Charlie's first site

ComproxComprox *chortle*Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
<div class="IPBDescription">Overmind.org in the good ol' days</div><a href="http://web.archive.org/web/20000303084636/http://www.overmind.org/" target="_blank">http://web.archive.org/web/20000303084636/http://www.overmind.org/</a> (No more words are needed)
and some early pictures... <a href="http://web.archive.org/web/20001026165346/www.overmind.org/strathl/Screenshots.htm" target="_blank">http://web.archive.org/web....ots.htm</a>

Enjoy guys <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

Comments

  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    It must feel really good looking back at all the progress you've made on this game, Flayra.
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Wow.  It's a really good thing that Charlie decided to hire some real mappers.  Although, I am a bit dissapointed that you took out the snarks.  <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->

    Well, okay, not really.  Snarks, er, whatever.
  • JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
    Snark j00! <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> You know we'd have snark lamers running around.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Wow, that stuff IS old. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Yeah, before a year ago, NS consisted of Cory and I working on conceptual stuff on the weekends.  He would conceptualize areas and make textures, and I would map them.  There was a little programming done, but it was all thrown out.  

    We certainly have come a long way and couldn't have done it without the help of the community!  Maps, sprites, fan-fiction, server hosting (soon), interviews, etc.  It all helps us achieve the master plan.

    These pictures come at a really interesting time...when we're getting ready to first playtest all the big features of NS for the first time tomorrow.

    Thanks for the memories! <sniff>
  • JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
    Now make sure you have something to give us great memories, Flay. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    You know ... I had a demo copy of the Mind Rover game, and I must say I loved it and hated it at the same time.  I loved the way it made me think, but I hated the way it made me think.  Gave me lots of headaches ...

    <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • BananBanan Join Date: 2002-02-22 Member: 235Members
    wow, that was old, glad I didn't find out about the mod back then, cause if I found out about it THEN i'd die from suffication ;/
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