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  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    hey guys, havnt worked on this map in ages cos the only feedback i could get from the devs was zunni who said its too breakable to be included as an official i.e. u can get lost (alltho u can get lost in all ns maps yet this is way more linear), and the practise comm section which i implented was too easy to lose track of what ur doing on (because the start built flag doesnt properlly work u literally had to build everything as oppose to just upgrading a tf and dropping some siege turrets as was my original intention) *sighes*

    anyways think ill do some improvements where i can, submit it again and if they still dont like it then ill release it as a beta i guess <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    <!--QuoteBegin-Meat Popsicle+Jan 7 2005, 05:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat Popsicle @ Jan 7 2005, 05:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i.e. u can get lost <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    try putting in arrows
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    <!--QuoteBegin-Meat Popsicle+Jan 7 2005, 05:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat Popsicle @ Jan 7 2005, 05:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hey guys, havnt worked on this map in ages cos the only feedback i could get from the devs was zunni who said its too breakable to be included as an official i.e. u can get lost (alltho u can get lost in all ns maps yet this is way more linear), and the practise comm section which i implented was too easy to lose track of what ur doing on (because the start built flag doesnt properlly work u literally had to build everything as oppose to just upgrading a tf and dropping some siege turrets as was my original intention) *sighes*

    anyways think ill do some improvements where i can, submit it again and if they still dont like it then ill release it as a beta i guess <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    keep at it, theres alot of people that really like this map.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    edited January 2005
    <!--QuoteBegin-Hybridclaw+Jan 7 2005, 05:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hybridclaw @ Jan 7 2005, 05:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Meat Popsicle+Jan 7 2005, 05:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat Popsicle @ Jan 7 2005, 05:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i.e. u can get lost <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    try putting in arrows <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    i had the red stripey things on the floor like in the hera RR, i wulda thought that wuld have been enough <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    <img src='http://www.meat.im00.net/images/training/nst1.jpg' border='0' alt='user posted image' />
    <img src='http://www.meat.im00.net/images/training/nst2.jpg' border='0' alt='user posted image' />

    its annoyingly close to being finished, its just stuff like lights which r triggered to light up an object, not actually lighting up that object if u kno wat i mean
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Devs are insane, if they don't suport this map <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    Hurrah, this map is needed, and I think it should become part of NS, you should however wrap it all up otherwise it wont have a chance of making it into b6 or 3.0
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    <!--QuoteBegin-Rendy CZech+Jan 8 2005, 02:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rendy CZech @ Jan 8 2005, 02:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Devs are insane, if they don't suport this map <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Indeed... this is just so well done!
  • EPcreepEPcreep Join Date: 2004-04-28 Member: 28289Members, Constellation
    damn fine must be so u hafta go threw hc first
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    edited January 2005
    <img src='http://www.meat.im00.net/images/training/nst3.jpg' border='0' alt='user posted image' />

    ok.. so thats visual instructions (diagrams arrows and an illumated observatory),verbal instructions (darkhand), then written instructions. this is as nub friendly as its ever gonna get!

    sorry about the dingy screens btw, looks much better in game
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    Wewt for nub friendlyness, if it gets finished before 3.0 final, submit it!
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    edited January 2005
    This is looking great!
    This is one of the things that NS really needs. Great job!


    EDIT: oops gg typing.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Hawt hawt hawt. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • PogoPPogoP Environment Artist Join Date: 2004-01-31 Member: 25827Members, NS2 Developer, Constellation
    Good work, looks like it's gonna work to help get rid of noob commanders.
  • TaaketaTaaketa Join Date: 2004-02-10 Member: 26357Members
    Well I really hope it makes to B6.

    Or failing that just let us download it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    its finished apart from 2 really silly yet incredibly annoying bugs..

    the first being an error in one of the voiceovers (a catalyst pack is reffered to as an adrenaline pack), the second being an issue with illuminating models, as u can see from the screeny above, the radar is supposed to be illuminated
  • FooFoo Join Date: 2003-07-31 Member: 18632Members
    <!--QuoteBegin-coris+Jan 9 2005, 02:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Jan 9 2005, 02:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    This is one of the things that needs really needs. Great job!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    huh
  • RyenDeckardRyenDeckard Join Date: 2003-02-16 Member: 13621Members, Constellation
    Holy crap, that looks really great.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-Foo+Jan 10 2005, 04:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Foo @ Jan 10 2005, 04:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-coris+Jan 9 2005, 02:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Jan 9 2005, 02:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    This is one of the things that needs really needs. Great job!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    huh <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    GG typing, it was supposed to say this is one of the things that ns really need.
  • HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    MP, I played the map, and when I went to go post my thoughts about it, the site went down. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    I have now completely forgotten what I was going to post, over a month later.

    I'll edit this after I play it again.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    dont bother, u probs hav a really outdated version
  • HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    Oh... can I have a new one then? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    That is very, very cool. And the guy doing the voice over sounds vaguely like Red Mage/Fighter from 8-Bit Theatre.
  • GneralasGneralas Join Date: 2004-01-20 Member: 25523Members
    I would love to see this added in to beta 6.

    Meat Popsicle: Are the aliens on a little spinny thing like i wanted <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> ?
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->  Oh... can I have a new one then?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Im not releasing anymore betas. the next release ull see is either an official inclusion or just a public release on here depending on wat the devs think of it

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Meat Popsicle: Are the aliens on a little spinny thing like i wanted  ?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    now that u mention it i got a pm the other day suggesting a way it can be done, im up to my eyeballs in exams and coursework this week tho so not sure when ill hav to try it out
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    anyone know how to get hold of darkhand69?!
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    About your faillure to illuminate models: do you get any warnings in hlrad? This is a common result of <a href='http://www.slackiller.com/tommy14/errors.htm#lightstyles' target='_blank'>Too many direct light styles on a face</a>.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    yeah i was, so i changed it to sprites instead yesterday.

    so apart from a couple of voices which need tweaking (which can be done later) and the odd timing of events in relation to the voice overs, its done, completed, finished etc.

    so ill send it to tyr in the next few days and hopefully he'll get back to me this time
  • EvilGoHanXEvilGoHanX Join Date: 2003-06-19 Member: 17518Members
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> it looks real cool (movie) haven't play map yet..
    u should make a longer Movie! lyk 5min..
  • MalevolentMalevolent Join Date: 2003-08-03 Member: 18842Members
    Very nice job Meat Popsicle. I'm looking foward to trying it out.
  • Dark_HandDark_Hand Join Date: 2002-11-06 Member: 7248Members
    <!--QuoteBegin-Meat Popsicle+Jan 11 2005, 09:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat Popsicle @ Jan 11 2005, 09:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> anyone know how to get hold of darkhand69?! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Just ask! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    With the new forum, the '69' ending of my name wasn't allowed, and 'DarkHand' was amazingly already taken (the reason I added the 69 in the first place), so this is my new name, with a space. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    I'll see what I can do about changing that word and upping the volume on all the audio files. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
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