Quick Binding Question
Zoso
Join Date: 2002-11-02 Member: 4948Members
<div class="IPBDescription">Leaping ahead of the competition....</div> Can I somehow bind the leap ability to say Q, so that i need not scroll throught my attacks each time. This way leaping and biting would be much easier. Thanks in advance. <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
Comments
Then in your console type in:
bind q "slot3;+attack1;slot1;+attack1"
I think that would work. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
PS: After experimenting a bit I came up with this
bind q "slot3;wait;+attack;wait;-attack;wait;slot1"
Seems to work well enough for skulk leaping.
Alot of damage can be done with leaping provided that you can connect with your target multiple times, so you should probably try just hitting 3 if you want to attack, and leave this for quick movement.
Enjoy it while you can because hopefully Flayra will code out your these versions that don't kill you soon.
Skulk needs legs to leap so why it cant use mouth to bite at the same time? I bet you can bite apple while jumping around, its bit difficult but you can do it
Marine needs hands for handling weapons. So of course when he decides to switch HMG to welder, it takes time and also preparing weapons takes time.
Same thing with Fade's blink. Why prevent Fade to blink next to marine and then quickly slash him?
You can do leapbite and blinkslash without aliases, but still i cant see any good reason to prevent these. Soon this "alienbindstopper"-code will prevent these tricks totally.
"Now i leap, then i wait 3 seconds before i can bite so that alienbindstoppercode wont kill me" how cool is that?
Flayra just posted that if you use a Script, it will kill you.
*sigh* I'd like to see a special ability key in a future version perhaps, anything to make the alien movement more intuitive.
however if someone from the development team states that this type of skill use is uninteded i'll happily edit those commands away (if they don't do it first).
It was not my intention to exploit this amazing game, just to help out someone less knowledgable in half-life configs.
Removed the script ...
... sorry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->