NeoShock for HL2! (edited)

ANTI-FEDERALISTANTI-FEDERALIST Join Date: 2004-07-16 Member: 29950Banned
edited July 2004 in NS General Discussion
<div class="IPBDescription">in development!</div> <a href='http://neoshockmod.net' target='_blank'>NS for HL2</a>
and it is a FPS and RTS too!
«13

Comments

  • Da_SargeDa_Sarge Old School Suck Join Date: 2002-10-15 Member: 1502Members
    Funny, in a stupid sort of way.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Title of thread fixed to eliminate confusion. Though Neoshock does look pretty interesting.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    <img src='http://neoshockmod.net/images/feb0704/HAV-wip-LAT_low.jpg' border='0' alt='user posted image' />

    hovers without.. flapping?
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    Looks like a good mod, not very fair to say its NS for HL2 as a few games have done the RTS/FPS thing before.

    /me bookmarks the site
  • DantemssDantemss Join Date: 2003-12-13 Member: 24305Members
    Funny they choose a name with the same initials.
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-6john6doe6+Jul 17 2004, 06:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Jul 17 2004, 06:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://neoshockmod.net/images/feb0704/HAV-wip-LAT_low.jpg' border='0' alt='user posted image' />

    hovers without.. flapping? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Somehow...erotic.
  • camO_ocamO_o Join Date: 2004-04-19 Member: 28028Members
    edited July 2004
    as i see it, this is a blatant attempt to rip off NS and their hard work.

    sew them.

    </sarcasm>
  • Da_SargeDa_Sarge Old School Suck Join Date: 2002-10-15 Member: 1502Members
    <!--QuoteBegin-camO.o+Jul 18 2004, 01:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Jul 18 2004, 01:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as i see it, this is a blatant attempt to rip off NS and their hard work.

    sew them. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hmm....well, this wouldn't be the first time anyone has thought that another dev team tried to "rip off" the NS idea. I remember a while back that there was this Q3 mod that had something to do with marines and wallwalking aliens and I think some RTS stuff.... Not many people were happy, but hell, I figure that more mods like this brings more attention to this "new" (sorta) RTS/FPS genre.

    It's good all around, basically.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Da Sarge+Jul 18 2004, 02:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Da Sarge @ Jul 18 2004, 02:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-camO.o+Jul 18 2004, 01:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Jul 18 2004, 01:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as i see it, this is a blatant attempt to rip off NS and their hard work.

    sew them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Hmm....well, this wouldn't be the first time anyone has thought that another dev team tried to "rip off" the NS idea. I remember a while back that there was this Q3 mod that had something to do with marines and wallwalking aliens and I think some RTS stuff.... Not many people were happy, but hell, I figure that more mods like this brings more attention to this "new" (sorta) RTS/FPS genre.

    It's good all around, basically. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That would most likely be Gloom for Quake 3. Gloom predates the release of NS, but being based on the Quake 2 engine (I think it was Q2 at least) it lacks most of the style and polish of NS, partly because of engine restraints and the fact that their coders just aren't as good.

    On the other hand, Gloom for Q3 does look very nice. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    But anyway, look at the marine model, notice the similarities with the upper body armour on the marine model, and the shape of the helmet....
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    edited July 2004
    Scorpion1!!!1!!!1 <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <a href='http://neoshockmod.net/images/Sparx_Paul_Wilkinson/scorpion_s-5_walkcycle.wmv' target='_blank'>http://neoshockmod.net/images/Sparx_Paul_W...5_walkcycle.wmv</a>

    Doesnt hover though so it's not pwn =\

    {Edit}

    It appears that the word Scorp-ian has been put into the swear filter, as well as hov-ar, hrmmmm, guess a few too many people abused the joke =\
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    It has Humans, Terrans and Zerg, erm i mean cyborgs and aliens. But I don't really mind, seems like it's going to be a good game.
  • TrixalopeTrixalope Join Date: 2003-10-14 Member: 21684Members
    Though it is an interesting tidbit, it's also <a href='http://www.unknownworlds.com/forums/index.php?showtopic=65302&hl=neoshock' target='_blank'>very old news</a>. (And off-topic, I'd have thought.)
  • jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
    im shocked.. u can just tell by looking at marine and alien base solider, alien hunter varient1 concepts that they are normal marines and fade from ns... that power armour seems to be a HA with a normal lmg and some weird thing coming out of his ar*e

    overall, ns rip-off, but i get the sense that this will be a great game... just listening to the finale music gets me pumped and ready to take on anything <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • rknZrknZ Join Date: 2003-10-23 Member: 21885Members
    lol. you cant call this a rip-off.

    That's like calling NS a rip off of AvP.

    When infact they all borrow from typical sci-fi sources.
  • chaochao Join Date: 2004-01-30 Member: 25739Members, Constellation
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    edited July 2004
    /Bookmarked.

