NS Becoming More and More

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Comments

  • enigmaenigma Join Date: 2004-09-11 Member: 31623Members
    <!--quoteo(post=1589643:date=Dec 17 2006, 05:47 PM:name=SkulkBait)--><div class='quotetop'>QUOTE(SkulkBait @ Dec 17 2006, 05:47 PM) [snapback]1589643[/snapback]</div><div class='quotemain'><!--quotec-->
    <u><b>I don't play it, as you well know.</b></u>
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    and you wonder why no one values your opinion
  • HassaanHassaan Join Date: 2005-01-09 Member: 33976Members
    <!--quoteo(post=1589643:date=Dec 17 2006, 05:47 PM:name=SkulkBait)--><div class='quotetop'>QUOTE(SkulkBait @ Dec 17 2006, 05:47 PM) [snapback]1589643[/snapback]</div><div class='quotemain'><!--quotec-->
    I'm out.
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    By far the most intelligent thing you have said so far. I salute you sir!
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--quoteo(post=1589643:date=Dec 17 2006, 06:47 PM:name=SkulkBait)--><div class='quotetop'>QUOTE(SkulkBait @ Dec 17 2006, 06:47 PM) [snapback]1589643[/snapback]</div><div class='quotemain'><!--quotec-->
    T0mekki, I'm forced to wonder, do you do anything but flame? Ever? Somewhere deep down, is theres a piece of you that isn't an ######?

    I've already siad that my memory could be wrong, afterall it is clouded by nostalgia. I don't think it is, but many of you do, and thats fine. As I said, all I know for certain is that as the game progressed from 1.04 things kept getting less fun for me.

    The reason I didn't respond to the rest of your post is because it was unimportant. I'm willing to let those statements go unchallenged because I really don't care. But I challenged the piece at the end because it was about me and it wasn't true.
    A) If putting up with people like you isn't suffering, then I don't know what is. B) I don't play it, as you well know. I made that statement because I remember how much I used to hear it, and how annoying it was, and how I still see it used.

    BTW, I'd like to congradulate you on sucessfully derailing annother thread because you just can't keep yourself from flaming me. Good Job.
    EDIT:
    Wasn't saying that his join date meant anything about him other than it doesn't look like he's been playing longer than me, and therefore couldn't call me a nub.

    I'm out.
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    Length of time in the community doesn't neccesarily correlate with knowledge of the game, ability, and/or status.

    So if you are a moron and you joined early, it doesn't make you less of a nub than if you are a moron and joined later.

    Like I said man, just play on the server where submissive complainers like yourself can thrive. that will solve the problem for you a lot better than ###### on the forums.
  • vmsvms Join Date: 2005-06-15 Member: 53927Members
    I blame the lack of teamwork etc on combat, most people just want a relaxed game of ns without thinking too much now naturally they would play combat for occasions like this but since its so god damn boring theyd rather go onto an ns server.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--quoteo(post=1589643:date=Dec 17 2006, 05:47 PM:name=SkulkBait)--><div class='quotetop'>QUOTE(SkulkBait @ Dec 17 2006, 05:47 PM) [snapback]1589643[/snapback]</div><div class='quotemain'><!--quotec-->
    T0mekki, I'm forced to wonder, do you do anything but flame? Ever? Somewhere deep down, is theres a piece of you that isn't an ######?<!--QuoteEnd--></div><!--QuoteEEnd-->
    do you do anything but spit out opinions that arent backed up by anything? deep down, is there a piece of you that actually thinks "hey, maybe these guys are right. i dont know a thing about ns, i dont play it either, why am i posting here?".

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->
    A) If putting up with people like you isn't suffering, then I don't know what is. <!--QuoteEnd--></div><!--QuoteEEnd-->
    i hope you dont expect me to think the same about you. oh no. youre hilarious man, youre the light of my life. if it wasnt for you god knows what i would do.

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->
    BTW, I'd like to congradulate you on sucessfully derailing annother thread because you just can't keep yourself from flaming me. Good Job.<!--QuoteEnd--></div><!--QuoteEEnd-->
    perhaps if you stopped flame-baiting people with your little statements of absolute truth (since you cant be wrong. this amazes me. just download ns 1.04 and try it for yourself).

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->
    I'm out.
    <!--QuoteEnd--></div><!--QuoteEEnd-->doubt it
  • PogoPPogoP Environment Artist Join Date: 2004-01-31 Member: 25827Members, NS2 Developer, Constellation
    Moderators, lock this topic please? :/
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    If he's leaving, is he going to take his baseball bat and ball as well?
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    Erm, I don't see what's going on here. Skulkbait has his opinions, but what's all this lashing for?

