The Models Of Ns...

xpTxpT Join Date: 2004-09-06 Member: 31454Members
<div class="IPBDescription">come in plz</div> Hi^^"

Well, my english suck... lets go on =)

I always noted that the models os ns r very poor, just a feel litle animations etc etc.. but i was looking the models at the modelviwer e i saw a lot of animations! but they do not apears in the game... here r some pictures of onos using his atacks:


<a href='http://pessoais.digi.com.br/~lipe_rn/at1.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at1.tga</a>

<a href='http://pessoais.digi.com.br/~lipe_rn/at2.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at2.tga</a>

<a href='http://pessoais.digi.com.br/~lipe_rn/at3.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at3.tga</a>

use the quicktime <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->


can u guys explain this to me?



i'm not undertending myself.. so if something isn't clear tell me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
«1

Comments

  • Rapier7Rapier7 Join Date: 2004-02-05 Member: 26108Members
    Those were in old versions.

    And frankly, we don't really care if you don't like the animations, get replacement skins, or just grin and bear it.
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    edited September 2004
    For one reason or another, those animations are not called by the game code when the onos attacks, so none of the attack animations are actually played. I'm not completely sure of this myself, but somebody who has a better understanding of the code might be able to be more clear with this.

    Welcome to the forums, xpT!
  • KaMiKaZe1KaMiKaZe1 Join Date: 2002-11-18 Member: 9196Members
    Engine limitations.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    This is all on an afaik basis:

    Attack animations (in HL) are meant for use with bipedal creatures, so that you have the top half performing the attack animations and the bottom half performing the movement animations. As the aliens have four legs this isn't very easy to implement and would probably need extra code in order for it to work. I'd rather have exploits stopped before the kharaa attack animations worked properly.
  • GalvatronGalvatron Join Date: 2003-05-30 Member: 16857Members
    <!--QuoteBegin-Rapier7+Sep 6 2004, 05:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rapier7 @ Sep 6 2004, 05:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Those were in old versions.

    And frankly, we don't really care if you don't like the animations, get replacement skins, or just grin and bear it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that isn't a very nice attitude towards a new forum member.

    i for one agree with him, the models need some work, particularly the onos. (isn't the onos devour anim cool? sooooo scary <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Mintman+Sep 6 2004, 05:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mintman @ Sep 6 2004, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is all on an afaik basis:

    Attack animations (in HL) are meant for use with bipedal creatures, so that you have the top half performing the attack animations and the bottom half performing the movement animations. As the aliens have four legs this isn't very easy to implement and would probably need extra code in order for it to work. I'd rather have exploits stopped before the kharaa attack animations worked properly. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    What he said. This is one of those:

    "Yeah, the animations are there, but the code for it is more difficult than we anticipated. As this is a purely cosmetic feature, it takes a back seat to the numerious bug-fixes and balance changes that need to be addressed first."
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    mmmmm the power of customization
    <a href='http://www.unknownworlds.com/forums/index.php?showforum=19' target='_blank'>Woot HOLY MODELS BATMAN</a>

    or <a href='http://www.nsarmlab.com' target='_blank'>NSA</a>
    or <a href='http://www.brotherhood-online.co.uk/daza400/' target='_blank'>Daza's site</a>
    or <a href='http://www.brywright.co.uk/downloads/files/index.php?dir=natural-selection/&AutoIndex=5bde0d9c34ad9569320e50d12f18d382' target='_blank'>Brys Ns</a>

    meh im to lazy to do the <a href='http://www.unknownworlds.com/forums/index.php?showtopic=76715' target='_blank'>rest</a>

    would put Thrill 2 kill in but Del hasnt managed to get it up again so theres only a temp site <a href='http://www.brotherhood-online.co.uk/delarosa/' target='_blank'>up</a>
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    edited September 2004
    Customizing is cheating. "Pro" people only play on servers with no customization. You should learn to just get used to it and you'll be a better player.
  • PriestPriest Join Date: 2003-01-08 Member: 12042Members
    no... some of us just dont care to play the same game for a couple of years and have it looking exactl the same, and like looking at new/better models from time to time
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    I bet you use scripts to customize your game too you cheater.
  • grim2grim2 Join Date: 2003-12-09 Member: 24186Members
    How the hell are custom models cheating...scripts can be used for cheating but it ruins the fun.
    As for custom models they rule, I don't know where you get of calling us cheaters... Flayra NS-Arms lab was wicked another words he liked it if you don't beleive me look <a href='http://www.nsarmslab.com/' target='_blank'>here</a>
  • AfrAfr Join Date: 2003-05-13 Member: 16240Members, Reinforced - Shadow
    Custom models arent allowed in competitions and other games because it can be used for giving the player an advantage that other players dont have (brighter models, bigger models, hitbox only buildings, no teeths on skulks).
  • Bo_SelectaBo_Selecta Join Date: 2002-11-19 Member: 9374Members, Constellation
    <!--QuoteBegin-MrGunner+Sep 7 2004, 06:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrGunner @ Sep 7 2004, 06:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Customizing is cheating.  "Pro" people only play on servers with no customization.  You should learn to just get used to it and you'll be a better player.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Ahahaha good one, I nearly fell for it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    nice trolling <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • ikirikir Join Date: 2003-07-19 Member: 18265Members, Constellation, Reinforced - Gold
    <!--QuoteBegin-Afr+Sep 7 2004, 04:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Afr @ Sep 7 2004, 04:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Custom models arent allowed in competitions and other games because it can be used for giving the player an advantage that other players dont have (brighter models, bigger models, hitbox only buildings, no teeths on skulks). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Totally agree.
  • Bo_SelectaBo_Selecta Join Date: 2002-11-19 Member: 9374Members, Constellation
    edited September 2004
    so customizing == cheating H4X because you -might- use it to your adavantage?
    ..
    how paranoid.

    let me put it this way:

    fruit = all custom skins
    apple = good skin
    orange = h4x skin

    player A is using orange
    orange is bad
    orange is fruit
    so all fruit is bad

    *BZZZT* but guess what, an apple is not an orange, because all orange = fruit is not the same thing as all fruit = orange.

