Is This Supposed To Happen?

sean6sean6 Join Date: 2004-05-19 Member: 28754Members
2 RTs on one node??

Well is it?
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Comments

  • FieariFieari Join Date: 2002-10-22 Member: 1566Members, Constellation
    What version were you playing? That's an old bug that cropped up ever so often... one patch would kill it, another would accidentally re-enable it. To answer your question, no, it's not supposed to happen, but it has been known to happen, and is a bug when it does.
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    No, it's a bug. It was/is pretty common. My record is 5 RTs on the one node <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • sean6sean6 Join Date: 2004-05-19 Member: 28754Members
    edited June 2004
    i was using v3 beta 4a.

    do we get twice the res for 2 rts?
  • Diablo_fxDiablo_fx Join Date: 2003-02-21 Member: 13793Members
    <!--QuoteBegin-sean67+Jun 17 2004, 05:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sean67 @ Jun 17 2004, 05:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i was using v3 beta 4a.

    do we get twice the res for 2 rts? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yep
  • wascally_wabbitwascally_wabbit Join Date: 2003-09-09 Member: 20701Members
    It's a pretty well known bug <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    It's really really really useful in ns_siege007, since you get so much res from it =D


    It happens when 2 nodes are very close to each other... People say that marines can do it too, but I've never seen it happen.
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