<div class="IPBDescription">Online MIlitary games!</div> Yeah I know about Americas Army, too lazy to download it right now (and it's too late) so can anyone suggest some other ones?
Although, I don't see how you can get any more realistic than America's Army. Nor do I see how recommending other games will get you playing them any faster, since you have to go and buy them...
<!--QuoteBegin-cshank4+Jul 28 2004, 12:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cshank4 @ Jul 28 2004, 12:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah I know about Americas Army, too lazy to download it right now (and it's too late) so can anyone suggest some other ones? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'm confused. You want an army realism game, but you don't want AA because you're too lazy to download it?
That doesn't make sense. If you're after an army realism game, then download AA. What's laziness got to do with it?
<!--QuoteBegin-SoulSkorpion+Jul 28 2004, 03:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Jul 28 2004, 03:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-cshank4+Jul 28 2004, 12:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cshank4 @ Jul 28 2004, 12:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah I know about Americas Army, too lazy to download it right now (and it's too late) so can anyone suggest some other ones? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I'm confused. You want an army realism game, but you don't want AA because you're too lazy to download it?
That doesn't make sense. If you're after an army realism game, then download AA. What's laziness got to do with it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It's called its around 12 A.M. whenever I actually have time to and I have school the next morning <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
Realism wise, AA is single-handedly the best game out there. And surprisingly, its a lot of fun.
After that, I'd say Operation: Flashpoint. Amazing game...which reminds me, I need to go buy it(the demo level alone made me orgasm <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
Rainbow Six: Raven Shield is nie although it's not exacly military. More paramilitary. AA is your best bet though, and laziness is a sorry excuse for not downloading something when you DO have the energy to make us all reply to your posts <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Although, I don't see how you can get any more realistic than America's Army. Nor do I see how recommending other games will get you playing them any faster, since you have to go and buy them... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Apologies, but no it isn't.
I guess AA is a good game, if you can get past the training and military propaganda it is stuffed with. Myself, I couldn't, and deleted it right after. (Graphics weren't too good either.)
Day of Defeat, anyone? Isn't it supposed to be at least half-realistic?
<!--QuoteBegin-Wirhe+Jul 28 2004, 11:22 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wirhe @ Jul 28 2004, 11:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I guess AA is a good game, if you can get past the training and military propaganda it is stuffed with. Myself, I couldn't, and deleted it right after. (Graphics weren't too good either.)
Day of Defeat, anyone? Isn't it supposed to be at least half-realistic? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You do realise that AA is sponsored and was made by the United States Military right? So, uh, unless your out there witht he military I don't think you have a right to **** about propaganda . The training helps a lot. I'd rather have that then some newbie running into the middle of a courtyard and trying to hip-fire a S.A.W at a sniper thats over 150 meters away. Plus, I already helped someone with the medic training ^_^
And DoD, although fun and pretty, lacks almost all aspects of realism besides being able to go prone.
Yea, I know; that is why I dumbed the game right after testing it. Ugly, full of propaganda, and not that good either -sayonara AA. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Yea, I know; that is why I dumbed the game right after testing it. Ugly, full of propaganda, and not that good either -sayonara AA. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Ugly? You try turning anything on? That game is frickin BEAUTIFUL when everything is turned on.
And what Military propaganda? The real-world location training? The real-world weaponry? I honestly have zip idea what you mean by propaganda. IN FACT, the only thing even SLIGHTLY propaganda-ish that I noticed was the title screen, being it had a ton of army guys looking manly in front of a american flag.
Maybe you should then pay attention to the fine-print, to words like "testing." <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
That was my first-impression of the game, after tinkering with the options.
There are only three main weapon types, 4 grenade types (with only 2 doing actual damage but one of those is for "objective completion" use) and only one type of backup pistol. I mean, what military uses only <b>THREE</b> main weapon types?!
