Modeling Question
Daphisto
Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
Comments
it is an anti cheat feature (to keep people from creating spike models)
you can only skin (generaly)
no anti cheat catches spiked models that ive seen.
i've been replacing models for 2 years now.
so, ignore thansai
as for spiked models, many anti cheat programs (Including VAC I believe) catches them, I know this from researching cheats (I have used most of the existing ones)
eh, what ever, feel free to try and replace the player models if you want
To actually <i>answer</i> your question, though, the model and skeleton can be whatever in the world you want. Bones can be different, you don't even have to have the same number of sub-models and skins, <b>if</b> the animations match up.
This means that you can have whatever, but you <b>must</b> be sure that the aniamtions line up. It does help, though, if your new model uses about the same dimensions(so that the hitboxes stay generally the same)
as far as animations, if you want them to play correctly they have to be in the same order as the original, but it wont stop you from using a model whose animations are wrong..it will just look bad.