Projected Time Frame For B6 Release?
snake_doc
Join Date: 2003-04-18 Member: 15610Members
<div class="IPBDescription">Anyone answer this one ?</div> If anyone (NS TEAM etc) knows when the projected release date of version 6 would be I would be greatly appreciative.
Trying to make a decision about taking one of my servers back to beta 4a due to complaint emails about version 5....
Sorry to take your time up !
Thanks for any reply!
Trying to make a decision about taking one of my servers back to beta 4a due to complaint emails about version 5....
Sorry to take your time up !
Thanks for any reply!
Comments
Oh, and ns_veil and eclipse still won't be changed. Thats just too much effort.
Oh, and ns_veil and eclipse still won't be changed. Thats just too much effort. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Lol.
I expect it will be done as soon as October 25th arives, seeing as it is my birthday, and the NS team cares a lot about me. I am completely confident in the dev team's ability to release a solid balance patch by then <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .
Oh, and I am thoroughly excited for the new jetpack sound.
Trying to make a decision about taking one of my servers back to beta 4a due to complaint emails about version 5....
Sorry to take your time up !
Thanks for any reply! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
To be generic about the answer, we are currently actively working on NS.
Oh, and ns_veil and eclipse still won't be changed. Thats just too much effort. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Lol.
I expect it will be done as soon as October 25th arives, seeing as it is my birthday, and the NS team cares a lot about me. I am completely confident in the dev team's ability to release a solid balance patch by then <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .
Oh, and I am thoroughly excited for the new jetpack sound. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
My b-day was yesterday.
The NS team hates meh.
I cry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
That's going into the sig... XD
Oh come on what you had there before was funny... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Oh come on what you had there before was funny... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Lies and Propaganda.
omg teh bus <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
Groan.
Let me help you out here - my (humorously stated) gripe lies largely with the exclusion of a large part of the total developement teams effort in the release clients (the total developement team would include mappers and testers as well as everyone else).
If for some reason pooping in these peoples faces to you is perfectly justified because these people are unpaid labour, and the end result is hence free of charge, then be my guest. In the meantime I'll so frivolously demand that the output matches all valid efforts made by the team, and not simply have half of it cropped out.
It made me laugh.... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Having that said know this, the PT's are revitalized and bringing the game to the tippy top of its potential. And to even be playtesting in this beta, as a member of the general community is a PRIVILAGE everyone should be thankful to be a part of it at all. NS is a great game and it is only getting better. The dev team is working its lovehandles off to provide us with a full version that will make public and competitive play the best it has ever been. That however takes A LOT of work so please give it just a few more days before tripping about how long it will take.
<b>
Remember folks good things come to those who wait... REALLY REALLY BAD THINGS COME TO THOSE LEAK INFO!
</b>
TTFN
SM5
PS
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> + <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> = BARBEQUE TONIGHT!!!1111111
Damn.
- Shockwave
Oh, and to answer the question.... [/3dRealms] <- You insert the rest.
Damn.
- Shockwave
Oh, and to answer the question.... [/3dRealms] <- You insert the rest. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
omg, how funny would that be to see?
"hey comm, can i get a jetpa-"
BOOM!
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
It made me laugh.... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Lies and Propaganda
FINALLY FLAYRA LISTENED TO MY E-MAILS!
Trying to make a decision about taking one of my servers back to beta 4a due to complaint emails about version 5....
Sorry to take your time up !
Thanks for any reply! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
To be generic about the answer, we are currently actively working on NS. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Except when joev breaks things.
<_< >_>
/me waits for joev to "break" his PT access
Its been several weeks since any offical news from the devs.... despite the fact that there are major issuess with this release that have already been fixed just not released. The devs made this game 1000x better then i could but its still not as good as it could be IMHO.
To answer the original question, like all software development teams, giving a timeline is difficult because we have no idea how long the testing/balancing of changes will take.. I've also stated that I will NOT release a date unless I'm 100% confident in us reaching that date, and I know Nem agrees with that. We have been late before (B5 cough) and we won't disappoint the fans of NS again. What I can say is the post mentioned below should at least let you know where in the cycle we are, and you should be able to extrapolate a rough idea of where things should fit..
-
At this stage of the development "cycle" we are working on getting some things ironed out..
I did make a minor announcement here: <a href='http://www.unknownworlds.com/forums/index.php?showtopic=83159' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=83159</a>
That should give you some additional information as to where we are (not that Nem's answer was missing anything)
As things get finalized and working as we want them to, then expect the amount of information that is released to increase dramatically..
We want to ensure that when we do post information that it's more than just cosmetic changes and that we get some meat/potatoes items in as well. This way people start having an idea of where the build is going, and I don't get 50 pm's stating "OMG, you are fixing X and Y when this balance issue Z hasn't been looked at???" If I can say "Balance issue Z is being addressed by these fixes/changes, and oh BTW, here are Screenies for X and Y" it really rounds out the news and gives a better overall picture of where the release is headed.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Its been several weeks since any offical news from the devs....<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Considering the last big "news" item was the release of B5 (on Sept 3), I'd say a 5 week silence is more than fair.. And when you consider in that time that we not only came up with a plan of action, list of features/fixes, engineered people into new positions and are still making significant dents against that same forementioned list?? All while holding down school or full-time careers, I think we are doing pretty damn well..
I understand it sucks not seeing anything from me.. I know I am your new drug <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
But hearing "Nothing new, still deciding what's going into the build" for 2 weeks would drive me crazy and is not be helpful at all to you (It didn't take 2 weeks BTW, but it's a valid example). The news post I made today was similar in scope, something to let people know that we hadn't packed up and gone home.. That code has been changed and we are working out the kinks and even that post feels a little empty, and I expect some backlash since it contains no detials..
Anyway, just my feelings.. Thought I'd share