1 Marine Versus 1 Fade
SLizer
Join Date: 2003-11-07 Member: 22363Members, Constellation
<div class="IPBDescription">Can marine win in 1 vs 1 (same skill!)</div> I know there were thread about this a while but thought making new.
Its Fact that most of the time these duels ends up for the fades advantage BUT NOT ALLWAYS. So im here to make thread how to get that darn assswiper!
This is mostly about ns_ but you can also speak about co_
when
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> fought <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo--> who won?
Idea is to find the time when marine can win a fade alone including upgrades, gun,place but not skill level.
I think marine might have chance after the lvl2 weapons with shotty You can take the fade then with only one clip. One important thing is also where the duel is held if you are on small room the fade might easily get stuck.
But yeh when do you think marine can win?
Its Fact that most of the time these duels ends up for the fades advantage BUT NOT ALLWAYS. So im here to make thread how to get that darn assswiper!
This is mostly about ns_ but you can also speak about co_
when
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> fought <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo--> who won?
Idea is to find the time when marine can win a fade alone including upgrades, gun,place but not skill level.
I think marine might have chance after the lvl2 weapons with shotty You can take the fade then with only one clip. One important thing is also where the duel is held if you are on small room the fade might easily get stuck.
But yeh when do you think marine can win?
Comments
Well theres no way in hell you could do it with an LMG unless you're really lucky. A shotgun and HMG will require at least level 2/3.
4/5 well placed shots into the fade will see it dead. It really does depend on the marines armour and the medspam it gets, or the marines godly aim.
Of course, if the fade is smart, it would blink out of the area after 2 blinks.
The way I see it is the fade will win 99 times out of 100. Fade will just use standard: blink in, slap, blink out, repeat till marine is dead.
What I see happening med spam or not is the marine will eventually run out of ammo and the fade will move in for the kill. With only 1 marine there is no welding so even with full health he will be at most 2 slaps from death after armour is gone. So if the marine is totally alone he is pretty much minced meat.
IF he has HMG just make him use all his ammo then the 50hr reload time will ensure a quik death. The dodgy SG reload will also hamper the marine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
How ever. if the fade attacks with a skulk, and the marine has catpacks, ill show you a dead fade.
Swipe swipe run heal swipe swipe dead. Repeat if the comm is gracious and wastes res on meds.
that is, presuming the tech levels are equal.
Lets say that this duel happens in single room that has no exits!!
When would the marine have equal chances versus fade. Assuming fade can be at any tech level from non-chamber1hive to 3c3hives.
also if the duel is in a closed room...how big is the room? if it's small, then celerity will almost have no effect, and it means that the fade cannot blink out and then blink in again. this probably makes a non-focus fade better than a focus one...
well, there's just a lot of variables to consider so think it's better for u to specify one type of fade..
If you get your first hit and sidestep his first attack, then land the second behind you immediately as he goes by he will be very weak. If he runs and gets stuck he is dead, if he stays you can easily win it.
At least that is my experience of it - another major advantage is rails etc. Get your hit then drop over the edge, move behind an obstruction etc.
It is easy in Co (especially so when you add catpacks) - but generally as long as the fade gets his early hit, you are screwed regardless of Co Ns.
JayK.
Willingness to commit is the issue.
In classic NS i have killed relatively few fades on my own in 1 vs 1 fights. In combat many a fade has tasted the sting of my mighty shottie.
If you get a good hit in on a fade in classic he will just withdraw, unwilling to risk death. In combat, most fades will just try to get you anyway
marine shouldnt really be alone when theres a few fades out there. its really quite a waste of time.
marine shouldnt really be alone when theres a few fades out there. its really quite a waste of time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
not all the time.
u wouldn't really want a whole team going for a ninja pg, for example.
and as lots of ppl pointed out in this thread already, fade > marine isn't always true.
Simply because fade is 50 res marine even HA + HMG is only 30 res (dont say omg noes plus upgrades cost hes like a bajillion res!!)
As Ive said before a fade has no real power, they are for mopping up lone marines and unguarded res nodes.
or maybe there was a third marine, cant remember.
gg
I did this yesterday.
co_core, Wep 1, Arm 2, Resupply, Shottie
I was in the upper hallway and a fade comes blinking out of the hive, I shoot at it once. It's like WTH!?!?! It turns around and blinks at me, so I dodge to the left and fire a point blank shot into it's side, all the pellets hit. It then turns around and blinks at me again. I crouch and it goes over my head. I whip around and blast it in the back.
(I have sensitivity 15, the fade had a low one, it was turning slowly)
And then I was liek (not like, liek), "OMG!!! NUB FADE, pwnt, rofl!!111oneoneleven!"
SG vs Fade = half & half (depends on the guy using the shotgun)
HMG vs Fade = 75% chance (depends on the guy using the HMG, once again)
GL vs Fade = you're dead Jack...
who cares?
SG vs Fade = half & half (depends on the guy using the shotgun)
HMG vs Fade = 75% chance (depends on the guy using the HMG, once again)
GL vs Fade = you're dead Jack... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
it all depends on the fade at least as much.
don t know
ask the two <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo--> who weren t able to kill a solo <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> wu3lmger in a gather--> 1 dead fade(regen) with 0 medpacks.
marine shouldnt really be alone when theres a few fades out there. its really quite a waste of time. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
not all the time.
u wouldn't really want a whole team going for a ninja pg, for example.
and as lots of ppl pointed out in this thread already, fade > marine isn't always true. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Its true the ninja PG builders should go alone, but if they are discovered, they will and should die.
As for fade > marine isn't always true, it's because the skill wasn't even. It was probably a crappy **** fade.
HMG has the highest chance of killing a fade solo, but it also has the greatest disadvantage against a smart fade. All the fade has to do is just blink around, make the HMG waste bullets till he is required to reload, which takes forever and then some. I've taken down quite a few solo HAs that way.
SG has a pretty good chance because of its quick reload and fierce damage per blast, bit it requires quite a bit of medspamming to accomplish as well as atleast level 2 weapon upgrade.