Turrent/tower Limits
meiam
Join Date: 2002-11-08 Member: 7770Members
I run a NS server and I was wondering if there is a way to limit the amount of turrents/seige turrents/offensive chambers in the game. If there isnt, if possible with the next release please add an option to do so. Im sorry but although my server is behind a t1 I am on a 56k line which connects barely at 28000 and having to fight 20-30 marine turrents as an alien is really painful, if not impossible. Ive also hated it when marines place around 6 turrents and a seige cannon or 2 in a hive nest to prevent aliens from taking it over, pushiing the aliens to use only lower end classes and unable to use some upgrades. Even though it is coded that you cannot have so many turrents/offense chambers around one area people still abuse it majorly. Even though i have used aliens as an example marines too have a difficult time when theres so many offense chambers right outside their base not allowing them to expand (since they cannot use air ducts efficiently to go around the chambers) As I said before if possible please implement a way (preferbly in the config file) to limit the amounts of turrents/chambers but also have it where itll be even (aka put 20 defense structures per race, limiting marines to 20 turrents/seige and alien 20 offense chambers) I look forward to your next release and I, along with many others, love your mod. Good Luck and thank you. <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo-->
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