by the time he gets to me I suicide thus stopping him from getting the R4k. its a good stradagy.

    but is that cool? I think so , I mean heck this is the same forums that said spawn camping is all part of the game. so I figure this is fair play as well <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Killing yourself is fine. As for spawn camping, it is part of the game, sorry. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    then so is CC blocking and every other exploit. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If you cannot spawn camp the game will never end.
  • TheMunch8TheMunch8 Join Date: 2004-03-03 Member: 27080Members, Constellation
    I have a feeling this thread was started so he could **** about Spawn killing
  • kill4thrillskill4thrills Join Date: 2004-06-24 Member: 29506Members, Constellation
    edited March 2005
    i think suicide should cost you res. for every time you suicide, you don't get r4k for the x amount of times you suicide. so if you suicided 10 times, you don't get r4k until you make your 11th kill. there has to be a penalty. with this method you are personally penalized.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    Ah, I think I can trump the ideas here.

    Ns_hera, cargo.
    You're a lone marine. The elevator is up, there's no aliens around. You bump into a cloaked SC and knife it.
    A few seconds later a cloak fade apears out of nowhere and swipes out at you.
    Apparently panicked, you wigglewalk your way to the elevator and push the call button.
    The fade, thinking he's going to get an easy kill, blinks after you thrashing away.
    You're pinned against the wall
    The elevator comes down
    <b>Both you and the fade are crushed to death.</b>

    Pwnage. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • AJ_fifty_threeAJ_fifty_three Join Date: 2003-08-21 Member: 20061Members, Constellation
    <!--QuoteBegin-BlueNovember+Mar 11 2005, 06:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueNovember @ Mar 11 2005, 06:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ah, I think I can trump the ideas here.

    Ns_hera, cargo.
    You're a lone marine. The elevator is up, there's no aliens around. You bump into a cloaked SC and knife it.
    A few seconds later a cloak fade apears out of nowhere and swipes out at you.
    Apparently panicked, you wigglewalk your way to the elevator and push the call button.
    The fade, thinking he's going to get an easy kill, blinks after you thrashing away.
    You're pinned against the wall
    The elevator comes down
    <b>Both you and the fade are crushed to death.</b>

    Pwnage. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I have killed many an alien that way. SMASH THEM ALL!
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Ugh. Thats the lamest, stupidest, somanywordsthatIcantsayhere-est thing anyone can do, killing themselves so the enemy doesnt get RFK. If a marine kills himself, dies from fall damage, etc, the RFK should just be distributed randomly to the enemy team.
This discussion has been closed.