Spawning Animations

CrispixCrispix Join Date: 2007-01-10 Member: 59543Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
Dont know if this has been brought up as well. I also suggested the tutorial thread. I just thought of this now. For when players spawn, for example, when skulks spawn at hive locations, there should a be a first person view of the skulk coming out of the hive. The bottom part I mean, with maybe ooze around your alien at first or whatnot.

As for Marines, maybe a cool teleporting animation would be wicked for when you enter onto an IP. Again just suggestions, but I think it would be pretty awesome.

Comments

  • Voodo_HUNVoodo_HUN Join Date: 2006-11-29 Member: 58773Members
    in this case, there would be a fix spawnpoint to the aliens, which is not good against spawncamping, everyone cna hold his/her xhair in one place
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1597507:date=Jan 11 2007, 02:59 AM:name=Crispix)--><div class='quotetop'>QUOTE(Crispix @ Jan 11 2007, 02:59 AM) [snapback]1597507[/snapback]</div><div class='quotemain'><!--quotec-->
    ... there should a be a first person view of the skulk coming out of the hive...<!--QuoteEnd--></div><!--QuoteEEnd-->

    <img src="style_emoticons/<#EMO_DIR#>/hive5.gif" style="vertical-align:middle" emoid="::hive::" border="0" alt="hive5.gif" /> -> <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" />
    This is a REALLY good idea (((-: <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • GaroGaro Join Date: 2005-01-07 Member: 33134Members, Constellation, NS2 Playtester, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester
    <!--quoteo(post=1597522:date=Jan 11 2007, 05:48 AM:name=Voodo_HUN)--><div class='quotetop'>QUOTE(Voodo_HUN @ Jan 11 2007, 05:48 AM) [snapback]1597522[/snapback]</div><div class='quotemain'><!--quotec-->
    in this case, there would be a fix spawnpoint to the aliens, which is not good against spawncamping, everyone cna hold his/her xhair in one place
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    What if this would be just one of many spawn points? Most of the skulks would be spawned just as they are now, but randomly the hive would spawn a skulk with a good animation.

    - Garo
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    edited January 2007
    <!--quoteo(post=1597522:date=Jan 11 2007, 11:48 AM:name=Voodo_HUN)--><div class='quotetop'>QUOTE(Voodo_HUN @ Jan 11 2007, 11:48 AM) [snapback]1597522[/snapback]</div><div class='quotemain'><!--quotec-->
    in this case, there would be a fix spawnpoint to the aliens, which is not good against spawncamping, everyone cna hold his/her xhair in one place
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    that will force those marines who just want frags,frags,frags and again frags because they played too much CS to shoot the hive.
    that can really take part in speeding up the end of a game. they'll automatically shoot the hive and hit it <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
    yay no more "Shoot the hive please" messages from the comm to other teammates who won't listen <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    the entire room should be the hive and it should have like 20 exit holes. basically its a massive giant flesh thingy with lots of exits which has over grown the room and taken it over, much like the dynamic infestation only thicker - think of the aliens movies, the hives basically changes the entire layout of the original structures.

    if there were lots of exits at different areas all around the room then this wouldn;'t be a problem
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    You know thats a really great idea, new hive ftw.
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