Why aliens don't suck

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Comments

  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    <!--QuoteBegin--Longtooth+Nov 5 2002, 10:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Longtooth @ Nov 5 2002, 10:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What kind of builder builds only one sensory chamber? I just build 3 of them in a cluster and forget about it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I find the sensory chambers are extremely useful and rarely used. Place them effectively enough, and they can watch an entire hallway and never once be spotted by a marine. Once you see a string of yellow, you have warning. And, assuming enough teammates use their Hive Sight, it's too late for the poor meat-pops.

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    -Ryan!


    "Very few people can afford to be poor."
    -- George Bernard Shaw
  • Mr_InfinityMr_Infinity Join Date: 2002-11-03 Member: 6736Members
    Why the gorge rocks, not only is it the builder, as a gorge you can be very effective in combat situtations, paticularily as support for other team-mates

    for example, when dealing with marines, i its easy to just web them, making them slow moving targets for you and any other members of your team, i slaughter many a marine using this strategy. and now that turrets stop working when their factories are destroyed, well you figure it out....

    Kharaa forver! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
  • RaWWazRaWWaz Join Date: 2002-11-08 Member: 7749Members
    <b>MAN THAT'S RIGHT!</b> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->, all u have written does make sense with my thoughts, but u should do something more with da lerk, i love doing lerk, in a vent and spore them all with that green thing, just <b>love</b> it!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> but hey, thx m8 <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->





    hey all out there, dont lame up 4 my english, i am not so fukking good at it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • ekentekent Join Date: 2002-11-08 Member: 7801Members
    This has probably been posted before, but I love using skulks to parasite the enemy. I also love it when other people use that ability as well, but often no one does. The skulks are perfect for scouting, not so good at attacking though, unless a marine is all alone.
  • CobraCobra Join Date: 2002-11-09 Member: 7833Members
    The aliens could use some help in the long range department, but I still play them anyway. Usually the people playing as aliens are the nicer people, that will do you want ask them to. Sometimes when your a marine, there is no teamwork, the comm wont give you a medpack when your dying and parasited. As aliens you can usually get a group of people to attack a spot and create havok. You need an onos to get most turrets out, fades will work too once you get good with them. Skulks are tons of fun because you can jump around all the marine defense and get in the back.
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