    I hope that makes sense <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    ----
    vvv
    This doesn't apply to scripts of course, because scripts were written by the devil <b>himself</b> and are bad AND wrong. badong even.

    btw, you are assuming that the people who are defending custom models are the same ones who hate scripts (which would make them dense)
    but wouldn't it be more reasonable to assume that the forum population ISN'T some kind of monolithic entity with only 1 opinion? (even though I agree with you..)
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    edited September 2004
    The point being ironically made by MrGunner is that both scripting and modeling are the same damn thing - convenient/pretty/enjoyable customizations to make the game run your way, and they both hold similiar potential for exploitation. Thus to any rational observer, its amusing how one is regarded negatively in the public eye and the other is not.

    <span style='color:white'>Be nice.</span>
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    <!--QuoteBegin-Rapier7+Sep 6 2004, 11:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rapier7 @ Sep 6 2004, 11:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Those were in old versions.

    And frankly, <b>we</b> don't really care if you don't like the animations, get replacement skins, or just grin and bear it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Who are you talking about <b>We</b> i hope your not referring to anyone else as you don't speak for them!

    Next time use I so people won't confuse you with a group.

    Anyway its the same with some NS sounds i.e. 'Armoury is upgrading, cannot receive ammo at this time' stuff like this that is out dated needs to be removed.
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    edited September 2004
    <span style='color:white'>Be nice.</span>
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    you know.. I get the feeling he was just winding you up. And you all fell for it.
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    edited September 2004
    <!--QuoteBegin-MrGunner+Sep 7 2004, 04:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrGunner @ Sep 7 2004, 04:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Customizing is cheating.  "Pro" people only play on servers with no customization.  You should learn to just get used to it and you'll be a better player. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You SO win. Kudos.

    As to the models...I'm still waiting for marines to get some kind of an idle animation.
  • Minstrel_KnightMinstrel_Knight The truth and nothing but the truth... Join Date: 2002-11-21 Member: 9562Banned
    edited September 2004
    <span style='color:white'>Related post nuked.</span>
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    Hmpf, I've used custom models for a long time, I enjoyed them, but after a while I started to miss my good FPS and the default models, so I switched back.

    If the devs just would implement location names in the minimap generation...
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    I always used custom models

    usally nice new weapon models or maybe the odd marine reskin..
    but i got a crap comp so i used the defaults only reskinned in camo
    tho i still use a cutom model Does this mean i H4X .... ,¬_¬
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    <!--QuoteBegin--=[Drake]=-+Sep 7 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ Sep 7 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I always used custom models

    usally nice new weapon models or maybe the odd marine reskin..
    but i got a crap comp so i used the defaults only reskinned in camo
    tho i still use a cutom model Does this mean i H4X .... ,¬_¬ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You're using custom skins, you nublet =P.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    lol but i still use a custom Marine Model so must H4Xorz all the servers !
  • weggyweggy Join Date: 2003-06-04 Member: 16998Members
    As much as I enjoy a good spirited debate, we should keep to the subject at hand.

    And my answer: I have no idea why the models dont use all their animations, but they should - because they look damn cool.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Customisation is cheating.......



    Which is why the majority of all customs have been made to be as close to the original NS stuff as possible. Example:

    Daphisto's Aliens, which I have hijacked.

    All the v weapons cover the screen just as much as before.
    All the aliens fit the same hitboxed as before.
    All the aliens have different colour schemes so they can be just as visible as before.


    For reference, you could use the defaults and skin them bright pink with a glow texture or additive and make them REALLY easy to spot, so take a minute to think of how balanced the existing stuff is.

    Second, half the customs out there are marine weapons, which only affect the marine using them and thus don't really confer any advantage or disadvantage. Third, even if you did make aliens bright neon pink, it still wouldn't make them silent.

    So its really quite comical to see someone scream hax.
  • FieariFieari Join Date: 2002-10-22 Member: 1566Members, Constellation
    Again, the reason is due to an engine limitation in animation. HL animates the top and bottom half of the model seperately. This is also why you don't -see- skulks/lerks biting. One would think you could divide the model by front and rear, but no, HL doesn't let you do that.

    Sorry guys. Cosmetic changes take a back seat to actual gameplay issues.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    exactly there isnt any models on any of the customization sites i know of that have any skins/models that would give and advantage to any1 using it

    its only cosmedic
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    Yeah because someone opening wally and just making everything bright pink is something that only expert modellers on the interweb can accomplish.

    I also like how the people defending custom models are the same people that condemn custom scripting. Both are great tools that some people exploit. What is so hard to understand about this? It's like saying that steroids are ok in the olympics as long as you don't bribe the judges. Both are "wrong" so what makes one more right?
This discussion has been closed.