I have to admit, back when the nade launcher had a much shorter reload time, it was more useful. Now it's the 20 resource gun that has a reload cycle longer than War & Peace, forces you to reload tubes that you already loaded if you switch during reload, and won't save you from anything except possibly a gorge or some OCs. The fact that it goes around walls and over fences is hardly enough of a benefit to outweigh the complete uselessness and counterintuitivity and expense of the damn thing. At the very least, making the shells more bouncy and ricochetable and adding some velocity to them might be a nice idea. I'd love to be able to shoot a grenade from one side of Viaduct to the other without raising my recticle above 30 degrees, or bounce it all the way down a hallway from outside the room. If the GL was more like an unpowered rocket launcher, I'd love to use it. Maybe if the explosion was a little heftier too.
However, I'm stupid, please explain how these changes would kill balance.
What you see there is the first NS weapon model ever created. Bathroom Monkey created it when the OICW was not as well known as today and essentially a grounded 'futuristic' weapon design. Time kinda took us over in that regard. Still, I have to admit to a certain weakness for the model.
<!--QuoteBegin-Nemesis Zero+Jan 25 2005, 04:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jan 25 2005, 04:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Still, I have to admit to a certain weakness for the model. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Using it as my Lmg now
<!--QuoteBegin-BobTheJanitor+Jan 24 2005, 08:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BobTheJanitor @ Jan 24 2005, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yep, that's the GL. How you could possibly see that as better than the current GL I have no idea. The current model is designed, used, and moves realistically. That model looks like what it was designed to be, a machine gun. And I wouldn't take it over the current HMG or LMG model either. I heard at one point they were planning on saving it to use as another weapon, but I assume those plans were scrapped a long time ago. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I agree. Grenades in a clip didn't feel right to me.
That_Annoying_KidSire of TitlesJoin Date: 2003-03-01Member: 14175Members, Constellation
A fond memory of the old GL model was jping around in 1.04 hera with mp_bulletcam 1 [it put your POV into the grenade it shot, or so it was going to but never was finished to it kinda gave you wacky third person style view, sometimes in the model, sometimes behind it, etc <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
it didn't look as good in first person as it does renderd like that. It's still pretty awesome though. I'm pretty sure an LMG replacement was made out of it. If you like it that much you should check it out.
Why would grenades in a clip be wrong? Grenades are just big **** bullets that have an explosive payload.
You can get shotguns with clips.
You might need some mechanical assistance to chamber a round (probably not enough blow back to chamber the heavier round) but a bolt action grenade launcher would still be very, very fast.
I hardly saw that model in 1.0. Why use a GL when you can use the HMG for the same purpose <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin-Swift Idiot+Jan 24 2005, 07:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swift Idiot @ Jan 24 2005, 07:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What was really fun was when you could fill your weapons straight from the armory instead of needing to reload. You just fire two nades, click the armory, fire two nades, click, etc. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Or better still stand facing an armoury and hold down fire and use at the same time. A constant stream of nades. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Worked wonders defending the old bast MS.
The older GL was more useful, but I hated it. Back then, GLs hurt way too much. Well, they still do, but at least it acts like a real grenade launcher now, instead of an automatic grenade launcher that looks like an OICW.
The old GL was nice (gameplay), especially since lerk flight was predictable. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
The model was gorgeous too, but... NOT a grenade launcher. It looks like a double-barreled machine gun with a welder on the bottom. Admittedly, it looks decent as an lmg (especially since the existing one looks like a toy with a broken scope... I have a hard time imagining how it could kill a hive, even if it shot a gazillion peas).
ByekaName changed from Freak83TorontoJoin Date: 2003-03-13Member: 14484Members, Constellation
It's so weird to see people astonished at the old GL. I remember having it like it there like it was yesterday, it makes me feel like an old timer in the NS universe.
X_StickmanNot good enough for a custom title.Join Date: 2003-04-15Member: 15533Members, Constellation
edited February 2005
<!--QuoteBegin-FreakEightyThree+Feb 1 2005, 10:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FreakEightyThree @ Feb 1 2005, 10:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's so weird to see people astonished at the old GL. I remember having it like it there like it was yesterday, it makes me feel like an old timer in the NS universe. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I agree, actually. I remember being excited by the screenshots of the new GL and it's crosshair <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> (remember that video that displayed the way skulks orientate on walls/ceilings, with the GLer desperately trying to hit it?)
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->remember that video that displayed the way skulks orientate on walls/ceilings, with the GLer desperately trying to hit it? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I still wake up in a cold sweat from the excitement.
(Well, not really, but I still get excited when skulks pivot.)
