how they do that?

GoldenprizeGoldenprize Join Date: 2006-11-05 Member: 58379Members
<div class="IPBDescription">playing alien and marine like superman</div>I see many players they walking like flying.
At marines i saw very rare, but i see there strafe at there jumping.

But i see many alien players they run and jump and if they jump the run to side.
So he can run for example in co maps, from alien start in few seconds to marine start and kill all marines, no body can hit him.
He run like a flying superman.
I saw a gorge to, he run so fast like an skulk on cele.
Dont know how many players do like this.
Is this a script?
I hear about "bunnyhopping".
This sucks so big, its imposible to kill them (only with gl).
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Comments

  • Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
    edited November 2006
    You are referring to bunnyhopping

    <a href="http://fidosrevenge.com/bhop/" target="_blank">http://fidosrevenge.com/bhop/</a>

    By exploiting the fact that curving your path in air increases your speed, you can achieve gains of up to 70% over default speed (you can get even higher while in the air, but it gets reset to 170% when you touch the ground)

    The first jump of a bunnyhop is called a "glide jump", and exploits the extra speed you get when you look at the floor at a certain angle while holding the respective strafe key. You don't need to be able to glide jump to bunnyhop.

    Because you start to slow down as soon as you hit the ground (due to friction) many players either bind +jump to their mousewheel (and scroll it just before they touch the ground to jump up again) or use a jump script. Either way, you want to get back up in the air again as soon as possible.

    Put this in your userconfig.cfg file in your \ns folder (if you do not have one, make one):

    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->bind space +shiz
    alias b "+jump;wait;-jump;wait"
    alias +shiz "+moveup;b;b;b;b;+jump"
    alias -shiz "-moveup;-jump"<!--c2--></div><!--ec2-->
    This is a "5 jump script", because it has 5 instances of the +jump command in it. You can add or remove the "b"'s (delimited by a semicolon) to add/remove jumps depending on how well the script works for you.
  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
    Impossible to kill them? Just aim..
  • TeiohTeioh Canadia Join Date: 2002-11-20 Member: 9453Members, Constellation
    edited November 2006
    there is a logtech mouse which has a button that repeats the last command you used with the mouse; so, if you bind mwheelup to +jump and then press that button, it'll spam +jump allowing for really easy bhop.
  • HiVeFisHHiVeFisH Join Date: 2004-10-07 Member: 32135Members
    Yeah I konw what u think Goldenprize, i made a little demo on a super skulk... he flies and doesnt die after 213123 hmg clips <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
    <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" /> but just keep on shooting <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    here is the demo hf
    <a href="http://www.koch-und-backbuch.de/malle/superalien.rar" target="_blank">Super HaXXoR Alien</a>
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    edited November 2006
    woot X-COM: UFO Defense / UFO: Enemy Unknown avatar!
  • AnAkInAnAkIn Join Date: 2006-09-18 Member: 58020Members
    the better bunny hop script:
    bind mwheeldown "+jump"
    dont use things like 3 jump, on some servers it wont work because of blockscripts and its better to learn yourself
  • ReVerthexReVerthex Join Date: 2005-01-10 Member: 34719Members
    I find it harder shooting at a skulk that runs straight towards me..

    So funny how people need scripts to do it though, it's so easy. The mouse has a scrollwheel not just for weapon selection.
  • DRagonDRagon Join Date: 2003-08-03 Member: 18833Members, Constellation
    edited November 2006
    imo using mouse wheel to bh is much better than 3jump script, suggest you to use(ofc if you have a good mouse + working mouse wheel) to use this bind "mwheeldown" "+jump" ,bind "mwheeldown" "+jump" ,either way you move your scroll than you'll jump, timing is easier with mwheel than with 3jump.
    And as a marine you can do crouch jump it's quite difficult to explain... there's also another way to gain some speed as a marine try to move close to the wall and press foward key, you should go faster.
  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
    <!--quoteo(post=1576624:date=Nov 13 2006, 11:20 AM:name=ReVerthex)--><div class='quotetop'>QUOTE(ReVerthex @ Nov 13 2006, 11:20 AM) [snapback]1576624[/snapback]</div><div class='quotemain'><!--quotec-->
    I find it harder shooting at a skulk that runs straight towards me..

