[wip] Quad-pod

245

Comments

  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited June 2004
    Skin is looking good, do what you want with it but dont make it random themed all the way through. (aka dont have camo here and stripe there and a random logo <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)

    Only thing i wanted was for the barrel to be chrome (i got a skin i can use for that) and the camera lense to be chromeable so it looks nice and shiney.

    *edit* oh yea, kinda go for a darker and used look, i never really liked bright turrets <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    edited June 2004
    Looks like I found a new turret model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    Whats the polycount on this baby?
    Did you know that with friendly fire on you can be killed by your own turrets /offtopic <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo-->

    *Edit* Oh yeah, ill probley take a whack at skinning this tommorrow.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-**Grizzly+Jun 8 2004, 09:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (**Grizzly @ Jun 8 2004, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Looks like I found a new turret model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    Whats the polycount on this baby?
    Did you know that with friendly fire on you can be killed by your own turrets /offtopic <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo-->

    *Edit* Oh yeah, ill probley take a whack at skinning this tommorrow. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    687 polies
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    OMG STRIPES!!!1one!11

    Anyways, nice looking skin so far <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    I got the polycount down to around 610 on the mesh I did.
  • Dark_Wolf_EXEDark_Wolf_EXE Join Date: 2003-12-23 Member: 24699Members
    WHEN THE HELL IS THIS COMING OUT! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    When it's done <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    zero did you optimze the model???
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    try putting a bit of scratching and age'ing on the stripes, to make it look a bit old
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Dark Wolf EXE.+Jun 9 2004, 09:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dark Wolf EXE. @ Jun 9 2004, 09:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WHEN THE HELL IS THIS COMING OUT! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    soon as they finish the skin :o
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    Sorry 2 say I wont be finshing the skin netime soon, I can't get the look I want to give it so I wont be finshing it until I have the skill required.

    Hopefully Grizzly's skin will turn out ok.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    I'm going to give this a try too. I need some practice so this seems like a good chance.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    Is there anybody who could compile this as an mdl for me? My milkshape expired and im saving money for a new pc, so i cant open it. Ill get started on the skin ASAP, just need it in mdl, s. v. p. <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited June 2004
    compile what model? i havent done animations for this yet :o

    I can compile, but i need the file :o
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Sorry 2 say I wont be finshing the skin netime soon, I can't get the look I want to give it so I wont be finshing it until I have the skill required.

    Hopefully Grizzly's skin will turn out ok. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> it looked so good though..

    Anyway, a compiler is needed as grizzly said, i think i'd do that wrong so i wont attempt it :\
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    <!--QuoteBegin-**Grizzly+Jun 9 2004, 12:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (**Grizzly @ Jun 9 2004, 12:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is there anybody who could compile this as an mdl for me? My milkshape expired and im saving money for a new pc, so i cant open it. Ill get started on the skin ASAP, just need it in mdl, s. v. p. <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    There's a compiler attached to the 'modeling 101' thread.
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=20223' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=20223</a>
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    you can still open models in ms3d, even when its expired...
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    ... just cant save them methinks
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    thort u cant import tho.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-TheUdderOne+Jun 10 2004, 05:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheUdderOne @ Jun 10 2004, 05:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thort u cant import tho. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Thats saving <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    you can import, but not export
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    Just a quick question...

    ZeroByte...how come u'r uv maps are 800x800 and 1024x1024?
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Wait.. I put a 1024*1024 map in there? I only remember doing 800*800's. Anyway, the reason I make the initial bitmaps larger than 512*512 is that I read somewhere that when skinning, your work area should be larger than the intended final size.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    well, i just hope someone finishes the skin <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    Just a quick update to say I had to format computer and lost original skin...so am starting again.

    Just putting finishing touches onto base part:

    <img src='http://tc.dras.us/turret_base.jpg' border='0' alt='user posted image' />
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    gah, try gryscaling the tsa logo, doesnt look right there, or maybe just remove it altogether, just doesnt look right
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    yea make it look like it was cut in or something, it sticks out way too much. Looks great other than that
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    Sup 2 u dude..with or without:

    <img src='http://i.domaindlx.com/TheUdderOne/turret_test.jpg' border='0' alt='user posted image' />
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Hmm, guess i will have to go without
Sign In or Register to comment.