[pack-wip] Super Mario Total Conversion Pack

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Comments

  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    what leak are you talking about? lol, if your talking about that inf.portal, i just made that thing last night and compiled it today. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> heh, im not even sure if they gonna use it for the pack, considering the guy is on a break. just giving it out if anyone wants to use it.

    heres more screenies

    edit: ignore the wrench
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    are we going to use that wrench thingy?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    I dont believe so.
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    ok well cookie has placed me in charge of organizing the marine stuff. i like that startblock IP and the POW block for the TF. perhaps some pics of the POW block? also i think the treasure chest would work good, but not 4 of them. it would be way to big for the hitboxes and the skulks could hide inside them. remember that aliens can clip through the legs of the RT. that w_model for the jetpack looks good, might want to round the bottom edges some i think.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    www.chromix.de/stuff/Mario.avi (XviD) Mario IRL.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    lol, no on the wrench. the wrench is really mest up, just using it cuz i to lazy to go get the old knife back.

    edit: john doe, so we just send the stuff to you?

    edit2: what about hammer for knife?
    <img src='http://www.marioguide.com/images/screenshots/gcn/mtg/large/009.jpg' border='0' alt='user posted image' />

    edit3: pics of pow blocks
    <img src='http://adventures.ngenres.com/screens/26/SMA_POW.jpg' border='0' alt='user posted image' />

    <img src='http://adventures.ngenres.com/screens/26/SMA_battle.jpg' border='0' alt='user posted image' />
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    yea send stuff to me. is a hotmail account so if its a big file its better to contact me on msn.

    john_doe_plus_one@hotmail

    the hammer would probably be good for the knife.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    heres a hammer. prety low poly for a v_model.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    i was thinking more of the start points on the world map, and not the block that says start (the ones with the numbers on them)
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    <b>RANDOM POST !!!!!</b>













    meh im to tired to say anything constructive........cept the CC should be an old Nintendo !
  • qwertymanqwertyman Join Date: 2004-02-29 Member: 26974Members
    Could we use nintendos vomit inducing Virtual Boy somewhere?

    <img src='http://www.dddgames.com/netfest/2002/net02d_11.jpg' border='0' alt='user posted image' />

    <img src='http://freespace.virgin.net/dimension.three/bmps/vboy.jpg' border='0' alt='user posted image' />

    <img src='http://www.passig.com/pic/CognitiveIntervention.files/image002.jpg' border='0' alt='user posted image' />

    I'd love to see that brought in somehow
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    perhaps an interesting turret?
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    Yeah it could be a turret or seeing as how "advanced" (HAHAHAHAHHA) it was, it could be a proto lab or something.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-qwertyman+May 31 2004, 09:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (qwertyman @ May 31 2004, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Could we use nintendos vomit inducing Virtual Boy somewhere? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ...i was gunna buy one of those...
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    <spam> They seemed cool at the time I must admit... </spam>

    Okay back ON topic... a TF could be the giant cannons (the red semispherical ones) from Mario Sunshine. I don't seem to remember having one yet.

    <img src='http://cubemedia.ign.com/cube/image/mariosungc_0808_9.jpg' border='0' alt='user posted image' />
    The one in the bottom there.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    <!--QuoteBegin-Delarosa+Jun 1 2004, 12:10 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Jun 1 2004, 12:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-qwertyman+May 31 2004, 09:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (qwertyman @ May 31 2004, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Could we use nintendos vomit inducing Virtual Boy somewhere? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    ...i was gunna buy one of those... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    lol i had one of those before, man it did it hurt you neck.

    anyways that would make a cool turret/cannon for the pic above.
  • The_Great_ChaThe_Great_Cha Join Date: 2003-12-19 Member: 24558Members
    edited June 2004
    I don't think the cannon would work to well for a tf. After all, the tf itself doesn't have turrets. The hemishpere shape doesn't seem to work too well with the original tf's shape either. The POW block would fit and work much better. Besides, if marines have a cannon like that, why bother building the small <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo--> ?

    an idea for a turret could be fireflower.(have it bloom when it is done being built)
    maybe the flag from super mario bros. 1 could be the observatory.(have the flag rise as it is being built).

    btw, the squid is called a blooper.

    The rest of the sugested ideas seem good for whats left.

    Anyone think of an idea for an arms lab?
  • Tribal-BobTribal-Bob Join Date: 2003-12-21 Member: 24600Members
    edited June 2004
    Looking great, though I still think the Mario/Hammersuit would make a better HA than metal mario.

    Also, if I can make a suggestion: Since there are two types of light marines (the African-American and Caucasian) would we be able to have the second type as Luigi?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Stop pumping out ideas on what we already have. its already 12 pages, only 4-5 pages with actual progress. Keep it down guys.
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    reply to the random post. i think we could add that to mario's player model and stick it on his head! <the head visual thing>
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited June 2004
    <!--QuoteBegin-The Great Cha+Jun 1 2004, 03:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The Great Cha @ Jun 1 2004, 03:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    maybe the flag from super mario bros. 1 could be the observatory.(have the flag rise as it is being built).


    ZWING IS THE BEST!!!! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    how this, lol if your wondering why the bottom is not a cube... well its not. lol if it was then the sides would all look the same, hence the shading of the block.

    is anyone else doing anything?

    edit: most of the polies coming from the sphere.
    obs.jpg 45.4K
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    edited June 2004
    nice job!!! id love to use THAT as an observatory eheheh
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin-BlackPlague+Jun 1 2004, 05:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Jun 1 2004, 05:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice job, and that would be what model? like turret? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Come on dude, at least read the post.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited June 2004
    o_O here it is, open with winzip/winrar or windows explorer.

    edit: needs meshing

    hehehe, simple color overlay on cz hands.......
    <img src='http://free.one.picturehost.co.uk/mariohands.jpg' border='0' alt='user posted image' />

    edit2:
    hey cookie is it possible to maybe put all the models in 3d milkshape model viewer, so that we could preview the model 3 dimensionaly.
    for example like this: <a href='http://www.swissquake.ch/chumbalum-soft/models/' target='_blank'>http://www.swissquake.ch/chumbalum-soft/models/</a>
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    edited June 2004
    1141 poly, for command chair
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    128 poly, for OBS (cookie can decide if he wants zwings or mine... i won't feel bad if he takes zwings...
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    again, same deal, dun care if you wanna use it or not, just lemme know


    180 poly mallet.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited June 2004
    lol dont use my hammer, it sort of looks mest up, but anyways i wont get mad if he chooses your block =D

    ...... and about that cart, how are you guys gonna plan to do the animations for the cc? maybe use it for a different building, like the prototype lab?

    o_O whats the status on that guys mario's hands? sry cant put cz hands up considering valve says the big NO!, because condition zero is exactly the same as cs but updated models/maps are done by them.

    [edit]
    sry, removed the inf_portal download due to request. guess you guys have to wait <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->

    [edit2]
    maybe its better to use a castle for CC? because it would be easier to animate. For example, maybe the flag could be up if someone is in it. and flag be down if no one is in it. the flag of course going up and down on the rope, so it would look weird animating it.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    <!--QuoteBegin-zwing+Jun 2 2004, 10:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (zwing @ Jun 2 2004, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> o_O whats the status on that guys mario's hands? sry cant put cz hands up considering valve says the big NO!, because condition zero is exactly the same as cs but updated models/maps are done by them. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Status is the same as when I last showed the update.
This discussion has been closed.