[mwip]m89 Tactical Mine

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Comments

  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    I would assume, nanites are nano machines. Micro scopic robots that do stuff.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Realmer+Jul 28 2004, 02:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Realmer @ Jul 28 2004, 02:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> according to six days in sanjii, or however its spelled, your more like giving permission for the nanites to build it for the commander. To give your permission you would just hold out your hand palm out. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    well that would explain no use of a welder, or any other tools to <u>build</u> it
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    edited July 2004
    just though you might want something a little prettier to use so you can show it off...

    edit = M89 tactical Mine... and not M89 Landmine
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    Can you make a Stacked version so that we can see when they are just packs or when they are just normal mines put onto the ground?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    yea, i was just thinking that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • VeetsVeets Join Date: 2004-02-05 Member: 26089Members
    I'd have assumed it's thought that the nanites produce a basic lump product which has to be "installed" in to the area's current power grid or requires activation sequences, security protocol's etc. This could be done with the marine's bare hands or simple tools they may have in their field-kits (unlike a welder which is for more advanced damage repairs).

    But yes, love the model and would love to see a way of differentiating placed-mines and those ready for pickup <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    nice model nottingham <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> i remember this from the modelling comp, reminds me of mine actually, maybe i should mesh that some time :\ even though yours looks alot better imo. Anyways, gj, im using it
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    edited July 2004
    <!--QuoteBegin-Demiguise+Jul 28 2004, 10:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Demiguise @ Jul 28 2004, 10:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can you make a Stacked version so that we can see when they are just packs or when they are just normal mines put onto the ground?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Ofcourse.. is it w_mine or w_mine2 that is dropped by the comm?

    @ Delarosa: Nice Render
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Nottingham+Jul 28 2004, 03:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nottingham @ Jul 28 2004, 03:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> @ Delarosa: Nice Render <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    he learns from me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    del i suggest you turn the shadows box to adv raytraced so the shadows dont look as pixelated
  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    edited July 2004
    sure glad i i wasted my time downloading that model......



    cause its spiff =D

    a few things though, wen he draws it, and goes to hit the activate button, he misses it :o

    and yeah like ppl said, we want a stack of 5 mines, or like a cluster of them, but there has to be 5 of them :o

    and i want the tsa* logo on mine <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    <!--QuoteBegin-RhaAL+Jul 28 2004, 06:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RhaAL @ Jul 28 2004, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and yeah like ppl said, we want a stack of 5 mines, or like a cluster of them, but there has to be 5 of them :o

    and i want the tsa* logo on mine <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    5 mines? you mean 4. And to get the tsa logo use the...whats it called, the copy brush or something. Use it to erase that logo. Take a tsa logo and wham-o.
  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    is it now 5? my bad, i only really play combat, cause normal has no action
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    If you only play co why would you want the stack <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> .
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-**Grizzly+Jul 29 2004, 12:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (**Grizzly @ Jul 29 2004, 12:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you only play co why would you want the stack <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> . <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    cause he <3's fully completed model packs?

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    <!--QuoteBegin-Delarosa+Jul 29 2004, 12:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Jul 29 2004, 12:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-**Grizzly+Jul 29 2004, 12:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (**Grizzly @ Jul 29 2004, 12:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you only play co why would you want the stack <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> . <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    cause he <3's fully completed model packs?

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    BINGO!
    i hit one or two of those mines today, perhaps make them bright green so ppl dont tread on them?
  • BrimstoneBrimstone Join Date: 2003-08-25 Member: 20211Members
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    well that is strange
    To me it just looks like a single mine
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    Very nice
    I think i just found my new mine(until there is a specops one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->)

    /me uses
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    <!--QuoteBegin-raz0r+Jul 29 2004, 06:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (raz0r @ Jul 29 2004, 06:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Very nice
    I think i just found my new mine(until there is a specops one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->)

    /me uses <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    well this was meant to be the spec ops one


    hey nottinghham shall i reskin it and add the arms ??
  • solcottsolcott Join Date: 2003-11-04 Member: 22307Members
    <!--QuoteBegin-BigBull+Jul 28 2004, 10:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ Jul 28 2004, 10:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Looks good but.

    Too clean IMO

    Add some minor scratches that brings out the "tatical" in the mine.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    awesome model im gonna use it.

    and about the scratches how much abuse would a mine take before it is "used" that it would need to be scratched
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    <!--QuoteBegin-Dillinja+Jul 29 2004, 12:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dillinja @ Jul 29 2004, 12:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hey nottinghham shall i reskin it and add the arms ?? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    do so! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    Most awesome model and skin.


    And to all the people asking for more scrtatches: The thing is brand spankin' new. How the bloody hell is it supposed to have scratches on it?
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    edited July 2004
    <!--QuoteBegin-Dillinja+Jul 29 2004, 01:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dillinja @ Jul 29 2004, 01:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-raz0r+Jul 29 2004, 06:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (raz0r @ Jul 29 2004, 06:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Very nice
    I think i just found my new mine(until there is a specops one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->)

    /me uses <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    well this was meant to be the spec ops one


    hey nottinghham shall i reskin it and add the arms ?? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    phew

    And here was me getting all worked up because i thought i was going to have to change <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    [EDIT:]I Put the arms on my version already <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    Just thought I should tell you that I wont make any mine stack for the "w_mine2".

    Installed the latest nvidia drivers a while ago and now milkshape wont start <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    If anyone else is up to it then feel free.
  • john_sheujohn_sheu Join Date: 2004-02-26 Member: 26917Members
    I don't think mines should be scratched up. Logically, this should be the first time they've been used; if not, they've blown up already! So why scratched?
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    i was gonna edit the colour i had something tasty in mind

    best mine eva btw
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-john_sheu+Aug 2 2004, 05:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (john_sheu @ Aug 2 2004, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't think mines should be scratched up. Logically, this should be the first time they've been used; if not, they've blown up already! So why scratched? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    bad storage? planted mine then removed to be reused later?
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    or maybe it got a sucky paintjob in the factory/armoury
  • VeetsVeets Join Date: 2004-02-05 Member: 26089Members
    Wouldn't the marines sort of be worried if the nanites are getting the synthetic production of weapons "bodged"? I mean... how could you trust those medical supplies being phased to you or that prototype Jetpack if your weapons can't even be produced with accuracy <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    Keep up the sharp looking graphics... I'd only suggest a recolour to suit the relative environment they're used in (urban camo colours rather than desert <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->). But if I was that worried about it I could do it for myself later anyway ><
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