    So funny how people need scripts to do it though, it's so easy. The mouse has a scrollwheel not just for weapon selection.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Everything is easy then. The mousewheel could completely replace a script and vice versa, and you have some people saying mwheel is actually easier than a script.
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    It's not a matter of easy or hard. It's just playing the way you feel is comfortable.
  • LazyEyeLazyEye Join Date: 2005-01-06 Member: 32959Members, NS1 Playtester
    edited November 2006
    <!--quoteo(post=1576876:date=Nov 14 2006, 12:13 AM:name=TheGuy)--><div class='quotetop'>QUOTE(TheGuy @ Nov 14 2006, 12:13 AM) [snapback]1576876[/snapback]</div><div class='quotemain'><!--quotec-->
    It's not a matter of easy or hard. It's just playing the way you feel is comfortable.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah because when people see the word script they lose all sense of logic.


    edit: to make my point a little more clear.

    A Xjump script (often called a bunnyhop script) issues X jump commands each time you press the key its bound to. X being the number of +jumps in the script.

    +jump bound to the mousewheel issues a +jump command each time your mousewheel "clicks"

    Each of these things produce the same resaults, spamming the +jump command so you can time your jump for bunnyhoping. No one way is more cheap than the other, they do the samething.

    If you dislike 3jump scripts you should also dislike binding +jump to the mousehweel.
  • [Deleted User][Deleted User] Join Date: 2006-11-11 Member: 58532
    The user and all related content has been deleted.
  • SloppyKissesSloppyKisses omgawd a furreh&#33; Virginia Join Date: 2003-07-05 Member: 17942Members, Constellation
    your right scripts do play the game for you.. thats why i hate them.. if you have to use a script to b-hop uninstall NS and dont ever play again cause your bad

    Secondly if not mistaken dont most leagues ban the usage of NS scripts?
  • IsamilIsamil Join Date: 2003-11-25 Member: 23552Members, Constellation
    I'm not sure if your post is sarcasm or not Phur, but it kind of worries me in that "bang head against a wall" way.
  • LazyEyeLazyEye Join Date: 2005-01-06 Member: 32959Members, NS1 Playtester
    <!--quoteo(post=1576986:date=Nov 14 2006, 06:22 AM:name=Phur_Instinkt)--><div class='quotetop'>QUOTE(Phur_Instinkt @ Nov 14 2006, 06:22 AM) [snapback]1576986[/snapback]</div><div class='quotemain'><!--quotec-->
    your right scripts do play the game for you.. thats why i hate them.. if you have to use a script to b-hop uninstall NS and dont ever play again cause your bad

    Secondly if not mistaken dont most leagues ban the usage of NS scripts?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    A guide to bunnyhoping:

    Put this in your userconfig.cfg

    alias b "+jump;wait;-jump;wait"
    alias +3jump "b;b;+jump"
    alias -3jump "-jump"
    bind space +3jump

    Load ns. Press space and like magic you will begin bunnyhopping, really you will, I swear. Try it, just try it, it will make you the best bunnyhopper around.

    Ps. Leagues dont ban for scripts, some leagues have used mp_bs 1 put I think they reverted to mp_bs 0 (might be wrong on this one)

    If the above poster was being sarcastic avoid this post.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    I'm pretty sure all leagues are BS_0 right now, I know ENSL is, and CAL was before it died, not sure whether ANSL is or not but I would guess that it is bs_0 seeing as CAL was and there were no serious issues with it.
    Do your homework next time before making assumtions please.
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    yeah.. a 3 jump script does it all for u.. u dont have to move the mouse, dont hold duck, no straffing allowd.. always use the forward key.. pft. misconseptions. most leagues allow scripts cause they realize u could use a mouse wheel or a script. or some people have 2 wheels on their mouse, scripting levels the playing field for people who have different mouse/keyboard/pc setups
  • ToboldTobold Join Date: 2003-06-16 Member: 17405Members
    i use space to bunnyhop, bound to "+jump"

    so i'm better than all of you.

    irl
  • ArmageddonArmageddon Join Date: 2005-01-07 Member: 33055Members
    I have gotten used to not using scripts since most servers have mp_bs 1.

