Age of Decedance
Necro
<insert non-birthday-related title here> Join Date: 2002-08-09 Member: 1118Members
<div class="IPBDescription">RPG-fans AHOY!</div><a href="http://www.irontowerstudio.com/" target="_blank">http://www.irontowerstudio.com/</a>
Age of decedance is a turn-based post-apolaptic fantasy RPG
somewhat similar to fallouts
not sure when it comes out but seems cool, seems to take a lot of inspiration from fallouts like the use of AP
NOTE: the game is not very graphically pleasing so if all you care about is gfx please leave.
Edit: Found another interview and found this gem:
"Bradylama: As an aside, with all the talk of combat avoidance, will the end-game temple force the player character to engage in combat in order to beat the game?
Vince: Absolutely not. Out of the 7 endings, only one requires you to fight."
oh and i didn't say it was using special just that it is obviously inspired by fallout in a number of ways.
some interviews and such:
<a href="http://rpgvault.ign.com/articles/749/749013p1.html" target="_blank">http://rpgvault.ign.com/articles/749/749013p1.html</a> Sneak Peek #1 Dec. 5th 2006
<a href="http://rpgvault.ign.com/articles/714/714762p1.html" target="_blank">http://rpgvault.ign.com/articles/714/714762p1.html</a> Interview Part 1 June 26th 2006
<a href="http://rpgvault.ign.com/articles/716/716455p1.html" target="_blank">http://rpgvault.ign.com/articles/716/716455p1.html</a> Interview Part 2 July 6th 2006
<a href="http://www.nma-fallout.com/article.php?id=20010" target="_blank">http://www.nma-fallout.com/article.php?id=20010</a> Interview on the setting
And some pics:
<img src="http://vaultmedia.ign.com/rpgvault/image/ageofdecadence06120505_1165370808.jpg" border="0" alt="IPB Image" />
<img src="http://vaultmedia.ign.com/rpgvault/image/ageofdecadence06120507_1165370819.jpg" border="0" alt="IPB Image" />
<img src="http://vaultmedia.ign.com/rpgvault/image/ageofdecadence06120509_1165370835.jpg" border="0" alt="IPB Image" />
<img src="http://www.irontowerstudio.com/images/1.jpg" border="0" alt="IPB Image" />
Age of decedance is a turn-based post-apolaptic fantasy RPG
somewhat similar to fallouts
not sure when it comes out but seems cool, seems to take a lot of inspiration from fallouts like the use of AP
NOTE: the game is not very graphically pleasing so if all you care about is gfx please leave.
Edit: Found another interview and found this gem:
"Bradylama: As an aside, with all the talk of combat avoidance, will the end-game temple force the player character to engage in combat in order to beat the game?
Vince: Absolutely not. Out of the 7 endings, only one requires you to fight."
oh and i didn't say it was using special just that it is obviously inspired by fallout in a number of ways.
some interviews and such:
<a href="http://rpgvault.ign.com/articles/749/749013p1.html" target="_blank">http://rpgvault.ign.com/articles/749/749013p1.html</a> Sneak Peek #1 Dec. 5th 2006
<a href="http://rpgvault.ign.com/articles/714/714762p1.html" target="_blank">http://rpgvault.ign.com/articles/714/714762p1.html</a> Interview Part 1 June 26th 2006
<a href="http://rpgvault.ign.com/articles/716/716455p1.html" target="_blank">http://rpgvault.ign.com/articles/716/716455p1.html</a> Interview Part 2 July 6th 2006
<a href="http://www.nma-fallout.com/article.php?id=20010" target="_blank">http://www.nma-fallout.com/article.php?id=20010</a> Interview on the setting
And some pics:
<img src="http://vaultmedia.ign.com/rpgvault/image/ageofdecadence06120505_1165370808.jpg" border="0" alt="IPB Image" />
<img src="http://vaultmedia.ign.com/rpgvault/image/ageofdecadence06120507_1165370819.jpg" border="0" alt="IPB Image" />
<img src="http://vaultmedia.ign.com/rpgvault/image/ageofdecadence06120509_1165370835.jpg" border="0" alt="IPB Image" />
<img src="http://www.irontowerstudio.com/images/1.jpg" border="0" alt="IPB Image" />
Comments
Hey we have dex/con this isn't special.
Doesn't look very post-apocalyptic to me. :/ But still looks neat.
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Clearly after the apocalypse the first thing we build is a time machine to go back to twelth century Europe.
Basically, my questions are these: Is the game out yet or not? When is it expected to be released if not? Is it standard retail? Shareware? Freeware?
:o
info is on theyre forums (rpgcodex.com i think) release is somewhere in 2007. it is a INDIE game made by 4 people.
as for tychos comment it adds to fallouts versatility, thru text as adding animations for every possible choice is unheard of so they use text and skill checks like climing up walls for example.
it will be shareware so a demo with a small area then u unlock the rest for 25 bucks.