I see real US soldiers and they have alot of everything from across the board... AA's three weapon types are: A basic Assualt rifle with a M203 GL attachment/silencer Machinegun (SAW) Sniper rifle (M82 ANTI MATERIAL sniper rifle (ILLEGAL to use on humans... but used in the game anyways!) and then the SSG or something which is a bolt-action sniper rifle)
Yes, there are the opposite's side weapons... But they're identical for crist sakes! One assualt rifle (the stereo-typical AK-47 or AK-74) one machine gun, and two sorts of sniper rifles. In fact, IIRC, when you join one side the other side is automatically re-modeled to look like the enemy so i wouldn't doubt it if the weapons were also re-modeled and behave in the same way. Ugh, when you see US servicemen you see a VERY large variety of weapons; sub-machine guns, assualt rifles, shotguns, attachments, grenade launchers, rocket launchers (Which you'd think AA should have but doesn't yet) as well as other "tool" things like laser designators... Just once i'd like to have a mission where i'd have to use a non-weapon to destroy a target. (laser-designate a weapons cache and have a aircraft bomb it or something.)
And then you have that damn "tutorial" crap, where you have to actually LEARN your job. Yeah, that's right, you have to LEARN how to use the sniper rifle. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> I'm all for immersion, but this is stupid. To be a medic, you have to pass through several VERY borring testing sessions before you can actually become a medic in the game. What's worse is that they're slightly propaganda-ish... "You bring honor to the US..." Yeah, right after you shot the guy. You can see how many people took the medic test by joining 6 servers and noting how many of them have the + sign. On top of this, you need "honor" points or something to be able to use some weapon attachments, to get into some servers, and various other things.
AA was fun for the first day or so, but it quickly lost it's charm due to cheating, lack of non-combat stuff to do (being a medic is USELESS, anyways. I mean, you have to sit RIGHT next to the guy as he's getting shot to have any chance of saving him) and generally having the gameplay mechanics of a survival frag-fest, where you spawn back in when one side has either died off or completed it's objective... And the latter is somewhat difficult to complete in some of the larger maps simply because of the land area you have to travel and inefficency of every weapon except sniper rifles at long distances.
Conclusion: AA is a super-realistic Counter-Strike with none of the engine restrictions of Half Life and all the design flaws of a newbie development team. Play Operation: Flashpoint or something similar. Just, <i>don't</i> download AA... It isn't designed properly, and although it does look nice, it's still made by the US Military... Don't expect anything good to come from there, game-wise.
<!--QuoteBegin-Maveric+Jul 28 2004, 04:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maveric @ Jul 28 2004, 04:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I mean, what military uses only THREE main weapon types?!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Dunno, I only got to use what they gave me.
<!--QuoteBegin-Maveric+Jul 28 2004, 04:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maveric @ Jul 28 2004, 04:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It isn't designed properly, and although it does look nice, it's still made by the US Military... Don't expect anything good to come from there, game-wise. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I don't know. I thoroughly enjoyed UH-60 simulator at Fort Indiantown Gap.... err wait you mean that wasn't really a game? Oh well. It is still the most fun electronic entertainment I have ever experienced.
Do you know how hard it is to make a copilot lose his lunch in a simulator?
Yeah, simulators, that's what the US military makes...
<i>Simulators</i>. That's why i said "Don't expect anything good to come from there, game-wise." <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<!--QuoteBegin-Maveric+Jul 28 2004, 10:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maveric @ Jul 28 2004, 10:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> rocket launchers (Which you'd think AA should have but doesn't yet) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It does have rocket launchers. Two in fact (if you count the RPG).
There are only three main weapon types, 4 grenade types (with only 2 doing actual damage but one of those is for "objective completion" use) and only one type of backup pistol. I mean, what military uses only <b>THREE</b> main weapon types?!
I see real US soldiers and they have alot of everything from across the board... AA's three weapon types are: A basic Assualt rifle with a M203 GL attachment/silencer Machinegun (SAW) Sniper rifle (M82 ANTI MATERIAL sniper rifle (ILLEGAL to use on humans... but used in the game anyways!) and then the SSG or something which is a bolt-action sniper rifle)
Yes, there are the opposite's side weapons... But they're identical for crist sakes! One assualt rifle (the stereo-typical AK-47 or AK-74) one machine gun, and two sorts of sniper rifles. In fact, IIRC, when you join one side the other side is automatically re-modeled to look like the enemy so i wouldn't doubt it if the weapons were also re-modeled and behave in the same way. Ugh, when you see US servicemen you see a VERY large variety of weapons; sub-machine guns, assualt rifles, shotguns, attachments, grenade launchers, rocket launchers (Which you'd think AA should have but doesn't yet) as well as other "tool" things like laser designators... Just once i'd like to have a mission where i'd have to use a non-weapon to destroy a target. (laser-designate a weapons cache and have a aircraft bomb it or something.)
