Hey

SLAYER18SLAYER18 Join Date: 2004-07-14 Member: 29903Members
<div class="IPBDescription">Hey</div> Hey i'm making an mmorpg called Eternal Knights and i need 3D modellers someone from the EP forums said you guys can help i hope soo.

plx E-mail ma and apply in forum


E-mail Drummerguy202001@yahoo.com
the website <a href='http://www.freewebs.com/ekmmorpg/' target='_blank'>http://www.freewebs.com/ekmmorpg/</a> (still being created)
forum link <a href='http://slayer91.proboards34.com' target='_blank'>http://slayer91.proboards34.com</a>
my AIM sn sk8erguy1891

in E-mail plz leave AIM sn if you have one
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Comments

  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Lock impending, no?
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    For the time being, no. But I will be watching this thread.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Aside from the fact this is an absolutely horrible idea, how are you going to afford servers to host this if it gets off the "planning" stages? Not to mention the absolutely massive scope of an MMORPG world.

    You're planning on making this when you don't have ANY team members, and you yourself have no talents aside from concept.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    What's it pay? I mean, you're making an MMORPG. It's not like it's a few models or something; this is going to take years, with the coding and the art and the playtesting. Do you have the money to actually start the thing? Where do the servers come from? Who is going to do Q&A? I mean, as much as I want a 14th medieval MMORPG, do you think you might be taking on something you can't? Usually these things are backed by giant publishers and start off with more than a concept artist/web designer.

    Depending on the money, though, I might be able to do some world models on the side <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Nothing full time though.
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    You don't even have a webhosting.
    A proper MMORPG needs multiple servers. Servers that can handle more than a few thousand people.

    Testament hit the nail on the head
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Beat you to dream ruining, Tycho. Though to be fair, you were far more thorough. Nice.
  • SLAYER18SLAYER18 Join Date: 2004-07-14 Member: 29903Members
    Hey plz only relpy if you want to help! <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo-->
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    This is how all the new companies get off the ground, you know?

    They go around to under-appreciated mod forums and ask for 3D modellers and programmers. Then they want resumes and replies sent to their 'sk8terGuy' AIM screen name and their yahoo account.



    Not that I want to imede your epic MMORPG created by a team of one person, but perhaps we could nail spelling the 'plz' abbreviation right first, and then move up to actually spelling out 'please'. Then we can obtain our own web site to host our game's concepts and e-mail needs.

    ...And then the asking for applications part begins, although realistically, if you're making a decent MMORPG in 3D you're going to need to pay the people you want working for you, or they'd have to be a group of your friends.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin-SLAYER18+Jul 14 2004, 11:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SLAYER18 @ Jul 14 2004, 11:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hey plz only relpy if you want to help! <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hello there, let's play "don't flame Tycho." It's easy! Just read my post, and notice where I say I can do some world models for you!
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    That's not a flame Tycho. If it is, you're weak. Very weak.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin-Testament+Jul 14 2004, 12:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Jul 14 2004, 12:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's not a flame Tycho. If it is, you're weak. Very weak. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If it's "plz" instead of "please" then it's not there. So he was unusually terse with his response. Also, he used a skulk when there was no reason for one. It certainly wasn't "Gee, thanks for helping me out in a barren, desolate wasteland that this thread has become!" He didn't even acknowledge that I offered him help. Assuming he was for real and could pay of course.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    I don't see how the lack of please makes it any different. Either way he's a total moron who deserves to be smacked with a frying pan.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    geez tycho, how do you know he was talking to you, there were other replies of helplessness... and i he came to the forums for help, not to get flamed, you guys are just making this place seem like another jackass forum... the threads gonna get locked because its a total flamefest..

    testament, you call him a moron for wanting help on a somewhat crazy project and wanting to keep the thread on topic?

    slayer, i guess if this little idea of yours got off the ground i wouldnt mind helping a bit... i cant do much... and i dont have time to do that much... i would definantly make this mod for hl2 though...
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    I call him a moron for asking for help on the Natural Selection forums for an absolutely impossible dream.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    Slayer, seriously, how old are you?
    From your kind of writing and your website (spelling errors everywhere....) I would guess you aren't older than 17. In addition, you want to be the Lead Concept Designer. WTH? Nothing more? Concepts?
    With that little to offer, your whole "dream" of creating a MMORPG is pathetic.
  • AfrAfr Join Date: 2003-05-13 Member: 16240Members, Reinforced - Shadow
    Well since his aim account and forum link name contains 91 you can figure out his age.
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    You need to provide <b>alot</b> more information
    about your "game" if you're expecting any kind of help
    Slayer.
    What game engine are you using, are there going to be
    monthly fee's to play? What's a "SchreenShote"?
    (Check your website for the word "SchreenShote".)

