Pshb Not Gone?

SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
<div class="IPBDescription">\°o°/</div> So I was playing earlier and the bug still existed.
Any suggestions?

I think it maybe perhaps because the server hasnt restarted? Servers need to restart in order to update and patch up, am I correct?

Or maybe it wasnt fixed at all :{

Comments

  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    <!--QuoteBegin-Diablus+Aug 12 2004, 01:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Aug 12 2004, 01:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It was fixed. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    But how do you know?
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-Sarisel+Aug 12 2004, 07:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sarisel @ Aug 12 2004, 07:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Diablus+Aug 12 2004, 01:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Aug 12 2004, 01:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It was fixed. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    But how do you know? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's what I'm wondering. I realize steampowered.com says "improved", but nowhere does it say resolved. I'm still noticing it in servers, I haven't had the chance to actually test this reliably though. Can we get some confirmation from anyone? I know valve said resolved, found, etc, I know steampowered says improved, but how does this prove anything?
  • LegatLegat Join Date: 2003-07-02 Member: 17868Members
    The fix was released quite quickly anyway...maybe they underestimated the problem.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Head-Crab says it's fixed
  • romanoromano Join Date: 2002-11-02 Member: 4296Members
    Do remember though.. that while the "last slot pshb" has been fixed, there are clearly other ways to become "bugged".
  • gazOzzgazOzz Work&#39;s a ... Join Date: 2003-12-25 Member: 24747Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    I guess it is worth testing it few times more to clear it out... Then I can say "Learn to aim!" without any doubt... ^_^
  • LitoLito Join Date: 2003-09-04 Member: 20560Members
    The bug still exists. That is you can still be bugged, but it might not nessicarily be because you're on the last slot.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    This best not hold back the release of beta 5. Delays make me angry <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • Head_crabHead_crab Join Date: 2004-06-22 Member: 29468Members
    The bug is fixed, the problem is that HLDS servers not running under Steam need to use the special update tool to receive new updates unlike servers running under Steam which receive them after a restart.

    It's been tested and is definitely fixed in my very own test dedicated server which runs with Steam. However, our public servers are not yet updated, as it has to be done with the update tool by the server hosting maintenance people.

    So there may be a lot of servers in the same situation...
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin-waller+Aug 12 2004, 03:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (waller @ Aug 12 2004, 03:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This best not hold back the release of beta 5. Delays make me angry <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It obviously has more to do with Steam than NS, so why would it?
  • explodingheadboyexplodingheadboy Join Date: 2003-04-18 Member: 15636Members, Constellation
    <!--QuoteBegin-waller+Aug 12 2004, 04:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (waller @ Aug 12 2004, 04:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This best not hold back the release of beta 5. Delays make me angry <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The release has already been held back buddy. You missed. So sorry for you.
  • TrayderTrayder Join Date: 2003-10-30 Member: 22127Members, Constellation
    I was playing last night and i'd have to say the PSHB is still there but it was nowhere near as bad, a celerity leaping skulk seems to have the hitbox and model overlapping quite a bit instead of being 10.57 meters away.
    It'd be as good as fixed in all the officialy supported mods though because they don't have insanely fast creatures.
  • camO_ocamO_o Join Date: 2004-04-19 Member: 28028Members
    <!--QuoteBegin-Head crab+Aug 12 2004, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Head crab @ Aug 12 2004, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The bug is fixed, the problem is that HLDS servers not running under Steam need to use the special update tool to receive new updates unlike servers running under Steam which receive them after a restart.

    It's been tested and is definitely fixed in my very own test dedicated server which runs with Steam. However, our public servers are not yet updated, as it has to be done with the update tool by the server hosting maintenance people.

    So there may be a lot of servers in the same situation... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    here it is.

    why do people insist on ignoring the only post on the thread with an accurate answer?
  • Diablo_fxDiablo_fx Join Date: 2003-02-21 Member: 13793Members
    <!--QuoteBegin-camO.o+Aug 13 2004, 10:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Aug 13 2004, 10:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Head crab+Aug 12 2004, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Head crab @ Aug 12 2004, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The bug is fixed, the problem is that HLDS servers not running under Steam need to use the special update tool to receive new updates unlike servers running under Steam which receive them after a restart.

    It's been tested and is definitely fixed in my very own test dedicated server which runs with Steam. However, our public servers are not yet updated, as it has to be done with the update tool by the server hosting maintenance people.

    So there may be a lot of servers in the same situation... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    here it is.

    why do people insist on ignoring the only post on the thread with an accurate answer? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because they want postcounter++
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    some ppl these days, think its better to have high post count, i dont care, i just wanna stay a minion, just like in the game.
    go right ahead and bring me back to 0, and see if i care <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
    <!--QuoteBegin-Diablo_fx+Aug 13 2004, 11:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablo_fx @ Aug 13 2004, 11:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-camO.o+Aug 13 2004, 10:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Aug 13 2004, 10:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Head crab+Aug 12 2004, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Head crab @ Aug 12 2004, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The bug is fixed, the problem is that HLDS servers not running under Steam need to use the special update tool to receive new updates unlike servers running under Steam which receive them after a restart.

    It's been tested and is definitely fixed in my very own test dedicated server which runs with Steam. However, our public servers are not yet updated, as it has to be done with the update tool by the server hosting maintenance people.