    Anyway...

    I feel NS of today is demanding on physical skill which is reflex. I'm trying to look for ways that make the game more of a logical exercise, such as chess, however, maintaining the real-time flavor.

    I like card games, youknow like magic. You make a strategy, you hope you get a good draw and you play on it. There's no reflexes involved, yet the game is fun.

    If I wanted to play a game where reflexes were demanded, I've got a bunch on my steam games list: dod, cs, tfc... Since NS is the fusion of reflex and thinking play, I want it focused more on making the right decisions than doing a wrong one well.

    Well that's my opinion. <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" />
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    agrees with smood, i do every thing i my power to set up perfect kills before i have to rely on reflex to land my bites
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    edited December 2006
    I dunno, NS has its thinking units, if youre gorge, onos or commander and your thinking aint up to par youre screwed <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> But then again pretty much all units require a reasonable level of initiative and thinking power to do well with, stop thinking people who can aim are dumb, cause it aint true <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • F4tManMGS2F4tManMGS2 Join Date: 2004-04-10 Member: 27842Members
    I think most people tend to try to rambo for one simple reason: most people come from CS. And to say there's teamwork in pub CS is like to say that there's skinny in me. It just isn't there.

    People are drawn to it because it's what they're used to. Some people randomly mutate their gamer-genes and adapt (hehe) but most retain the fact that ramboing is in their nature.

    Personally, I tend to walk off on my own and try to do my own thing. My own thing sucks major ######, but I try nevertheless.

    Under rare occasions I end up stuck with some good for nothing teamates, I kill them. Only reason being that I'm not used to them being with me, so I do the same stuff. Personally I think in some regards it detracts from NS (such as one super-rambo super-ramboing a lot) but again, it's part of the wonders of FPS. To take the rambo out of FPS would be to try to clothe a stripper: she's just gonna take it off anyway.

    And personal attacks on the internet are like personal attacks at fat hobos. You know they're the richest mofos in the cardboard-hotel-plaza. He'd gut your ###### so fast with a plastic knife he stole from MickeyD's that you'd be crying while he stole your lunch money.
  • RhodriRhodri Join Date: 2003-06-21 Member: 17575Members
    I know its all been said before, but to add my voice to the shout: I blame CO! I can see that they were trying to use combat to teach people a bit about classic, the problem is that it doesn't teach you anything much that people don't already know from all FPS's really, and just devides the community.

    1.04 was in my mind the prime of NS. I just hope NS2 goes back to basics (long and epic games, where the game isn't decided in the first 5mins).
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--quoteo(post=1590062:date=Dec 19 2006, 12:31 AM:name=SmoodCroozn)--><div class='quotetop'>QUOTE(SmoodCroozn @ Dec 19 2006, 12:31 AM) [snapback]1590062[/snapback]</div><div class='quotemain'><!--quotec-->
    Since NS is the fusion of reflex and thinking play, I want it focused more on making the right decisions than doing a wrong one well.
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    you need an eye for the gameplay as well as quick (logical) thinking to stay alive in ns <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> the ability to aim can save you, but only when youre playing against an inferior opponent.
  • vmsvms Join Date: 2005-06-15 Member: 53927Members
    <!--quoteo(post=1590137:date=Dec 19 2006, 04:08 AM:name=F4tManMGS2)--><div class='quotetop'>QUOTE(F4tManMGS2 @ Dec 19 2006, 04:08 AM) [snapback]1590137[/snapback]</div><div class='quotemain'><!--quotec-->
    I think most people tend to try to rambo for one simple reason: most people come from CS. And to say there's teamwork in pub CS is like to say that there's skinny in me. It just isn't there.
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    I dont think you can expect anyone to play seriously and work in teams every single time they play.

    <!--quoteo(post=1590184:date=Dec 19 2006, 08:08 AM:name=TOmekki)--><div class='quotetop'>QUOTE(TOmekki @ Dec 19 2006, 08:08 AM) [snapback]1590184[/snapback]</div><div class='quotemain'><!--quotec-->
    you need an eye for the gameplay as well as quick (logical) thinking to stay alive in ns <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> the ability to aim can save you, but only when youre playing against an inferior opponent.
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    Yes i agree there is alot more to getting a high k:d than aim, like positioning knowing when to do what and just general knowledge of the game ofc you need some basic FPS skills since nothing matters if you cant kill a skulk in 1 lmg clip.
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    @F4tManMGS2
    I remember a time where NS players were coming from TFC (in wich BunnyHoping is most required). They just adapted to NS, as you don't play it the same.

