1 Marine Versus 1 Fade

2»

Comments

  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    shotgun + lvl3 + circle strafing + someone who can't counter circle strafe == dead fade
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    Actually the easiest way to take down fades are right timed catpacks.
  • EmanonEmanon Join Date: 2003-05-13 Member: 16254Members, Constellation
    1 on 1....Fade always, it was designed that way.
  • NadagastNadagast Join Date: 2002-11-04 Member: 6884Members
    edited October 2004
    <!--QuoteBegin-x5+Oct 21 2004, 07:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (x5 @ Oct 21 2004, 07:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If I have a lvl 3 shotgun then I almost always win. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You must be playing some <b>bad</b> fades....





    I'd prefer a lvl 0 HMG over a lvl 3 Shotgun vs Fades.

    Any time a marine has a HMG 1v1, the marine can win. Shotty is far worse against Fades, but with high lvl weapons you might have a small small chance...
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    <!--QuoteBegin-Nadagast+Oct 25 2004, 02:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nadagast @ Oct 25 2004, 02:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-x5+Oct 21 2004, 07:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (x5 @ Oct 21 2004, 07:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If I have a lvl 3 shotgun then I almost always win. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You must be playing some <b>bad</b> fades....

    I'd prefer a lvl 0 HMG over a lvl 3 Shotgun vs Fades.

    Any time a marine has a HMG 1v1, the marine can win. Shotty is far worse against Fades, but with high lvl weapons you might have a small small chance... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Eh, I prefer the lvl 3 shotty personally. If you can get the 3 shotties off pretty close, it's basically like 3 full blasts and a fade is dead though it takes some good dodging talent to survive long enough to get the 3rd blast in. HMGs, I'm just afraid that the fade would just dance around, its almost a catch 22. I can shoot at the fade at mid range distance, hoping that he's coming in at me, otherwise I would just be wasting ammo on hp/ap that he could easily regen, then die from a reload; or wait for him to get close before unloading but usually he'd get one swipe in and blink away to regen, and I'd be one swipe down.

    But in general, don't expect to survive 1 on 1 fade encounters, if you survive and scare off the fade, that's good enough. If you kill him, he either sucked or you got lucky.
  • shark_divershark_diver Join Date: 2004-01-05 Member: 25057Members
    heh... once i killed a fade on siege map with no upgrades i had a shotgun and a fade comes trys to hit me but i jus jump and dodge and shoot he did it again missed and i shot again it was like a 5min duel and i won... the guy musta been having a bad day cause i ussaly see him owning as a fade and once i killed him he was complaing i was hacking <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • ZeeMooN91ZeeMooN91 Join Date: 2004-10-24 Member: 32429Members
    no, the fade is much way to strong. the marine will die before he even saw the fadez0r <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
  • BadMouthBadMouth It ceases to be exclusive when you can have a custom member titl Join Date: 2004-05-21 Member: 28815Members
    as long as u have a lvl 3 shotty, the odds r quite equal. provided that the fade doesnt run off and regen.
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    Some well-time crouch techniques along with a Level 3 shotty are devestating, and we all know that if a Fade's health drops too low (the initial shotgun blast) they run away to conserve their 50 res.
  • mirrodinmirrodin Join Date: 2004-06-29 Member: 29621Members
    <!--QuoteBegin-Emanon+Oct 25 2004, 12:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Emanon @ Oct 25 2004, 12:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1 on 1....Fade always, it was designed that way. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> Dude...

    I'll bring screenshots, tomorrow, day after...eventually. Remember the fade is supposed to pwn anything ramboing. The point of NS is teamwork.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    <!--QuoteBegin-BadMouth+Oct 25 2004, 07:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BadMouth @ Oct 25 2004, 07:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as long as u have a lvl 3 shotty, the odds r quite equal. provided that the fade doesnt run off and regen. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Duh. But what fade doesn't run off and regen?
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    If the fade does run off and regen, then you did your part. As a solo marine, if you run into a fade, the only thing you should be thinking about is scaring the fade away so you can live to accomplish your mission, killing a fade by yourself should never be the number one priority, even if you're a solo heavy armor. If it happens, then its an added bonus.
  • the_holethe_hole Join Date: 2004-01-03 Member: 25019Members, Constellation
    fade > marine no need to discuss. Fades have so much over a marine, speed, less hits to land to have to kill, (2 no matter what with focus, but we'll exclude that), hp, armor, hiding places, being able to bunnyhop, being able to duck proficiently.

    FADES > SOLO MARINE

    even if it takes time to kill the marine

    FADES > SOLO MARINE.

    Just by killing a lone marine with an HMG, you are easily getting rid of 15 res of the marine team, not counting medpacks and a possible welder.