    Looks very promising, now that NS is what it is. Bleh, first have to wait for a update for NS, then HL2, and finally the FIRST beta version of a new mod. On top of that, I'm now some "Dark Queen." Since when I became female? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    *Feels like bitching.* <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • GrendelGrendel All that is fear... Join Date: 2002-07-19 Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
    edited July 2004
    As it transpires, I've been doing background writing for this, so I'm privy to some of the art and model work done.

    There are some very gifted individuals on the team.

    [edit]Although I'm still unable to refer to it as NS. I call it NeSh. ^_^[/edit]
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Thanks for making this topic, lost the bookmark a while ago ^^
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    For a moment I thought they had made another topic to "Off-topic" -had to double-check was it right. Neocron = shareware, Neoshock = freeware (?)
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(thats means you can basically pick up a car, eat it, and turn it into ammunition)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Hah. I thought the mod looked familiar, then I saw this. Bingo. Made me laugh last time I looked too. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    edited July 2004
    TBH, it does seem like they are just trying to blatantly rip NS off. It screams it to me, but hey, maybe I'm wrong.

    edit: And why wasn't this Phased, Tale?
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited July 2004
    The official stance regarding 'rip-offs' has always been and will always remain that the devs will, for as long as no copyrighted material is used, wish the creators of comparable mods or games the best of luck. NS is supposed to win its players with its quality, not a (inenforceable) monopoly.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Nemesis Zero+Jul 18 2004, 12:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jul 18 2004, 12:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The official stance regarding 'rip-offs' has always been and will always remain that the devs will, for as long as no copyrighted material is used, wish the creators of comparable mods or games the best of luck. NS is supposed to win its players with its quality, not a (inenforceable) monopoly. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Aww, so Unknown Worlds isn't the next Microsoft? Damn.

    ...but, doesn't this still belong in OT?
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    edited July 2004
    NS RIPS OFF AVP AND GLOOM AND STUFF LOL! TBH.


    The marine vs. alien thing is not an unpopular concept.
    Oh, and what, suddenly every alien that stands on 2 legs and has spikes is a Fade?
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    ROFL!!!
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->thats means you can basically pick up a car, eat it, and turn it into ammunition<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    cant wait to do THAT!!
  • typical_skeletontypical_skeleton Join Date: 2003-02-24 Member: 13944Members
    I love how quickly people jump on the "rip off!" bandwagon. as if NS hasn't ripped off countless other games/movies.

    playing as a marine is almost just like playing as terran in starcraft. the locations, atmosphere, etc is all clearly derived from the Alien franchise.

    heck, a PULSE rifle model was used as the old GL model. if you still think it doesn't borrow ideas - as all games do - you're merely delusional.

    NS isn't really a creative work, just a neccesary one. IMO, they borrowed so heavily and so liberally that it can't be called 100% original. I know I'll get flamed for this by the kids who like to suck up, but it's my opinion.

    anyway, it's really sad you guys will knock another mod just because it, like NS, borrows ideas. think before you speak a little, will ya'. this mod could be awesome.

    someone pointed out how it uses the same initials. what is the point of this?.. who cares? I can't believe some of the nerds on this board.
  • JacKnifeJacKnife Join Date: 2004-03-12 Member: 27302Members
    pretty cool looking in my honest opinion
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-esuna+Jul 17 2004, 09:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Jul 17 2004, 09:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Da Sarge+Jul 18 2004, 02:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Da Sarge @ Jul 18 2004, 02:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-camO.o+Jul 18 2004, 01:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (camO.o @ Jul 18 2004, 01:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as i see it, this is a blatant attempt to rip off NS and their hard work.

    sew them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Hmm....well, this wouldn't be the first time anyone has thought that another dev team tried to "rip off" the NS idea. I remember a while back that there was this Q3 mod that had something to do with marines and wallwalking aliens and I think some RTS stuff.... Not many people were happy, but hell, I figure that more mods like this brings more attention to this "new" (sorta) RTS/FPS genre.

    It's good all around, basically. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That would most likely be Gloom for Quake 3. Gloom predates the release of NS, but being based on the Quake 2 engine (I think it was Q2 at least) it lacks most of the style and polish of NS, partly because of engine restraints and the fact that their coders just aren't as good.

    On the other hand, Gloom for Q3 does look very nice. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    But anyway, look at the marine model, notice the similarities with the upper body armour on the marine model, and the shape of the helmet.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Q3 gloom was cancled

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->After much deliberation, Team Reaction has decided, in the best interest of the longevity and success of the next incarnation of Gloom, to move Q3Gloom over to a newer, better, and more versatile engine.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    For those looking for q3 gloom i suggest playing <a href='http://www.tremulous.net/' target='_blank'>Tremulous</a> which can be downloaded <a href='http://www.tardis.ed.ac.uk/~tma/tremulous-beta/' target='_blank'>here</a>

    People play on fridays, just so you know <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    BTW this did now rip off gloom, as most the team in this are team reaction or a big part of the gloom community.
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    I hope they merge the cyborgs and humans before release, 1v1v1 FFA is not fun.
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