    /me demands more info
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    <!--QuoteBegin-Obst & Gemuese+Jul 14 2004, 04:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Jul 14 2004, 04:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> (spelling errors everywhere....) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'd guess english isn't his 1st language...

    I'm sorry to say you won't find anyone unless you have at least some screenshots or you can pay someone.

    (At least I can tell you how it works for HL mods: people join your team when they're interested. So you have to interest them by providing a good concept and information on what's already done and what you plan to do etc.)
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Yeesh, seems like the first reaction here is <i>always</i> to squash dreams. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • SycophantSycophant Join Date: 2002-11-05 Member: 7092Members
    edited July 2004
    <!--QuoteBegin-Duff-Man+Jul 14 2004, 02:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duff-Man @ Jul 14 2004, 02:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeesh, seems like the first reaction here is <i>always</i> to squash dreams. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That does seem to be the case, but this time it's not totally unwarranted.

    Slayer, I'm not going to be one that tries to utterly crush your idea, but maybe you should be a further into development before asking for modellers.

    What the player can see is only one part of a game. Most of a MMORPG's work is done in the non-visual world (ie: core code, the databases, event handlers, etc, etc, etc).

    If you can present a solid design, modellers will be more likely to have interest in joining.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    edited July 2004
    <!--QuoteBegin-Duff-Man+Jul 14 2004, 09:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duff-Man @ Jul 14 2004, 09:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeesh, seems like the first reaction here is <i>always</i> to squash dreams. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I think it's because most of us subscribe to the idea that an aborted fetus is better off than a kid that dies of leukemia at 2 years old after living a painful OR ignored life.

    I also have an idea for a persistent world online rpg, but I think I have better chances of succeeding because I'm a jack-of-all-trades as far as game development goes. I can design, I can code, and I can make models/art (just not quickly). That and I don't go around killing the idea by whoring it out to anyone that's willing to work on it.

    So, yeah, 3-4 years from now. It'll be alive.
  • BlobbyBlobby Join Date: 2004-06-11 Member: 29234Members
    Man, normally I like making fun of people... but this is a little too easy.

    So advice for Slayer:
    1) No.
    2) Stay in school.
    3) Get hired by an established company for your amazing Concept Art skills.
    or
    3 alternate) Change your name to American McGee.
  • AeaAea Join Date: 2003-10-09 Member: 21552Members
    I'd say slang is his first language, I'd say idiotism is his second...

    mmorpg, and you got, what? You want some real flames? Go read my posts on <a href='http://moddb.com' target='_blank'>http://moddb.com</a> against people like him :|
  • chis1chis1 Join Date: 2004-01-13 Member: 25281Members
    IM SHOOR THER IZ A MMORPG MKR SUMWERE!!11
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    <!--QuoteBegin-Blobby+Jul 14 2004, 11:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Blobby @ Jul 14 2004, 11:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3 alternate) Change your name to American McGee. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah
    *breathe*
    ahahahahahahahahahahahahahahah!!!!!!!!!!!!

    Ok, like everyone already said, what is your budget? What kind of money to you have to fund this game? I'd say bare minuium $100,000 US to get it started (Software licensing, engine licensing or paying someone to make you an engine, etc) Making a game from scratch is not cheap.
  • SalvationSalvation Join Date: 2003-11-21 Member: 23300Members
    <!--QuoteBegin-Duff-Man+Jul 14 2004, 11:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duff-Man @ Jul 14 2004, 11:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeesh, seems like the first reaction here is <i>always</i> to squash dreams. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    just a wake up call

    dream smashing done in style <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • SLAYER18SLAYER18 Join Date: 2004-07-14 Member: 29903Members
    Thanks Rat12321! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    Best. Thread. Evar.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    No way. <a href='http://www.unknownworlds.com/forums/index.php?showtopic=22981&st=0&hl=' target='_blank'>This</a> was the best thread evar.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    edited July 2004
    I do believe the next line is "16k, what does that get you today?", he just cunningly disguised it as a request for help.
This discussion has been closed.