<!--QuoteBegin-FreakEightyThree+Feb 1 2005, 02:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FreakEightyThree @ Feb 1 2005, 02:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's so weird to see people astonished at the old GL. I remember having it like it there like it was yesterday, it makes me feel like an old timer in the NS universe.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You feel like an old timer eh <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> I must be ancient.
The old grenade launcher, once upon a time, had an eight round clip. This was reduced to six rounds in one of the early patches and to just four rounds after 2.0 came out and they changed the weapon model (I think).
Eight rounds + very short delay between shots + cheap as free = crazy fun. Yeah, it was kind of overpowered (well, massively overpowered) but it was great fun. You always knew things were going well when the comm would open the purse strings and dish out a few GLs. Adrenalin fueled grenade powered mayhem was always sure to ensue.
I did like the older model, but the new model actually looks like a grenade launcher. With, you know. Grenades.
1.0 ftw!
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> (what's this guy holding?)
NeonSpyder"Das est NTLDR?"Join Date: 2003-07-03Member: 17913Members
oh come on align, the onos hitbox wasn't <i><b>that</b></i> bad! i mean, you just had to know where it was and "blam" with your gun and with your teamates and the onos goes down! provided.. uhm, well, if your lucky... 1.04 onos kicked major tush.
The 'old' GL model was nothing more than a placeholder for the eventual GL model we all see and use now.
Thinking about it, i still miss the old reloading back in the classic days of 1.0x. The then GL load was truely leet...and it is nothing compared to 'spam' these days <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
That_Annoying_KidSire of TitlesJoin Date: 2003-03-01Member: 14175Members, Constellation
<!--QuoteBegin-Align+Feb 4 2005, 05:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Feb 4 2005, 05:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh yes. Especially since the hitboxes were broken, making gl spam a much better idea than trying to hit the 32x32x100 box that was the onos hitbox... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ehh it was just a big tube in the middle of the onos, crouching fades is what was annoying
I don't think the new GL is all that bad...but the new jetpack sounds.... thats another story.... I'll never really enjoy fighting wih a vacuum cleaner on my back...
Awwww yea, that's the bad boy. Twice as powerful as the one used now, and quicker to reload. Stitch THIS Onos boy! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
X_StickmanNot good enough for a custom title.Join Date: 2003-04-15Member: 15533Members, Constellation
<!--QuoteBegin-Grendel+Feb 6 2005, 12:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grendel @ Feb 6 2005, 12:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Technically speaking, the original GL was an AK-47. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Not in an actual public release though. But some of the original screenshots are pretty funny to look at <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> Are there any links to them nowadays?
They changed it because the old GL model was supposed to be the HMG model...the old model dosen't even look like a GL. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
However, I'm stupid, please explain how these changes would kill balance.
It only costs 15 now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Using it as my Lmg now
<3 1.04! Spikes where art thou?
I agree. Grenades in a clip didn't feel right to me.
You can get shotguns with clips.
You might need some mechanical assistance to chamber a round (probably not enough blow back to chamber the heavier round) but a bolt action grenade launcher would still be very, very fast.
But really it dosen't look like a gl, it looks more like a shotgun than anything.
Or better still stand facing an armoury and hold down fire and use at the same time. A constant stream of nades. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Worked wonders defending the old bast MS.
Have to admit tough, looks nice as an LMG....
The model was gorgeous too, but... NOT a grenade launcher. It looks like a double-barreled machine gun with a welder on the bottom. Admittedly, it looks decent as an lmg (especially since the existing one looks like a toy with a broken scope... I have a hard time imagining how it could kill a hive, even if it shot a gazillion peas).
I agree, actually. I remember being excited by the screenshots of the new GL and it's crosshair <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> (remember that video that displayed the way skulks orientate on walls/ceilings, with the GLer desperately trying to hit it?)
I still wake up in a cold sweat from the excitement.
(Well, not really, but I still get excited when skulks pivot.)
You feel like an old timer eh <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> I must be ancient.
Eight rounds + very short delay between shots + cheap as free = crazy fun. Yeah, it was kind of overpowered (well, massively overpowered) but it was great fun. You always knew things were going well when the comm would open the purse strings and dish out a few GLs. Adrenalin fueled grenade powered mayhem was always sure to ensue.
I did like the older model, but the new model actually looks like a grenade launcher. With, you know. Grenades.
1.0 ftw!
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> (what's this guy holding?)
The 'old' GL model was nothing more than a placeholder for the eventual GL model we all see and use now.
Thinking about it, i still miss the old reloading back in the classic days of 1.0x. The then GL load was truely leet...and it is nothing compared to 'spam' these days <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
ehh it was just a big tube in the middle of the onos, crouching fades is what was annoying
Not in an actual public release though. But some of the original screenshots are pretty funny to look at <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> Are there any links to them nowadays?