My server crashes on map change

GreyFlcnGreyFlcn Join Date: 2006-12-19 Member: 59134Members, Constellation
<div class="IPBDescription">When it crashes</div>Is there anything I can improve on the mapchange to make sure it doesn't crash?

Note this isn't the part where it drags everyone into the readyroom.
It's the part right where the next map starts loading.

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This is really putting a damper on my server since it loses all playerbase momentum after a crash <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

Note: I have these things installed

<b>Meta Mod:</b>
WhichBot
AMXX

<b>AMXX:</b>
admin.amxx ; admin base (required for any admin-related)
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
mapsmenu.amxx ; maps menu (vote, changelevel) ;// Do I actually want this if I have crab's ?
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
adminvote.amxx ; vote commands
idlekicker.amxx ; kicks idle players
nscommands.amxx ; extra commands for Natural-Selection
unstuck.amxx ; Free stuck players (engine & ns modules required!)
crabmapmanager.amxx ; Map Voter at end of round
anti_readyroomcrash.amxx ; Deconstructs stuff to avoid crashes
rrblock.amxx ; Blocks the ReadyRoom Command
greybots.amxx ; Plugin that checks whether to enable or disable bots. Also limits team joining.

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Any idea what might be fouling things up?
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