MultiManagers
Kittamaru
Join Date: 2006-09-18 Member: 58017Members
<div class="IPBDescription">How to make them activate dual targets from one switch?</div>Can someone give me a quick crash course in multimanagers? I looked on snarkpit and Halfwit... nothing about em there <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
I need a switch to activate 2 doors that have different delays. One is a set of locks, the other is the door itself. I tried using delays on the doors themselves, but no dice- the delay didn't effect it at all for some reason. I tried using a button and an invisible one behind it, but only one of them would trigger at once.
I'm trying to find some tuts online, but so far I haven't found anything useful for someone like moi who has no idea how to use MM's at all.
Any ideas yall?
-EDIT
Nevermind, I managed to make it work with Trigger Relays. If anyone wants to tell me how MM's are used, I'd be much obliged <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> But for now, problem solved <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
I need a switch to activate 2 doors that have different delays. One is a set of locks, the other is the door itself. I tried using delays on the doors themselves, but no dice- the delay didn't effect it at all for some reason. I tried using a button and an invisible one behind it, but only one of them would trigger at once.
I'm trying to find some tuts online, but so far I haven't found anything useful for someone like moi who has no idea how to use MM's at all.
Any ideas yall?
-EDIT
Nevermind, I managed to make it work with Trigger Relays. If anyone wants to tell me how MM's are used, I'd be much obliged <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> But for now, problem solved <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
Comments
So, for your two doors, it would be something along the lines of "Smartedit" --> "add" --> Key: "door1", value "0" (instant), "add" --> key "door2", value 2 (2 seconds after triggering).
Give the multimanager a name, like "manager1" and have the button target it.
Good luck!
I wound up just using a set of trigger's and it works just as well <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> Might change it to save an entity if needed later on down the road <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />