[pack-wip] Super Mario Total Conversion Pack

CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
edited May 2004 in NS Customization
<div class="IPBDescription">No spam this time please.</div> <span style='font-size:21pt;line-height:100%'>Mario Total Conversion Pack</span>

if you would like to help with this pack, pm CoolCookieCooks

<u><span style='font-size:14pt;line-height:100%'>Just a few notes before we get started</span></u>

<span style='color:red'><span style='font-size:14pt;line-height:100%'>We all know the problems, and we all know its nice. RIght now we only need constructive NEW criticism</span></span>


<u>Current Team:</u>

modelling:

Marine Organiser - 6john6doe6
Alien/Project Organiser - CoolCookieCooks

me
reddmonkey
KamiKaziSquirrel
Coltrane
6john6doe6
bashh
dorian Gray
Chrono5454
g0opy
zwing

Skinmeshing:

me
Coltrane
Zerobyte
Demiguise

Skinning:

me
Clashen
Coltrane
dreamscar
Zerobyte

animating:

The Thing
Toadie

Sprites:

lillbrorsan
Clashen

Models:

(ones in red are done)
(ones in yellow are WIP)




Marine:

<img src='http://www.pfcook.force9.co.uk/mariopreview.jpg' border='0' alt='user posted image' />

<img src='http://www.pfcook.force9.co.uk/metalmariopreview.jpg' border='0' alt='user posted image' />

<img src='http://www.pfcook.force9.co.uk/superscopepreview.jpg' border='0' alt='user posted image' />

<img src='http://www.pfcook.force9.co.uk/lightgunpreview.jpg' border='0' alt='user posted image' />

<img src='http://www.pfcook.force9.co.uk/bobombpreview.jpg' border='0' alt='user posted image' />

<img src='http://www.pfcook.force9.co.uk/heavypickuppreview.jpg' border='0' alt='user posted image' />

<span style='color:yellow'>hmg - luigi's vacuum</span>
<span style='color:yellow'>medpacks - mushrooms</span>

<img src='http://www.unknownworlds.com/forums/uploads//post-19-1084652005.jpg' border='0' alt='user posted image' />

<img src='http://tc.dras.us/Star-new.JPG' border='0' alt='user posted image' />

<img src='http://www.pfcook.force9.co.uk/phasegatepreview.jpg' border='0' alt='user posted image' />

<span style='color:red'>jp - Fludd</span>

<img src='http://www.unknownworlds.com/forums/uploads//post-19-1083121935.jpg' border='0' alt='user posted image' />

<span style='color:red'>grenade launcher - gamecube</span>
<span style='color:red'>ammo - coin</span>
<span style='color:red'>siege - bullet bill cannon</span>
<img src='http://www.unknownworlds.com/forums/uploads//post-19-1084858644.jpg' border='0' alt='user posted image' />


alien:

<img src='http://www.pfcook.force9.co.uk/boopreview.jpg' border='0' alt='user posted image' />

Koopa Troopa Skulk

<img src='http://www.unknownworlds.com/forums/uploads//post-19-1084640523.jpg' border='0' alt='user posted image' />

<span style='color:yellow'>gorge - Ball and chain dog thingy</span> Only modelled

<img src='http://home.no/g0opy/dog.jpg' border='0' alt='user posted image' />

onos - bowser

<img src='http://www.unknownworlds.com/forums/uploads//post-19-1085554789.jpg' border='0' alt='user posted image' />

<span style='color:yellow'>fade - magikoopa</span> Being modelled
<span style='color:yellow'>oc - those plants in the pipes that shoot red fireballs</span> Needs skin

<img src='http://www.unknownworlds.com/forums/uploads//post-19-1083016662.jpg' border='0' alt='user posted image' />

<span style='color:yellow'>gestate - yoshi egg</span> Needs compiling

Bowser Clown car hive

<img src='http://www.unknownworlds.com/forums/uploads//post-19-1085257843.jpg' border='0' alt='user posted image' />
<img src='http://www.unknownworlds.com/forums/uploads//post-19-1085216451.jpg' border='0' alt='user posted image' />

Readyroom player model

<img src='http://www.unknownworlds.com/forums/uploads//post-19-1085318955.jpg' border='0' alt='user posted image' />

continued in next post...
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Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <span style='font-size:21pt;line-height:100%'><span style='color:red'>Sprites</span></span>



    <img src='http://toffe.kladdpapper.com/sprite.jpg' border='0' alt='user posted image' />

    <img src='http://toffe.kladdpapper.com/sprite5.jpg' border='0' alt='user posted image' />

    <img src='http://toffe.kladdpapper.com/sprite2.jpg' border='0' alt='user posted image' />

    <img src='http://toffe.kladdpapper.com/sprite6.jpg' border='0' alt='user posted image' />

    <img src='http://toffe.kladdpapper.com/sprite3.jpg' border='0' alt='user posted image' />

    <img src='http://toffe.kladdpapper.com/sprite7.jpg' border='0' alt='user posted image' />

    <img src='http://toffe.kladdpapper.com/sprite9.jpg' border='0' alt='user posted image' />

    <img src='http://toffe.kladdpapper.com/sprite10.jpg' border='0' alt='user posted image' />

    Scent of fear

    <img src='http://toffe.kladdpapper.com/sprite2.gif' border='0' alt='user posted image' />

    Gorge Hivesight

    <img src='http://toffe.kladdpapper.com/sprite.gif' border='0' alt='user posted image' />

    Web

    <img src='http://www.unknownworlds.com/forums/uploads//post-19-1084669918.jpg' border='0' alt='user posted image' />
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    Wish I could have gotten this into the other thread before it was locked, but on the last render of your Bowser model, that top spike looks to be too close to where the head will be. I think you should remove just that one, cause it give more room for the head.
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    edited May 2004
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    edited May 2004
    Looks very good so far! I really like that koopa. Are we going to get a skin on that FLUDD, Pirahna Plant, or Chain - Chomp any time soon?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited May 2004
    Just a few notes before we get started

    <span style='font-size:21pt;line-height:100%'><span style='font-family:Times'><span style='color:red'>We all know the problems, <b>and we all know its </b><b>nice.</b> RIght now we only need constructive NEW criticism</span></span></span>

    HE PUT THAT AT THE TOP OF HIS POST.

    I WROTE IT.

    Please obey it.


    Btw Cookie, why dont you use eggs for bilebomb?
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    very nice indeed <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    any other plans for the kharaa chambers, yet?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited May 2004
    because the gorge will be that ball & chain dog thingy

    edit: not yet panaka, still awaiting ideas <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Anymore models in need of a skinmesh? I'll try to do em over the weekend.. The bullet bill animation is being a real pain in the rearend though, cause I can't figure out what frames the game plays when the siege cannon fires. Anyone got information on this?

    Oh, and are there V model arms already? Or are the arms from the model being used for the v_ arms?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    there are no arms of such yet, feel free to make any <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited May 2004
    uh.....

    <img src='http://www.irsus.com/nintendo64/Super-Mario-Game-Nintendo-64-N64-system-screenshot3.jpg' border='0' alt='user posted image' />

    <a href='http://www.wallpapersworld.friko.pl/tapety/marioad2_3.jpg' target='_blank'>http://www.wallpapersworld.friko.pl/tapety/marioad2_3.jpg</a>

    that thing under the magic koopa

    last:

    that "cactus" here:

    <a href='http://www.nintendo.no/downloads/icons/ikoner.htm' target='_blank'>http://www.nintendo.no/downloads/icons/ikoner.htm</a>

    chambers maybe? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    /edit: after looking again at this stuff... I'd say that "cloud guy" would fit the hive even better <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hm not bad ideas, i really wanna use the cactus guy somewhere <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    mhm.... def chamber? cactus... spikes.... def... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    edited May 2004
    <!--QuoteBegin-CaptainPanaka+May 26 2004, 02:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ May 26 2004, 02:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> mhm.... def chamber? cactus... spikes.... def...  <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    why not the plant that spits fireballs like in mario 3?

    (middle image)
    <img src='http://members.aol.com/grubby1/pictures/smab3.gif' border='0' alt='user posted image' />
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    already being used as oc
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    omg sry i've seen OC but it was DC. Whatever, u can put Mario 3's plant that doesn't shoot fireballs
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    <!--QuoteBegin-ZeroByte+May 26 2004, 06:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ May 26 2004, 06:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anymore models in need of a skinmesh? I'll try to do em over the weekend.. The bullet bill animation is being a real pain in the rearend though, cause I can't figure out what frames the game plays when the siege cannon fires. Anyone got information on this?

    Oh, and are there V model arms already? Or are the arms from the model being used for the v_ arms? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I don't know what program you are using, but in milkshape you make difference sequence smds for each animation the model uses rather than specifying a range of frames.

