Official Ava Or Mvm?

NeoTheHunterNeoTheHunter Join Date: 2004-02-01 Member: 25901Members
will they make mvm/ava an official gameplay to ns? or we are stuck in plugins?

Comments

  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    MvM is supposed to be officially introduced down the road. That's why MvM maps work right now, some of the preliminary code is there that allows them to work with plugins to fix the bugs. AvA, I'm not sure if that's ever intended to be supported. I've heard mention of it MAYBE once. But it would require a lot of changes to the gameplay to make it playable at all.
  • NeoTheHunterNeoTheHunter Join Date: 2004-02-01 Member: 25901Members
    my server run ava. it's working fine. onos devour onos with regen take about 30 sec to kill. so far, i haven't encounter a problem with it.
  • badebade Join Date: 2003-10-27 Member: 22040Members, Constellation
    DUDE!, whats your server ip?
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    Hell yeah I want to play some AvA (because I love aliens <3)
  • NeoTheHunterNeoTheHunter Join Date: 2004-02-01 Member: 25901Members
    it's 69.93.114.126:27015
    I have many co, ns maps. sot it'll take a while to swicth to the ava maps unless u make a votemap to co_aa_g0op2.bsp
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    Currently, MvM is a "feature" as a loophole that was left in the programming to allow easier implmentation later. AvA is currently similar to this. To be perfectly honest - I wouldn't expect anything this major anytime soon.
  • g0t_w00tg0t_w00t Join Date: 2004-07-29 Member: 30233Members, Constellation
    with official MvM they could be the "Frontiersmen" vs the "Renegades"?
    AvA = Kharaa vs Bihrio?

    (i dunno just some thoughts)
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    AvA isn't currently possible without plugins, there's a few bugs like 1 team only gets a hive, and spawning points are a bit screwed aswell.

    With pluging however it's very possible, as a post up there ^^ said. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • g0t_w00tg0t_w00t Join Date: 2004-07-29 Member: 30233Members, Constellation
    hmm yeah, but my post was mainly suggesting names if it comes at all (without plaugins and whatnot)
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Ahh soz, just skim read.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    I hope this will never be implented, I really think that the devs need all their time to focus on classic.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Same here, tbh if you want MvM go play CS with new models..
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    JPs, HA, no headshots, running + shooting with accuracy, GLs, MT, Resupply.....it's like CS on crack.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    I'm sure a good mod could do that to CS.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited August 2004
    <!--QuoteBegin-NeoTheHunter+Jul 31 2004, 06:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NeoTheHunter @ Jul 31 2004, 06:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> will they make mvm/ava an official gameplay to ns? or we are stuck in plugins? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    They are working on AvA and MvM as they do on Sniper riffles, Vehicles, an alien comand-mode, "headbite" damage systems, realistic Physics for hov<i>a</i>ring Scorpi<i>a</i>ns and a Role Playing System for NS.

    Never Ever.
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    <!--QuoteBegin-Ollj+Aug 1 2004, 06:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Aug 1 2004, 06:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-NeoTheHunter+Jul 31 2004, 06:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NeoTheHunter @ Jul 31 2004, 06:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> will they make mvm/ava an official gameplay to ns? or we are stuck in plugins? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    They are working on AvA and MvM as they do on Sniper riffles, Vehicles, an alien comand-mode and a Role Playing System for NS.

    Never Ever. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    rofl <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    yeh MvM and AvA should be left to plugins and time shouldnt be wasted on the subject by the dev team.
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    Except it doesn't matter because they do it their own way in any case >.<
  • d0omd0om Join Date: 2003-01-20 Member: 12516Members
    Has anyone else tried playing a nice open CS map like CS_assualt, with sv_gravity set really low. You can jump up to the top of the tallest building in a single bound! If you use pistols only and turn the damage down its KINDA like jetpack on jetpack ....

    MvsM is fun though, shotguns and JP are brutally effective against marines. Fly over head and shower them in bullets <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    A MvsM with 2 commanders would be fun, but I doubt it would be easy to get to work.
  • DantemssDantemss Join Date: 2003-12-13 Member: 24305Members
    <a href='http://www.natural-selection.org/bt/bug_view_page.php?bug_id=0000253' target='_blank'>This</a> is the proof that MvM and AvA were (and maybe still are) intended by Flayra at a certain point. If you can't understand what I say, read the bugnotes by Flayra.
  • Hologram0Hologram0 Join Date: 2002-11-19 Member: 9303Members, Constellation
    A while back there was talk of officially implimenting them... Instead they gave us combat (the lesser of two evils)


    AvA would be kinda cool, but MvM is just any other FPS...
  • g0t_w00tg0t_w00t Join Date: 2004-07-29 Member: 30233Members, Constellation
    maybe they'll put M&AvsM&A where the frontiersmen and the kharaa must eliminate the other marines (renegades?) and the other aliens (dont have a clue what to call em)

    please do tell me if this sounds totally retarded
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    it sounds totally retarded <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    no seriously, that would require massive new maps w/ 5 or 6 hive locations, 2 MSs, at least 20 res nodes.....eesh.
  • badebade Join Date: 2003-10-27 Member: 22040Members, Constellation
    mmmmmmmmmmm, 20 res nodes sounds good!
  • LittleToeLittleToe Join Date: 2003-08-07 Member: 19163Members
    just a fyi...

    if you are playing AvsA game turn your flash light on to tell the teams apart
  • weggyweggy Join Date: 2003-06-04 Member: 16998Members
    Ive played 1 AvA map so far, probably the same one you have all played. A hive in the middle of a big room, the 2nd team spawns behind forcefields that propel them into the room.

    AvA is a lot of fun, though there is no way for the defenders to win. And the attackers level up a lot slower. So its usually a long, long bloodbath until the defenders reach the level cap, then the attackers catch up and kill the hive.

    Also, attackers dont have many abilities, which is annoying.

    Still, good fun =D
  • g0t_w00tg0t_w00t Join Date: 2004-07-29 Member: 30233Members, Constellation
    i agree, they can be really fun, but yeah, ns should stay ns, not turn into a damnable CS clone
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    MvM isn't pointless. Can you add commanders to CS?
  • g0t_w00tg0t_w00t Join Date: 2004-07-29 Member: 30233Members, Constellation
    edited August 2004
    ahah, im mainly talking about MvM in CO maps, its practically cs with diff models

    i play custom servers mainly, cause they can be really fun, used to play Exetel custom, but they are total monkeyf***ers, pardon the language, so now i play APGN custom maps. most of the admins at exetel got fired so we all moved there

    but back to topic: MvM and CO = bad mix aka CS = crappy game

    so in summary MvM = bad
    and NS > CS
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