    Anyhow, I dun think it makes a difference that much because there isn't really anything in the game that's impossible to do without scripting. It won't help you with <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" /> <img src="style_emoticons/<#EMO_DIR#>/tiny.gif" style="vertical-align:middle" emoid="::onos::" border="0" alt="tiny.gif" /> <img src="style_emoticons/<#EMO_DIR#>/fade.gif" style="vertical-align:middle" emoid="::fade::" border="0" alt="fade.gif" /> or <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />

    Plus, scripting makes you lose a bit of control sometimes.
  • ExploderExploder Join Date: 2006-11-02 Member: 58202Members
    Fortunately I'm not tempted by these bunnyhop scripts. In fact, I've never used any scripts.

    I don't think it's cheating to use them though and I don't really get annoyed at them because they're available to everyone.
  • UnderwhelmedUnderwhelmed DemoDetective #?&#33; Join Date: 2006-09-19 Member: 58026Members, Constellation
    PRO BUNNY HOP SCRIPT, IT'S LIKE INSTANT SKILL, ADD IT TO YOUR CONFIG AND PLAY LIKE A PRO

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->
    alias "jz0r" "+jump;wait; -jump;wait"
    alias "Rz0r" " +right;jz0r;jz0r;jz0r;jz0r;jz0r"
    alias "Lz0r" " +left;jz0r;jz0r;jz0r;jz0r;jz0r"
    alias "hz0r" " jz0r;jz0r;jz0r;jz0r;jz0r"

    alias "zb1" "-moveright;+moveleft;Lz0r;-left;hz0r;-moveleft"
    alias "zb2" "-moveleft;+moveright;Rz0r;-right;hz0r;-moveright"

    bind mwheelup "zb1"
    bind mwheeldown "zb2"
    <!--QuoteEnd--></div><!--QuoteEEnd-->
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    scale bhops with +jump bound to spacebar
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    make jump like quake 3 jump, problem solved

    same thing as before, no need for scripts or mousewheel, and newbies will learn it a lot easier
  • [Deleted User][Deleted User] Join Date: 2006-11-11 Member: 58532
    The user and all related content has been deleted.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    scripts don't play the game for you

    I knew a clan that required a 3 jump in matches, just cause mwheel doesn't give you perfect timing every time, it's a very miniscule difference but apparently it made a big enough benefit in competitive play.
  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
    we joke about scripts playing the game for us a lot, but surprisingly enough some people honestly believe that O_o

    *marine kills a couple of skulks*
    pubbie: scripts!
  • UzguzUzguz Join Date: 2003-06-05 Member: 17016Members, Constellation
    I'm glad to see that anti-scripters aren't quite as prolific as they were a year ago. If only the Australian community made the same shift...
  • TalTal Join Date: 2005-02-23 Member: 42223Members
    <!--quoteo(post=1577235:date=Nov 14 2006, 06:48 PM:name=Qomwak)--><div class='quotetop'>QUOTE(Qomwak @ Nov 14 2006, 06:48 PM) [snapback]1577235[/snapback]</div><div class='quotemain'><!--quotec-->
    good luck consistently pressing jump on exactly the same frame as when you hit the ground...

    have you ever measured your speed? i would be amazed if you could even get over 400 without using mwheel or a script.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    uhh, i can bhop at full speed with space bound to jump, im sure a lot of other people can and do aswell
  • adulusadulus Join Date: 2005-06-29 Member: 54950Members
    Your reflexes must be godlike.



    BTW, what's the command to measure your speed? I heard it a LONG time ago, but it seems to have slipped my mind.
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--quoteo(post=1577535:date=Nov 15 2006, 09:06 PM:name=adulus)--><div class='quotetop'>QUOTE(adulus @ Nov 15 2006, 09:06 PM) [snapback]1577535[/snapback]</div><div class='quotemain'><!--quotec-->
    Your reflexes must be godlike.
    BTW, what's the command to measure your speed? I heard it a LONG time ago, but it seems to have slipped my mind.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    cl_showspeed 1

    this might require developer 1 though. not shure <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
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