Projected Time Frame For B6 Release?

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Comments

  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    Relax. Enjoy the sunshine. The devs are working hard for our common pleasure.

    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    Hey, i'm already working on updating those maps, you freaking hobo!
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    Aren't veil and eclipse updated already but just not in the latest RC? Its not like (especially the veil changes for b5) were rocket science <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • YumosisYumosis Join Date: 2003-01-12 Member: 12222Banned
    Awesome <3 Mr Ben.
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin-SaltzBad+Oct 15 2004, 09:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SaltzBad @ Oct 15 2004, 09:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Aren't veil and eclipse updated already but just not in the latest RC? Its not like (especially the veil changes for b5) were rocket science <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's usually good when we're talking about game development, isn't it? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CartiCarti Join Date: 2003-07-12 Member: 18099Members, Constellation
    Well, just wait.

    In the words of Charlie Cleveland, "When's it's done."
  • OrganoXOrganoX Join Date: 2004-03-21 Member: 27473Members
    edited October 2004
    How about the new ns website? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
    I was looking forward to it.

    [<b>EDIT</b>]:
    <b>Cartman2b^</b> - You bet i rock on <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    edited October 2004
    <!--QuoteBegin-semi-psychotic+Oct 14 2004, 10:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (semi-psychotic @ Oct 14 2004, 10:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:red'>When it's done. ™</span> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Heh, every time I read something like that it reminds me of those teams that have NO idea what they are doing and/or when. <!--emo&:D--><img src='http://www.natural-selection.org/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    Ah, well; not that I'm waiting any new, "revolutionary" changes. Final v3 has been coming for years now so people should just forget buggering about it.
  • TheAdjTheAdj He demanded a cool forum title of some type. Join Date: 2004-05-03 Member: 28436Members, NS1 Playtester, Constellation
    <!--QuoteBegin-Nemesis Zero+Oct 14 2004, 03:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Oct 14 2004, 03:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sadly, few plans survive the first contact between a LMG bullet and a Skulk, because the bullets don't actually hit the skulk because we commented out the hitboxes on accident, thus screwing up the plan on an entirely different level. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Edited for correctness. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • KaliKali Join Date: 2002-07-01 Member: 858Members
    <!--QuoteBegin-snake_doc+Oct 14 2004, 07:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (snake_doc @ Oct 14 2004, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If anyone (NS TEAM etc) knows when the projected release date of version 6 would be I would be greatly appreciative.
    Trying to make a decision about taking one of my servers back to beta 4a due to complaint emails about version 5....
    Sorry to take your time up !

    Thanks for any reply! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.naturalselection.pexgames.com/news/1097856988.html' target='_blank'>http://www.naturalselection.pexgames.com/n...1097856988.html</a>
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    <!--QuoteBegin-TheAdj`+Oct 15 2004, 10:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheAdj` @ Oct 15 2004, 10:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nemesis Zero+Oct 14 2004, 03:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Oct 14 2004, 03:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sadly, few plans survive the first contact between a LMG bullet and a Skulk, because the bullets don't actually hit the skulk because we commented out the hitboxes on accident, thus screwing up the plan on an entirely different level. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Edited for correctness. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Smooth.
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    <!--QuoteBegin-Yumosis+Oct 15 2004, 03:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Yumosis @ Oct 15 2004, 03:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Awesome <3 Mr Ben. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You do realize MrBen and co. more or less raped ns_bast, don't you? He's the last mapper in the world i'd want to do veil and eclipse. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    <span style='font-size:8pt;line-height:100%'>(jokes btw, i know MrBen quite well)</span>
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Buggy+Oct 15 2004, 07:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buggy @ Oct 15 2004, 07:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Yumosis+Oct 15 2004, 03:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Yumosis @ Oct 15 2004, 03:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Awesome <3 Mr Ben. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You do realize MrBen and co. more or less raped ns_bast, don't you? He's the last mapper in the world i'd want to do veil and eclipse. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    <span style='font-size:8pt;line-height:100%'>(jokes btw, i know MrBen quite well)</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, hence why it has a new oraface in marine start, that frankly, looks like ******.

    ...oh, and to answer Saltzbad's comment: Yes, both Veil and Eclipse's last RCs were done but not sent. Where I got this information is top sekrat, just remember: My sources are few, my sources are unreliable, and generally send **** porn. But when they really do send useful things, they tend to be true.

    Thank you.
  • TheAdjTheAdj He demanded a cool forum title of some type. Join Date: 2004-05-03 Member: 28436Members, NS1 Playtester, Constellation
    edited October 2004
    I don't see it as them raping bast, I see it as life saving surgery that now needs follow-up reconstructive surgery to give it a useful and long life. Hopefully eclipse and veil will continue to grow into not only the most commonly played competitive maps as they are now, but the most balanced as well.
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    edited October 2004
    The question was rhetorical Quaunaut. Theres an overabundance of post-release information "leakage" - mostly because its not even secret anymore, mister superspy.
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    edited October 2004
    <span style='color:white'>Be nice.</span>
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    edited October 2004
    <span style='color:white'>Related post nuked.</span>

    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->

    I think TheAdj` has it right on this one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • OetelOetel Join Date: 2004-05-18 Member: 28743Members
    MrBen we love you forever and after for the work you're doing! <3

    dont listen to them stupid ppl :>
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-TheAdj`+Oct 15 2004, 03:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheAdj` @ Oct 15 2004, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nemesis Zero+Oct 14 2004, 03:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Oct 14 2004, 03:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sadly, few plans survive the first contact between a LMG bullet and a Skulk, because the bullets don't actually hit the skulk because we commented out the hitboxes on accident, thus screwing up the plan on an entirely different level. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Edited for correctness. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Keep rubbing it in, won't ya? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    Just release a fix for the hitboxes and some updated maps already <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    MrBen fix maint, pipe and ps now kthxbaieatpai <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    <!--QuoteBegin-coris+Oct 16 2004, 10:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Oct 16 2004, 10:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> MrBen fix maint, pipe and ps now kthxbaieatpai <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Latest thing I heard ben complaining about on veil was that he changed one tiny thing and ran out of map resources, and thus couldn't compile. These maps are running right on the knife edge of what the half life engine can support and there's very little wiggle room. So, while MrBen is still a nub mapper, at least he's a nub mapper with a good excuse. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Nemesis Zero+Oct 16 2004, 10:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Oct 16 2004, 10:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Keep rubbing it in, won't ya? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I would, but I don't want to risk bannage. XD <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-BobTheJanitor+Oct 16 2004, 11:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BobTheJanitor @ Oct 16 2004, 11:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-coris+Oct 16 2004, 10:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Oct 16 2004, 10:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> MrBen fix maint, pipe and ps now kthxbaieatpai <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Latest thing I heard ben complaining about on veil was that he changed one tiny thing and ran out of map resources, and thus couldn't compile. These maps are running right on the knife edge of what the half life engine can support and there's very little wiggle room. So, while MrBen is still a nub mapper, at least he's a nub mapper with a good excuse. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    He shoulda just gone a single entity over the limit and then said "All fixed!"
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