And then you have that damn "tutorial" crap, where you have to actually LEARN your job. Yeah, that's right, you have to LEARN how to use the sniper rifle. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> I'm all for immersion, but this is stupid. To be a medic, you have to pass through several VERY borring testing sessions before you can actually become a medic in the game. What's worse is that they're slightly propaganda-ish... "You bring honor to the US..." Yeah, right after you shot the guy. You can see how many people took the medic test by joining 6 servers and noting how many of them have the + sign. On top of this, you need "honor" points or something to be able to use some weapon attachments, to get into some servers, and various other things.
AA was fun for the first day or so, but it quickly lost it's charm due to cheating, lack of non-combat stuff to do (being a medic is USELESS, anyways. I mean, you have to sit RIGHT next to the guy as he's getting shot to have any chance of saving him) and generally having the gameplay mechanics of a survival frag-fest, where you spawn back in when one side has either died off or completed it's objective... And the latter is somewhat difficult to complete in some of the larger maps simply because of the land area you have to travel and inefficency of every weapon except sniper rifles at long distances.
Conclusion: AA is a super-realistic Counter-Strike with none of the engine restrictions of Half Life and all the design flaws of a newbie development team. Play Operation: Flashpoint or something similar. Just, <i>don't</i> download AA... It isn't designed properly, and although it does look nice, it's still made by the US Military... Don't expect anything good to come from there, game-wise. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Lets see where your wrong:
Only 3 weapon types? Try a 4th. Sure, its your basic assault rifle with only a GL attached, but did you know, just like in real life, its harder to be accurate with and has less of a recoil(though not much)?
Also, lets look at NS: Only 4 weapon types(other than aliens, but that doesn't count).
Then also, they use these weapons APPOPRIATELY. First off, no, the US army does not use submachine guns usually. ONLY when they are called in on a rather big deal on something in-city, but usually that goes to Spec. Ops. instead of the army. Ever see a Army guy guarding a stadium? What weapon does he have? Thats right, a M4, M16, or in 1 rare case that I saw, a M249(aka, the SAW).
Oh, and the M82 ANTI MATERIAL Sniper Rifle? Guess what its used for? FOR DISABLING THINGS IN GAME. You don't even GET the thing on but 2 missions! 2! Of which it has a dedicated use. Sure, you CAN hit people with it, but it doesn't do what its supposed to- it does what it WOULD do, blow the hell out of 'em.
And sure, the opposing side's weapons are exactly the same as yours. But I see nothing wrong with this- it makes it much easier to balance, and I'd rather be always able to have my M16 or M4 or whatever other one than have to switch to AK sometimes and deal with the God-horrible recoil/muzzle climb.
And so only one class gets a pistol. Let me ask you- do they standard-issue someone a pistol in combat? No, unless their Paratroopers, in which case they are given either a Colt 45 modern edition, or they can bring their own, which regular army can do too.
And stereotypical weapons? Let me also ask you where you've heard of them using anything other, except for the MP5k sometimes. You know WHY they use those? Because their cheap and never jam. Thus, PERFECT for terrorist operations. Also, when it comes to Shotguns, yes, they would use them, but the game still doesn't have any close up areas. Same reason they wouldn't have a MP5 even if the army WOULD issue them(though they don't). And rocket launchers? Why should they have these? Give me one good reason, I haven't seen any.
Right now AA has a definate and concise goal: To be the best possible realism-based Personnel only shooter. It has not added vehicles yet, it has not added airstrikes. Its objectives are simple, and the game ATM is more about tactics than anything else, which is PLENTY good for games.
And I don't see how its propaganda-ish to say someone brings honor to the US for eliminating terrorist oppositions, being a medic or the such. Also, not just anyone can be a medic. Did you ever notice on those servers, the person designated medic was the one who didn't have much more than "rifleman" as their job? Its because of priority. Someone who has medic enabled has a lower chance of getting sniper position for it, because their priority goes down.
