The Models Of Ns...
xpT
Join Date: 2004-09-06 Member: 31454Members
<div class="IPBDescription">come in plz</div> Hi^^"
Well, my english suck... lets go on =)
I always noted that the models os ns r very poor, just a feel litle animations etc etc.. but i was looking the models at the modelviwer e i saw a lot of animations! but they do not apears in the game... here r some pictures of onos using his atacks:
<a href='http://pessoais.digi.com.br/~lipe_rn/at1.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at1.tga</a>
<a href='http://pessoais.digi.com.br/~lipe_rn/at2.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at2.tga</a>
<a href='http://pessoais.digi.com.br/~lipe_rn/at3.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at3.tga</a>
use the quicktime <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
can u guys explain this to me?
i'm not undertending myself.. so if something isn't clear tell me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Well, my english suck... lets go on =)
I always noted that the models os ns r very poor, just a feel litle animations etc etc.. but i was looking the models at the modelviwer e i saw a lot of animations! but they do not apears in the game... here r some pictures of onos using his atacks:
<a href='http://pessoais.digi.com.br/~lipe_rn/at1.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at1.tga</a>
<a href='http://pessoais.digi.com.br/~lipe_rn/at2.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at2.tga</a>
<a href='http://pessoais.digi.com.br/~lipe_rn/at3.tga' target='_blank'>http://pessoais.digi.com.br/~lipe_rn/at3.tga</a>
use the quicktime <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
can u guys explain this to me?
i'm not undertending myself.. so if something isn't clear tell me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
This discussion has been closed.
Comments
And frankly, we don't really care if you don't like the animations, get replacement skins, or just grin and bear it.
Welcome to the forums, xpT!
Attack animations (in HL) are meant for use with bipedal creatures, so that you have the top half performing the attack animations and the bottom half performing the movement animations. As the aliens have four legs this isn't very easy to implement and would probably need extra code in order for it to work. I'd rather have exploits stopped before the kharaa attack animations worked properly.
And frankly, we don't really care if you don't like the animations, get replacement skins, or just grin and bear it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
that isn't a very nice attitude towards a new forum member.
i for one agree with him, the models need some work, particularly the onos. (isn't the onos devour anim cool? sooooo scary <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
Attack animations (in HL) are meant for use with bipedal creatures, so that you have the top half performing the attack animations and the bottom half performing the movement animations. As the aliens have four legs this isn't very easy to implement and would probably need extra code in order for it to work. I'd rather have exploits stopped before the kharaa attack animations worked properly. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
What he said. This is one of those:
"Yeah, the animations are there, but the code for it is more difficult than we anticipated. As this is a purely cosmetic feature, it takes a back seat to the numerious bug-fixes and balance changes that need to be addressed first."
<a href='http://www.unknownworlds.com/forums/index.php?showforum=19' target='_blank'>Woot HOLY MODELS BATMAN</a>
or <a href='http://www.nsarmlab.com' target='_blank'>NSA</a>
or <a href='http://www.brotherhood-online.co.uk/daza400/' target='_blank'>Daza's site</a>
or <a href='http://www.brywright.co.uk/downloads/files/index.php?dir=natural-selection/&AutoIndex=5bde0d9c34ad9569320e50d12f18d382' target='_blank'>Brys Ns</a>
meh im to lazy to do the <a href='http://www.unknownworlds.com/forums/index.php?showtopic=76715' target='_blank'>rest</a>
would put Thrill 2 kill in but Del hasnt managed to get it up again so theres only a temp site <a href='http://www.brotherhood-online.co.uk/delarosa/' target='_blank'>up</a>
As for custom models they rule, I don't know where you get of calling us cheaters... Flayra NS-Arms lab was wicked another words he liked it if you don't beleive me look <a href='http://www.nsarmslab.com/' target='_blank'>here</a>
Ahahaha good one, I nearly fell for it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
nice trolling <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Totally agree.
..
how paranoid.
let me put it this way:
fruit = all custom skins
apple = good skin
orange = h4x skin
player A is using orange
orange is bad
orange is fruit
so all fruit is bad
*BZZZT* but guess what, an apple is not an orange, because all orange = fruit is not the same thing as all fruit = orange.
I hope that makes sense <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
----
vvv
This doesn't apply to scripts of course, because scripts were written by the devil <b>himself</b> and are bad AND wrong. badong even.
btw, you are assuming that the people who are defending custom models are the same ones who hate scripts (which would make them dense)
but wouldn't it be more reasonable to assume that the forum population ISN'T some kind of monolithic entity with only 1 opinion? (even though I agree with you..)
<span style='color:white'>Be nice.</span>
And frankly, <b>we</b> don't really care if you don't like the animations, get replacement skins, or just grin and bear it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Who are you talking about <b>We</b> i hope your not referring to anyone else as you don't speak for them!
Next time use I so people won't confuse you with a group.
Anyway its the same with some NS sounds i.e. 'Armoury is upgrading, cannot receive ammo at this time' stuff like this that is out dated needs to be removed.
You SO win. Kudos.
As to the models...I'm still waiting for marines to get some kind of an idle animation.
If the devs just would implement location names in the minimap generation...
usally nice new weapon models or maybe the odd marine reskin..
but i got a crap comp so i used the defaults only reskinned in camo
tho i still use a cutom model Does this mean i H4X .... ,¬_¬
usally nice new weapon models or maybe the odd marine reskin..
but i got a crap comp so i used the defaults only reskinned in camo
tho i still use a cutom model Does this mean i H4X .... ,¬_¬ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You're using custom skins, you nublet =P.
And my answer: I have no idea why the models dont use all their animations, but they should - because they look damn cool.
Which is why the majority of all customs have been made to be as close to the original NS stuff as possible. Example:
Daphisto's Aliens, which I have hijacked.
All the v weapons cover the screen just as much as before.
All the aliens fit the same hitboxed as before.
All the aliens have different colour schemes so they can be just as visible as before.
For reference, you could use the defaults and skin them bright pink with a glow texture or additive and make them REALLY easy to spot, so take a minute to think of how balanced the existing stuff is.
Second, half the customs out there are marine weapons, which only affect the marine using them and thus don't really confer any advantage or disadvantage. Third, even if you did make aliens bright neon pink, it still wouldn't make them silent.
So its really quite comical to see someone scream hax.
Sorry guys. Cosmetic changes take a back seat to actual gameplay issues.
its only cosmedic
I also like how the people defending custom models are the same people that condemn custom scripting. Both are great tools that some people exploit. What is so hard to understand about this? It's like saying that steroids are ok in the olympics as long as you don't bribe the judges. Both are "wrong" so what makes one more right?