Cowboy Style...

DeadlyFreezeDeadlyFreeze Join Date: 2002-11-04 Member: 6915Members
From a suggestion by someone, cowboy style..

<img src='http://home.attbi.com/~deadlydesign/cowboy.jpg' border='0' alt='user posted image'>

"yippe ki ya mother *beep*"

Comments

  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    Ha nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    This just rules. I don't know how you did it, but wow.
  • RotA_PlagueRotA_Plague Join Date: 2002-11-03 Member: 6768Members
    Implement it Flayra!!!!

    Marine upgrade, ride onos into battle!
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    that's cool man. You should make it not so dark, add in a good background, and make it bigger for wallpapers :D
  • DeadlyFreezeDeadlyFreeze Join Date: 2002-11-04 Member: 6915Members
    well its not as dark as you think it is, due to the white background you lose alot of detail. Personly I think its to busy to be a background so I didnt render it at 1024 * 768.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    i wish you could jump on an ono's back and knife it in the head, tried it the other day but you just fall through :/
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    edited November 2002
    <!--QuoteBegin--Jobabob+Nov 10 2002, 05:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jobabob @ Nov 10 2002, 05:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i wish you could jump on an ono's back and knife it in the head, tried it the other day but you just fall through :/<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You can jump on their back and knife them.
    Look in the "off-topic" forum for "Ride that Onos"
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
    <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->


    EDIT: Or click here <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=10&t=9025' target='_blank'>To see the aforementioned pic</a>
  • VyvnVyvn Join Date: 2002-08-24 Member: 1226Members
    Oooh...

    So, um, how did you make that?

    Very cool btw.
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    smooth the ono's model eh??
  • DeadlyFreezeDeadlyFreeze Join Date: 2002-11-04 Member: 6915Members
    @ BiTMAP: The models are to low poly to smooth...

    @ Vyvn: Import mdl to milkwave, decompile, export, import smd to milkwave, model, export to 3ds, import to 3ds max, re-model/skin, model everything else/texture/lights/camera.. and ur done (+ this for other model + another step for textures)
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