Also, the "Honor" points anyone can achieve. I know someone who only did basic, no extras, and has a honor of 46. That means he got 46000 points ever since he started playing. Those honor-req servers? Its because you need 15 honor to be a SF person to begin with anyway.
The only place I can really agree with you is the forced-tutorial. But 10 minutes isn't going to hurt you.
btw, you oughta go to their website to see medic stats. 503,000 have done medic training, and 3,150,000 play the game. Thats 1 out of every 6 thanks.
AMERICAS ARMY TEACHES ME TO PROPERLY KILL SO THAT I CAN SERVE OUR IMPERIALIST MIGHT. IT ALSO HELPS ME UNDERSTAND PEOPLE OF ARABIC ETHNICITY ARE INFERIOR AND ARE ALL TERRORISTS
PS: Theres some propaganda to match the ball of crap AA is.
Comments
Although, I don't see how you can get any more realistic than America's Army. Nor do I see how recommending other games will get you playing them any faster, since you have to go and buy them...
redorchestramod.com
Most realistic WW2 game made.
Thats a VERY good suggestion, my brother still plays it....alot
Man, I am gonna reinstall that tomorrow...
I'm confused. You want an army realism game, but you don't want AA because you're too lazy to download it?
That doesn't make sense. If you're after an army realism game, then download AA. What's laziness got to do with it?
I'm confused. You want an army realism game, but you don't want AA because you're too lazy to download it?
That doesn't make sense. If you're after an army realism game, then download AA. What's laziness got to do with it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
It's called its around 12 A.M. whenever I actually have time to and I have school the next morning <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
a) a download like AA
b) have to buy in a store
so either way your to "lazy" to do anything
*head explodes*
After that, I'd say Operation: Flashpoint. Amazing game...which reminds me, I need to go buy it(the demo level alone made me orgasm <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
Although, I don't see how you can get any more realistic than America's Army. Nor do I see how recommending other games will get you playing them any faster, since you have to go and buy them... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Apologies, but no it isn't.
Oh, okay. Thanks for letting me know.
Day of Defeat, anyone? Isn't it supposed to be at least half-realistic?
Ultimate realism..
Day of Defeat, anyone? Isn't it supposed to be at least half-realistic? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You do realise that AA is sponsored and was made by the United States Military right? So, uh, unless your out there witht he military I don't think you have a right to **** about propaganda . The training helps a lot. I'd rather have that then some newbie running into the middle of a courtyard and trying to hip-fire a S.A.W at a sniper thats over 150 meters away. Plus, I already helped someone with the medic training ^_^
And DoD, although fun and pretty, lacks almost all aspects of realism besides being able to go prone.
Yea, I know; that is why I dumbed the game right after testing it. Ugly, full of propaganda, and not that good either -sayonara AA. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Yea, I know; that is why I dumbed the game right after testing it. Ugly, full of propaganda, and not that good either -sayonara AA. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ugly? You try turning anything on? That game is frickin BEAUTIFUL when everything is turned on.
And what Military propaganda? The real-world location training? The real-world weaponry? I honestly have zip idea what you mean by propaganda. IN FACT, the only thing even SLIGHTLY propaganda-ish that I noticed was the title screen, being it had a ton of army guys looking manly in front of a american flag.
Otherwise, I don't know what your talking about.
That was my first-impression of the game, after tinkering with the options.
There are only three main weapon types, 4 grenade types (with only 2 doing actual damage but one of those is for "objective completion" use) and only one type of backup pistol.
I mean, what military uses only <b>THREE</b> main weapon types?!
I see real US soldiers and they have alot of everything from across the board...
AA's three weapon types are:
A basic Assualt rifle with a M203 GL attachment/silencer
Machinegun (SAW)
Sniper rifle (M82 ANTI MATERIAL sniper rifle (ILLEGAL to use on humans... but used in the game anyways!) and then the SSG or something which is a bolt-action sniper rifle)
Yes, there are the opposite's side weapons... But they're identical for crist sakes! One assualt rifle (the stereo-typical AK-47 or AK-74) one machine gun, and two sorts of sniper rifles. In fact, IIRC, when you join one side the other side is automatically re-modeled to look like the enemy so i wouldn't doubt it if the weapons were also re-modeled and behave in the same way. Ugh, when you see US servicemen you see a VERY large variety of weapons; sub-machine guns, assualt rifles, shotguns, attachments, grenade launchers, rocket launchers (Which you'd think AA should have but doesn't yet) as well as other "tool" things like laser designators... Just once i'd like to have a mission where i'd have to use a non-weapon to destroy a target. (laser-designate a weapons cache and have a aircraft bomb it or something.)
