How To Make

dukeduke Join Date: 2002-11-09 Member: 7883Members
<div class="IPBDescription">Infested by aliens textures?</div> Well, Ive been using WC for some years now and I have just started with a NS map which I call ns_crash, because the marines starts on a spacecruiser which have crashed right into an alien hive. The map wont use as much ns-textures and thats why I ask you how to make alien infested textures? May I take the textures from ns.wad and remake them so it looks like the slime is on my own textures?

Comments

  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    The NS textures may be used for no purpose aside from NS. Therefore, yes, you may use the infestation alphas in the wad on your own texes, privided they'll only be used in NS maps.
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    I'm interested in knowing how that gunk was made, to put into my own textures and not just take from the alphas.
  • def_onedef_one Join Date: 2002-05-21 Member: 641Members, Retired Developer, NS1 Playtester, Contributor
    photoshop files are in the FAQ thread.
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    actualy the Download is dead.
  • dukeduke Join Date: 2002-11-09 Member: 7883Members
    May someone send me the psd-file because the download is dead?

    My email is: blood_red87@hotmail.com
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Bah, bah and bah. Just as I set out to make a couple of infested textures I discover the DL is dead.

    :/
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    What i do is use the alienwl3 texture in the ns.wad. Use that to create your own alphas...
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    It'd still be nice to have the orginals though.
  • 0see30see3 Join Date: 2002-11-02 Member: 4388Members
    Yes, if some mod or whatever HAS the original files and knows if they're possibly still on the n-s.org site, just in a different location, please, share the knowledge and/or files.

    Might see some different ways of showing the infestation once this kinda stuff is released. Here's to hoping it's done asap...
  • RamsesRamses Join Date: 2002-05-21 Member: 642Members
    Here is the file : <a href='http://aborkamp.bei.t-online.de/downloads/ns_infested_textures.zip' target='_blank'>ns_infested_textures.zip</a>, grab it quickly, because it can't stay long there (I have too much other things I need to host there...)
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    much thanks <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->!
  • Electric_GerbilElectric_Gerbil Join Date: 2002-11-07 Member: 7605Members
    edited November 2002
    That's great. Thanks Rameses. This is just what I've been needing to get started on my map idea - ns_enneth (if you don't pick up on the blatantly bad joke, try saying it without a lisp <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->).

    Concept doodles coming later...

    Edit: Geurgh. 544 bytes per second <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->

    Edit Again: Yay <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> - Muchos kb/s <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • dukeduke Join Date: 2002-11-09 Member: 7883Members
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