    CS or not; it's the same. I remember a time where the "knife" team was "contained" by some belgians. Individual skill was superior but teamplay was failing. They adapted, you know the rest.

    We can't take the rambos out of NS as it is a FPS, but we definitly can have more strategy and Teamwork over here. A lot of NS related website had the habbit to put this sentence on their banner, etc... "Teamplay is everything".

    Rambo or not; fine with me. I just think if people still behave like rambos, they must like to get spanked...
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    it is my opinion that the primary reason people rambo in pubs and why it has grown over the past year or two to such epidemic levels stems from a basic attitude towards teamwork.

    This was quite apparant in late 3.1 servers where if an alien team genuinely tries to win as a team 9 out of 10 times they get an easy victory and so lose their desire to repeat it. This then spawns the opposite, wherein no matter how much an individual tries to win the game by trying to get his team to do ANYTHING, he will have to fill in the blanks and find there are still more things he needs to do in order for said uncooperative team to win, essentially this left them with one option, which is to try and win solo by going fade or lerk as there is absolutely no alternative for a 1 man victory but all out aggression <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    The main cause is the ATTITUDE not the individual, it is every players responsibility to make the team work, be this helping new players get some idea of what to do, kicking people up the ###### to do something, or listening to people and filling in the gaps <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> If you dont even try that then you have absolutely no right to complain about lack of teamwork cause youre not working as a team yourself!

    Naturally you have to factor in things like, a casual attitude to the game, cause you are playing for fun remember, but still to ignore your team and just do your own thing at hinderance to your team is just plain rude <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    But seriously, if the teamwork isnt there then ramboing is for the best, and ramboing on marine teams isnt that detrimental sometimes, most people are willing to listen to their commanders but expect some lag between ask and do cause were only human.

    ALSO --- ITS ONLY A GAME DONT GO MENTAL OVER A GAME LIGHTEN UP --- <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    <3
  • GreyFlcnGreyFlcn Join Date: 2006-12-19 Member: 59134Members, Constellation
    edited December 2006
    <!--quoteo(post=1584464:date=Dec 5 2006, 04:13 PM:name=Syringed)--><div class='quotetop'>QUOTE(Syringed @ Dec 5 2006, 04:13 PM) [snapback]1584464[/snapback]</div><div class='quotemain'><!--quotec-->It's stuff like this that eventually killed TFC after a while and I really hope some new NS or even combat servers become open over time. I remember in the good ol' 1.04 days when it was possible to find packed servers even at early morning hours in the US. No longer does that happen. <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    Well frankly, one of the main problems is that NS doesn't have everything you need to learn the game in a neat little package.

    Ideally for instance, the full NS patch should atleast come with desktop shortcuts.

    These desktop shortcuts should include
    1. The game (Which it doesn't currently, you need to set it up yourself on the Steam Menu)
    2. A link to <a href="http://www.youtube.com/watch?v=-CdIutkQPCs&NR" target="_blank">this trainer video</a>, and <a href="http://www.unknownworlds.com/forums/index.php?s=617887129788003456&showtopic=90930" target="_blank">That trainer map</a> (And fix the startmenu/desktop links for this)
    4. A link to the new players help forum (And make sure mods maintain, summarize, and priorietize the stickies)
    5. Provide a small troubleshooting guide for getting the install to work. And link to the tech support forum.
    For instance "You must have HalfLife 1 installed"
    "Restart Steam After you have it installed for it to detect the game"
    6. I wish there was a way to differentiate between bot servers, and no bots.
    i.e. Make them act like a seperate mod. And then have seperate desktop shortcuts for em.
    Since "Alien Bots" servers are actually quite useful for newbies to get started.
    Meanwhile, just make it obvious that the bot servers are named "Training servers"
    7. Lastly, Make it a hell of a lot more obvious where to download the game.
    It shouldn't be 2 links deep from the webpage, buried in a haystack of other links.
    <a href="http://www.unknownworlds.com/ns/?action=files&subaction=game" target="_blank">http://www.unknownworlds.com/ns/?action=fi...;subaction=game</a>

    8. P.S. One more time. Alien bot servers are a hell of a lot more helpful to new players than CO servers....
    Can't believe the official instructions are saying to play CO in order to "learn" the game.
  • MonnockMonnock Join Date: 2002-10-13 Member: 1491Members
    edited December 2006
    All this talk about the community makes me feel like I should put in my two cents, take them as you may. I don't care how bad the community in NS may seem at the moment, at least, at very least, it isn't malicious. So far, the absolute worst I have seen players doing is talking trash. I have yet to see anyone do anything to disrupt the game-play of other players. Even the 'Burning' vote, which in all honestly is one of the absolute worst attempts at humor I have ever seen used in game chat, was clearly done in jest and he had no intention of actually getting you kicked. Well, intention as in seriously thought you would have been kicked. There would be a problem if he tried to get you kicked and dogged you about it, or if other players kicked commanders out of their chairs for jollies just to try and ruin the game.