And then you have that damn "tutorial" crap, where you have to actually LEARN your job. Yeah, that's right, you have to LEARN how to use the sniper rifle. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I'm all for immersion, but this is stupid. To be a medic, you have to pass through several VERY borring testing sessions before you can actually become a medic in the game. What's worse is that they're slightly propaganda-ish... "You bring honor to the US..." Yeah, right after you shot the guy. You can see how many people took the medic test by joining 6 servers and noting how many of them have the + sign. On top of this, you need "honor" points or something to be able to use some weapon attachments, to get into some servers, and various other things.
AA was fun for the first day or so, but it quickly lost it's charm due to cheating, lack of non-combat stuff to do (being a medic is USELESS, anyways. I mean, you have to sit RIGHT next to the guy as he's getting shot to have any chance of saving him) and generally having the gameplay mechanics of a survival frag-fest, where you spawn back in when one side has either died off or completed it's objective... And the latter is somewhat difficult to complete in some of the larger maps simply because of the land area you have to travel and inefficency of every weapon except sniper rifles at long distances.
Conclusion:
AA is a super-realistic Counter-Strike with none of the engine restrictions of Half Life and all the design flaws of a newbie development team. Play Operation: Flashpoint or something similar. Just, <i>don't</i> download AA... It isn't designed properly, and although it does look nice, it's still made by the US Military... Don't expect anything good to come from there, game-wise.
Dunno, I only got to use what they gave me.
<!--QuoteBegin-Maveric+Jul 28 2004, 04:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maveric @ Jul 28 2004, 04:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It isn't designed properly, and although it does look nice, it's still made by the US Military... Don't expect anything good to come from there, game-wise. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I don't know. I thoroughly enjoyed UH-60 simulator at Fort Indiantown Gap.... err wait you mean that wasn't really a game? Oh well. It is still the most fun electronic entertainment I have ever experienced.
Do you know how hard it is to make a copilot lose his lunch in a simulator?
<i>Simulators</i>.
That's why i said "Don't expect anything good to come from there, game-wise." <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
OFP has SOOOOOOOOOOOOOOO many mods and addons..
uncountable..
It does have rocket launchers. Two in fact (if you count the RPG).
An APC is getting added soon from what I've read.
There are only three main weapon types, 4 grenade types (with only 2 doing actual damage but one of those is for "objective completion" use) and only one type of backup pistol.
I mean, what military uses only <b>THREE</b> main weapon types?!
I see real US soldiers and they have alot of everything from across the board...
AA's three weapon types are:
A basic Assualt rifle with a M203 GL attachment/silencer
Machinegun (SAW)
Sniper rifle (M82 ANTI MATERIAL sniper rifle (ILLEGAL to use on humans... but used in the game anyways!) and then the SSG or something which is a bolt-action sniper rifle)
Yes, there are the opposite's side weapons... But they're identical for crist sakes! One assualt rifle (the stereo-typical AK-47 or AK-74) one machine gun, and two sorts of sniper rifles. In fact, IIRC, when you join one side the other side is automatically re-modeled to look like the enemy so i wouldn't doubt it if the weapons were also re-modeled and behave in the same way. Ugh, when you see US servicemen you see a VERY large variety of weapons; sub-machine guns, assualt rifles, shotguns, attachments, grenade launchers, rocket launchers (Which you'd think AA should have but doesn't yet) as well as other "tool" things like laser designators... Just once i'd like to have a mission where i'd have to use a non-weapon to destroy a target. (laser-designate a weapons cache and have a aircraft bomb it or something.)