    So there may be a lot of servers in the same situation... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    here it is.

    why do people insist on ignoring the only post on the thread with an accurate answer? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Because they want postcounter++ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I don't see how that could be the correct answer; WON is fully shut down now. The ONLY type of server out there should be STEAM servers.
  • titaniumtitanium Join Date: 2003-10-31 Member: 22166Members
    <!--QuoteBegin-Guspaz+Aug 15 2004, 03:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Guspaz @ Aug 15 2004, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't see how that could be the correct answer; WON is fully shut down now. The ONLY type of server out there should be STEAM servers. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it isn't very difficult to understand

    official valve games automatically update and have the latest version when the server restarts

    unofficial third party games do not automatically update and have to be updated manually
  • Head_crabHead_crab Join Date: 2004-06-22 Member: 29468Members
    <!--QuoteBegin-titanium+Aug 15 2004, 04:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (titanium @ Aug 15 2004, 04:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Guspaz+Aug 15 2004, 03:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Guspaz @ Aug 15 2004, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't see how that could be the correct answer; WON is fully shut down now. The ONLY type of server out there should be STEAM servers. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    it isn't very difficult to understand

    official valve games automatically update and have the latest version when the server restarts

    unofficial third party games do not automatically update and have to be updated manually <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No...

    There are 2 types of dedicated servers:

    1. The one that runs on Steam, just like any game, except that it's called "Dedicated Server" and it's running with Steam, with that dark green color and has an interface. This version is auto-updated via Steam.

    2. The other one is the downloadable version of HLDS that do not require Steam to work. It's available right <a href='http://www.steampowered.com/index.php?area=getsteamnow' target='_blank'>here on the Steam website</a>. This is the old HLDS that is running in a MS-Dos window. This version requires the server owner to run an update tool available with HLDS to get the latest updates and if the owner doesn't use that tool, the server will remain outdated. This is the typical version of any server hosting company.
  • bigjanginbigjangin Join Date: 2002-11-01 Member: 2090Members
    do you know what files were updated? At our server we can only upload files, we cant run the update tool. A link to those files would help even more.
  • NovisNovis Join Date: 2003-08-09 Member: 19193Members
    <!--QuoteBegin-bigjangin+Aug 17 2004, 12:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (bigjangin @ Aug 17 2004, 12:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->do you know what files were updated?  At our server we can only upload files, we cant run the update tool.  A link to those files would help even more.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Depending on what kind of server it is (linux/win) you could run the updater on a local machine and then transfer the updated files.
    But I'm not sure if the server update tool can be used to get the files for a different platform than the one it's run on...
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    edited August 2004
    i was playing on a server that is not some crappy server out in the boonies. it is one of the most popular servers there are. it has one of the biggest max player counts and no crapification has taken place where cool stuff is ripped out of maps to make the game run on crappy servers. i first got suspicious when i was sure i killed a skulk and yet he killed me and he didn't die from me killing him. i entered status in console and he was the last player and his number was 30 but the server only accepts 29 players. i tried to take pictures of this and his score but unfortunately for some reason i only got a pic of his score. he is [NAR]Narp. this pic was taken on the day of this post. don't pay attention to my score i was just typing telling him to stop exploiting and he kept killing me.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-ViPr+Aug 28 2004, 12:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Aug 28 2004, 12:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i was playing on a server that is not some crappy server out in the boonies. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well, the issue does not really pertain 'outback servers' only. Many big name server providers don't use the updater regularily, after all. Can you verify that the server <i>had</i> in fact been patched?
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-Head crab+Aug 12 2004, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Head crab @ Aug 12 2004, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The bug is fixed, the problem is that HLDS servers not running under Steam need to use the special update tool to receive new updates unlike servers running under Steam which receive them after a restart.

    It's been tested and is definitely fixed in my very own test dedicated server which runs with Steam. However, our public servers are not yet updated, as it has to be done with the update tool by the server hosting maintenance people.

    So there may be a lot of servers in the same situation... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    So when I shoot a CT in CS and the blood is a half inch behind the model on my monitor and everyone has steady 40 ping that means what?
  • God_KillerGod_Killer Join Date: 2004-02-16 Member: 26592Members
    edited August 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So when I shoot a CT in CS and the blood is a half inch behind the model on my monitor and everyone has steady 40 ping that means what?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Dead on!

    I still get kills and aim real bad and sometimes get aim bot like aim and get no kill at all.

    The hl engine is bs and to much, either luck or adapting your aim when shooting different players.

    What? I would take a hack esp, just to know my opponents name, to adjust my aim properly.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    <!--QuoteBegin-ViPr+Aug 27 2004, 08:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Aug 27 2004, 08:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i first got suspicious when i was sure i killed a skulk and yet he killed me and he didn't die from me killing him.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    Anyway, if in fact the server still had the bug then it's because they hadn't updated yet. Popularity or playercount or whatever else makes no difference. And he wasn't exploiting, if he was bugged then there's not much he can do about it.
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    CWAG :
    I'm not a complete expert on the matter, but blood can appear at the location you hit him - meaning where you scored a quarter second ago, and you're now seeing confirmation of that hit. I see it alot on Fades too, but it usually seems to happen shortly after fair and square hits. Its probably always happening, but only noticeable with high transversal speeds - like a guy sidestrafing, running/blinking right past you infront of your face, circlingstrafing, that sort of thing.
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