    Of course, the trash talk is really bothersome, enough to make me quit servers from time to time, but in the end it doesn't really effect you. I can defiinetly see how tolerating such behavior would be irksome, but that is really a job for the admins of the server. If the admins don't see a problem with it, then sadly not much can be done past that.

    As for 'Rambo-ing,' no matter how you look at it, going as a group is always more effective than going alone - regardless of the game. Even if you are completely self-centered, look towards Murphy's laws of combat: Teamwork is essential, it gives them someone else to shoot at.
  • AdmirableAdmirable Ireland Join Date: 2003-08-31 Member: 20410Members, Constellation
    <!--quoteo(post=1590961:date=Dec 21 2006, 12:28 PM:name=GreyFlcn)--><div class='quotetop'>QUOTE(GreyFlcn @ Dec 21 2006, 12:28 PM) [snapback]1590961[/snapback]</div><div class='quotemain'><!--quotec-->
    6. I wish there was a way to differentiate between bot servers, and no bots.
    i.e. Make them act like a seperate mod. And then have seperate desktop shortcuts for em.
    Since "Alien Bots" servers are actually quite useful for newbies to get started.
    Meanwhile, just make it obvious that the bot servers are named "Training servers"
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Open up your Steam Servers menu, right click on the column titles and tick the Bots option, now you can see which servers run bots!
  • tjosantjosan Join Date: 2003-05-16 Member: 16374Members, Constellation
    Ooo, nifty feature. MANY THANKS <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--quoteo(post=1592262:date=Dec 26 2006, 03:41 AM:name=Monnock)--><div class='quotetop'>QUOTE(Monnock @ Dec 26 2006, 03:41 AM) [snapback]1592262[/snapback]</div><div class='quotemain'><!--quotec-->
    All this talk about the community makes me feel like I should put in my two cents, take them as you may. I don't care how bad the community in NS may seem at the moment, at least, at very least, it isn't malicious. So far, the absolute worst I have seen players doing is talking trash. I have yet to see anyone do anything to disrupt the game-play of other players. Even the 'Burning' vote, which in all honestly is one of the absolute worst attempts at humor I have ever seen used in game chat, was clearly done in jest and he had no intention of actually getting you kicked. Well, intention as in seriously thought you would have been kicked. There would be a problem if he tried to get you kicked and dogged you about it, or if other players kicked commanders out of their chairs for jollies just to try and ruin the game.

    Of course, the trash talk is really bothersome, enough to make me quit servers from time to time, but in the end it doesn't really effect you. I can defiinetly see how tolerating such behavior would be irksome, but that is really a job for the admins of the server. If the admins don't see a problem with it, then sadly not much can be done past that.

    As for 'Rambo-ing,' no matter how you look at it, going as a group is always more effective than going alone - regardless of the game. Even if you are completely self-centered, look towards Murphy's laws of combat: Teamwork is essential, it gives them someone else to shoot at.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I would advise to refrain from always and never arguements, as they are often times easily proven wrong.

    No, the group isn't ALWAYS more effective than a solo player, though more often times than not it is. I would take over 3 random pub players any day of the week. In his prime, he was capable of destroying entire teams by himself, either as marine or alien. Sending a player like that to effectively lockdown part of the map whilst sending the other players on the team to cap nodes is more valuable then sending 2 other players with him that can potentially block his bullets from hitting the targets, and have the teammates be used as human shield to close the gap towards him (potentially, not definately).

    There comes a point where some players are so good, that they can sway the entire game themselves. These players are a rarity however, but grouping them together with random players is not going to unleash their effectiveness properly. Teamwork can be effective, but is not the end all or be all of NS, despite how many people swear by it.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    omg did not know bout the bots either. Finally can filter them out.

    IF, see IF, ns 1.04 was played fair (no rushes etc) I also do consider it at its prime. Seems to me that with each version the need for hives, upgrades, structures and res drops. Combat made this even worse, its true.

    Now the mentality is "perhaps sometime we should get a hive", it used to be "get a hive FAST". And with it ups, upgrades, res. Where the epic fights over res.
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