And then you have that damn "tutorial" crap, where you have to actually LEARN your job. Yeah, that's right, you have to LEARN how to use the sniper rifle. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I'm all for immersion, but this is stupid. To be a medic, you have to pass through several VERY borring testing sessions before you can actually become a medic in the game. What's worse is that they're slightly propaganda-ish... "You bring honor to the US..." Yeah, right after you shot the guy. You can see how many people took the medic test by joining 6 servers and noting how many of them have the + sign. On top of this, you need "honor" points or something to be able to use some weapon attachments, to get into some servers, and various other things.
AA was fun for the first day or so, but it quickly lost it's charm due to cheating, lack of non-combat stuff to do (being a medic is USELESS, anyways. I mean, you have to sit RIGHT next to the guy as he's getting shot to have any chance of saving him) and generally having the gameplay mechanics of a survival frag-fest, where you spawn back in when one side has either died off or completed it's objective... And the latter is somewhat difficult to complete in some of the larger maps simply because of the land area you have to travel and inefficency of every weapon except sniper rifles at long distances.
Conclusion:
AA is a super-realistic Counter-Strike with none of the engine restrictions of Half Life and all the design flaws of a newbie development team. Play Operation: Flashpoint or something similar. Just, <i>don't</i> download AA... It isn't designed properly, and although it does look nice, it's still made by the US Military... Don't expect anything good to come from there, game-wise. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Lets see where your wrong:
Only 3 weapon types? Try a 4th. Sure, its your basic assault rifle with only a GL attached, but did you know, just like in real life, its harder to be accurate with and has less of a recoil(though not much)?
Also, lets look at NS: Only 4 weapon types(other than aliens, but that doesn't count).
Then also, they use these weapons APPOPRIATELY. First off, no, the US army does not use submachine guns usually. ONLY when they are called in on a rather big deal on something in-city, but usually that goes to Spec. Ops. instead of the army. Ever see a Army guy guarding a stadium? What weapon does he have? Thats right, a M4, M16, or in 1 rare case that I saw, a M249(aka, the SAW).
Oh, and the M82 ANTI MATERIAL Sniper Rifle? Guess what its used for? FOR DISABLING THINGS IN GAME. You don't even GET the thing on but 2 missions! 2! Of which it has a dedicated use. Sure, you CAN hit people with it, but it doesn't do what its supposed to- it does what it WOULD do, blow the hell out of 'em.
And sure, the opposing side's weapons are exactly the same as yours. But I see nothing wrong with this- it makes it much easier to balance, and I'd rather be always able to have my M16 or M4 or whatever other one than have to switch to AK sometimes and deal with the God-horrible recoil/muzzle climb.
And so only one class gets a pistol. Let me ask you- do they standard-issue someone a pistol in combat? No, unless their Paratroopers, in which case they are given either a Colt 45 modern edition, or they can bring their own, which regular army can do too.
And stereotypical weapons? Let me also ask you where you've heard of them using anything other, except for the MP5k sometimes. You know WHY they use those? Because their cheap and never jam. Thus, PERFECT for terrorist operations.
Also, when it comes to Shotguns, yes, they would use them, but the game still doesn't have any close up areas. Same reason they wouldn't have a MP5 even if the army WOULD issue them(though they don't). And rocket launchers? Why should they have these? Give me one good reason, I haven't seen any.
Right now AA has a definate and concise goal: To be the best possible realism-based Personnel only shooter. It has not added vehicles yet, it has not added airstrikes. Its objectives are simple, and the game ATM is more about tactics than anything else, which is PLENTY good for games.
And I don't see how its propaganda-ish to say someone brings honor to the US for eliminating terrorist oppositions, being a medic or the such. Also, not just anyone can be a medic. Did you ever notice on those servers, the person designated medic was the one who didn't have much more than "rifleman" as their job? Its because of priority. Someone who has medic enabled has a lower chance of getting sniper position for it, because their priority goes down.
Also, the "Honor" points anyone can achieve. I know someone who only did basic, no extras, and has a honor of 46. That means he got 46000 points ever since he started playing. Those honor-req servers? Its because you need 15 honor to be a SF person to begin with anyway.
The only place I can really agree with you is the forced-tutorial. But 10 minutes isn't going to hurt you.
btw, you oughta go to their website to see medic stats. 503,000 have done medic training, and 3,150,000 play the game. Thats 1 out of every 6 thanks.
PS: Theres some propaganda to match the ball of crap AA is.