    15 res is alot when you have 2,3, or 4 nodes to work with for an entire game. Cal comm's usually have 2-3, with a competent alien team.
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    But we migh also think that you can ambush teh fade still healing from combat....
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    <!--QuoteBegin-SLizer+Oct 28 2004, 07:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SLizer @ Oct 28 2004, 07:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But we migh also think that you can ambush teh fade still healing from combat.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's not soloing a fade though. A fade could be fleeing a fight heavily damaged and you put a pistol clip into it, killing it, that's not soloing it. Soloing a fade means starting a fight with fully healed fade without any outside help, killing it yourself.
  • MetoMeto Join Date: 2004-04-26 Member: 28216Members
    The numbers regarding

    lmg vs fade
    shotgun vs fade

    etc were complete and utter rubbish in my opinion.

    The fade is a skirmisher not a tank therefore you should be hit very little. Unless they invent a 1 shot weapon which they've stated they never will then good fades will still be able to take on lone marines and groups with care.

    If they are facing you then you don't try and attack head on unless you are certain you'll win. You can duck away and go kill other marines or loop around and try and get them from behind.

    If they are facing away then you can blink in and have a few swipes, if they don't die then just retreat and fight them a bit later.

    The number one skill in a fades aresenal is surviving. Even if you aren't killing them your still heavily influencing the tide of battle.

    1. You take down their armour
    2. They'll become extremely bothered about the fade they can't kill
    3. You're taking a little fire from your buddies like skulks

    The only time I lose to a lone marine is when I'm running from a group of marines and I'm already beaten up. This lone marine will have had to work his butt off to get in to a position to take me down though or luckily crawled through the right vent.
  • SovereignSovereign Join Date: 2004-10-31 Member: 32563Members
    in CO i find it easier to kill the fade with shoggy lvl 2 or 3 also maps have more thinner corridors etc so they cant blink. maps are smaller marines can cover more.
    ns is just annoying <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • c4tc4t Join Date: 2003-09-06 Member: 20619Members
    if this were an ns game, and the fade had the choice of either, kill the marine or be killed i believe the marine has a chance IF he has a shotgun and an hmg, armor 1 and possibly weapons 1 or 2. if you circle strafe right and the fade isnt aloud to blink out i think it can be done.
  • RobertoRoberto Join Date: 2003-03-16 Member: 14591Members, Constellation
    *wants 2.0x fades back*
    I don't care about the hitbox being bugged
  • fried_ricefried_rice Join Date: 2004-09-10 Member: 31582Banned
    Yawn the situation you described about one guy owning a fade without the commander's assistance is impossoble. That's technically 2 ppl vs one fade not one vs one.

    And if the fade doesn't have blink/is retarded then you might actually rape him.
  • j3stj3st Join Date: 2004-06-28 Member: 29602Members
    i find battling a fade on a relatively steep slope helps quite a great deal.
  • pip1pip1 Join Date: 2004-09-06 Member: 31430Members
    edited November 2004
    If the fade misses the first swipe(s), and gets greedy, its very possible to kill it (no matter how skilled it is). But, if it's fade vs marine without hmg, the fade should always win.
  • SDJasonSDJason Join Date: 2003-05-29 Member: 16841Members
    According to the damage manual.... LVL 3 guns vs a hive 2 fade it will take 52 lmg bullets to down the fade

    Which means that pistol will be coming out for the kill...


    Personally.. even against nub fades that dont blink... ive never totally "soloed" a fade (with a LMG, done it with other guns) all instances where i met a fade one on one and dominated him, where he came from leads me to assume he was fleeing an outpost already marginally to severely damaged....

    Theoretically its possible... LMG then bam bam pistol and dead.... what i always end up as is slicing the gut of a fade that still has 200hp..... till i die...

    ~Jason
  • fried_ricefried_rice Join Date: 2004-09-10 Member: 31582Banned
    by the time you empty 10 lmg bullets in to the fade you'll be in 3 pieces.

    And besides, good fades will do all sorts of crazy things like pancaking to make themselves harder to hit. Unless you have a teammate or commander to help you you're basically screwed. well that's if the fade isn't retarded.
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    I personally think that the first swipe decides quite much the whole situation. If the fade misses the first swipe the advantage is your if you after that hive time to shoot the fade you are quite strong if he then gets greedy you have good chances of killing him. Only times when i die as fade are when i get greedy I can allways escape from fight all you need to do is leave before you have 0 armor
  • MetoMeto Join Date: 2004-04-26 Member: 28216Members
    The only time you're going to solo a fade is when their pride gets in the way. Have a key bound to something like "haha" and when you dodge them a few times just hit the key. Watch them get enraged and stay even though they're on low hp.

    As far as techniques go? I normally run towards them then duck down to the right or left. You'd be suprised at how many fades will swipe and step right past you just in time for you to put those shotgun shells straight in to its back. Rinse and repeat.

    Any good fade wont get solo'ed period unless they intend to die (e.g. to go onos or to take out that adv. armoury)
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    Mmm meto that soundes like rela cruel. Meaning it will really help you, im going to bind something funny like "missed me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->" and kill all those pesky ballerinas.

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
Sign In or Register to comment.