Custom Compact Infinity

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Comments

  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    no, dont take off the lam, they are the only thing for me that makes pistols look cool.
    Pistols without LAMs all look the same kthx
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    <!--QuoteBegin-Windelkron+May 11 2004, 05:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ May 11 2004, 05:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no, dont take off the lam, they are the only thing for me that makes pistols look cool.
    Pistols without LAMs all look the same kthx <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The LAM for this model looks really bad. Just a flat surface with a cylinder and a few other shapes extruded from it.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    I'm sure we can arrange a LAM and LAMless version
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    edited May 2004
    http:// img13. image shack .us /img13/5933/ 1911WTH.jpg

    ^ remove the spaces

    skin by Merchant...
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    this is an old thread yes, but there are hardly any in this "collaborations" sub-forum so a little bump can't hurt. Is there any progress on this model? If there isn't any I'd like to try skinning it. I just checked my PMs and found one from a month ago by Del about this model ( I think it was ). Anyway, the link to the skin above doesn't work for me so I don't know how far along this other skinner has gotten. Is it worth me starting?
  • Numb_RiderNumb_Rider Join Date: 2004-04-27 Member: 28261Members
    I've skinned the body mesh, but if merchant has skinned it I won't continue, got other thing to do.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    No one has finished as of yet, so don't give up just yet!

    I haven't seen any more progress from merchant yet, and it's been almost 10 days, so it's definately still up for grabs.
  • MerchantMerchant Join Date: 2004-05-22 Member: 28827Members
    edited May 2004
    thats an old pic, thats the one that turned out looking like the DOD 1911, I reskinned it to look like.....something, not an svi though sorry. There are pictures around here somewhere (it doesnt say custom on it anymore). Its not even close to being done.
  • MerchantMerchant Join Date: 2004-05-22 Member: 28827Members
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    I still like the lam-less version more... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Numb_RiderNumb_Rider Join Date: 2004-04-27 Member: 28261Members
    Here's what I got so far...
    01.jpg 79.5K
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    Was messing about...first time i've actually tried to skin summat so dont b too harsh!

    <img src='http://buyitem.net/~tweek/jimmeh/uploads/img40bbb661af285.jpg' border='0' alt='user posted image' />
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    edited May 2004
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> better than i can do, all i can do in PS are cloudy patterns on a solid background ^__^, so gj and keep up the good skinning udder
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    Cheers dude. I'm trying to expand my horizons...too many people rock at modelling *cough* you *cough* so i'm gunna try other stuff.

    Its very noobish, but i'll get better.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Nice work, all of you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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