    If you can't do it then PM me and I'll sort it out for you.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-Mintman+May 26 2004, 03:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mintman @ May 26 2004, 03:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ZeroByte+May 26 2004, 06:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ May 26 2004, 06:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anymore models in need of a skinmesh? I'll try to do em over the weekend.. The bullet bill animation is being a real pain in the rearend though, cause I can't figure out what frames the game plays when the siege cannon fires. Anyone got information on this?

    Oh, and are there V model arms already? Or are the arms from the model being used for the v_ arms? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I don't know what program you are using, but in milkshape you make difference sequence smds for each animation the model uses rather than specifying a range of frames.

    If you can't do it then PM me and I'll sort it out for you. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    the animation smd is made *of* frames... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Is the ball and chain meshed?
    If you have any meshes you need skinning i suggest posting them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    The "Chain Dog Thing" is called Chain Chomp.
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    The only problem with using eggs as bilebomb (aside from the fact that a chainchomp shooting eggs is just plain wierd) is that bilebomb and acidrocket share a model. Yes, I know they aren't supposed to. Yes, i know there's a separate bilebomb.mdl. But I've only replaced my acidrocket model (with my magikoopa acidrocket) and the bilebomb now uses that model as well.

    Oh, and as for the status of Magikoopa, he's coming along but I've been extremely busy with a combination of school (one set of exams done, the other coming up) and server issues (still trying to get my email working properly after a crash).
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    For the Jetpack... Could we have the feather for the pickup and the cape as the jetpack? Plus instead of the fire coming out make it a wind gust or something? Nice pck here by the way. Damnit I hate my clan restrictions <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • BigwigBigwig Join Date: 2002-10-27 Member: 1646Members
    I don't know how often this has been mentioned, but I really think that the koopa should be the gorge and the chain chomp should be the skulk. Think about it:
    Koopa = slow, 4 short legs, "cute" looking
    Chain Chomp = Fast, leapy, scary, small, BIG TEETH...

    It doesn't make sense the way you have it now.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    The name of the OC is "Pirahna Plant" <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    Coming along nicely...to be honest, I wasn't sure it'd make it this far. And I still have my doubts it'll get finished. Let's prove me wrong. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    spinning shell = fast, deadly, makes some sort of sense to be spinning on all the walls and bouncing down a hallway....

    I agree chain chomp seems strange for a gorge though...

    But a koopa definetely fits for skulk...
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    what aboout shyguy for gorge orrr umm... something else cuz i dont think chain chomp fits either... maybe one of those goops from the zelda games its cute and slow... and can shoot out little goops or sumthin...
    i know its not mario but zelda used alot of mario stuff IE the chain chomp, shyguy, pirahna plant, goomba... prolly more stuff i cant think of right now..
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited May 2004
    <img src='http://dorian.carpe-noctem.ca/models/yoshiegg1.jpg' border='0' alt='user posted image' />
    <b>Cookie here is the gestate egg.
    Also cookie add the coin you were looking for i nthe former topic. When you update the first page ill take these spam images off.</b>
    <img src='http://dorian.carpe-noctem.ca/models/coin.jpg' border='0' alt='user posted image' />
    Also the jp is gonna be this..
    <img src='http://www.unknownworlds.com/forums/uploads//post-19-1083121935.jpg' border='0' alt='user posted image' />

    Preview of that:
    <img src='http://www.unknownworlds.com/forums/uploads//post-19-1083253571.jpg' border='0' alt='user posted image' />


    <i>Pictures found in the former thread. (spamorific thread <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)</i>
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    sexy jetpack you got there <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    <span style='font-size:14pt;line-height:100%'><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><span style='color:red'>We all know the problems, and we all know its nice. RIght now we only need constructive NEW criticism<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--></span></span>

    Come on your smarter than that.

    We know you made the jetpack. But what YOU need to do is mesh it, or get someone on this project to do so.

    Take the inciative (spelling?)
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    edited May 2004
    Wouldn't it be better to use the chomp chomp chain ball for the Onos?

    EDIT: and why not Toads for the Light Armor, unless you want to have 8 marios alive at once!

    but thats just my crtizicism, good job though
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    edited May 2004
    <!--QuoteBegin-BigBull+May 26 2004, 05:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ May 26 2004, 05:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='font-size:14pt;line-height:100%'><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><span style='color:red'>We all know the problems, and we all know its nice. RIght now we only need constructive NEW criticism<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--></span></span>

    Come on your smarter than that.

    We know you made the jetpack. But what YOU need to do is mesh it, or get someone on this project to do so.

    Take the inciative (spelling?) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    if i manage to make time to mesh it ill give it a solid color skin too until some one can do better
This discussion has been closed.