Receivelifesupportarmor

Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
<div class="IPBDescription">another thing gone the way of the nuke?</div> I saw this in my ns_english.txt file in my resources folder:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"ReceiveLifeSupportArmor"  "You now have a LifeSupport ™ system.  When you get near death, you will be protected until help arrives."<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I assume it went the way of the nuke; what was it?

Comments

  • CaptainHarassmentCaptainHarassment Join Date: 2005-04-18 Member: 48827Members
    Something like redemption? My guess is it gives you some sort of shield/armor until the comm gives you meds or something
  • JazzXJazzX cl_labelmaps ∞ Join Date: 2002-11-19 Member: 9285Members, Retired Developer, NS1 Playtester
    From stories I've heard, before Heavy Armor was in there was a researchable armor upgrade that was essentially Regen for Marines. You'd take damage, and it'd repair itself (no idea if it repaired both HP and Armor, or just one). The context this story was told in was along the lines of "before HA there was this <b>really</b> annoying upgrade..."
  • myrigthmyrigth Join Date: 2003-02-08 Member: 13270Members
    Bring back the nuke, though.
  • Garet_JaxGaret_Jax Join Date: 2003-02-23 Member: 13870Members, Constellation
    The nuke was great =)

    As was the original "in-game" shots- NS in black mesa with a decidedly dodgy-looking com screen =p
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited August 2005
    Power Armor, which had self-regenerating armor, but didnt provide quite as much as heavy armor does now. You still needed medpacks.

    I don't know about Life Support, but it sounds like you were basically made immobile and invulnerable if your hp reached 0, until "help arrived"... welder? Medpack? Heck if I know.

    Nukes... well, MonsE, I think it was, figured out the tactic of (not literally) sitting on your arse in the base until you had enough res to put 3 nukes in the alien hives.
    So unless you mean a new sort of nuke which you have to carry by hand or something, no.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    The life support system was never implemented. Essentially, there was some discussion of a BF2-esque revival of shortly deceased marines at one point; this is the artifact.
  • daidalosdaidalos Join Date: 2004-05-23 Member: 28854Members, Constellation
    What is this nuke everyone is talking about ? :/
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-titles.txt+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (titles.txt)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->// We get this question regularily from players who happen on it. The nuke, like some other things in here, was tested very early in NS' development. Sufficient to say that it didn't work out. -- Nem<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    <!--QuoteBegin-daidalos+Aug 3 2005, 03:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (daidalos @ Aug 3 2005, 03:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What is this nuke everyone is talking about ? :/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The comm dropped it, and it took forever to build. Guess what it did?
  • FreddehFreddeh Join Date: 2003-07-29 Member: 18520Members, Constellation
    it backfired and killed all of the marine structures, but left the marines living for some strange reason...
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    It did? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    The coolest weapon ever to be removed was the laser tripmine.

    EOD.

    Personally, while I'd love to carry a suitcase nuke into battle, I think they should reserve the option of last resort for whoever the third team turns out to be, whenever the devs happen to get around to starting a +three-sides RTS or whatever.
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
  • LazerManeLazerMane Join Date: 2002-11-01 Member: 2135Members, Constellation
    Nuke: droppable weapon the comm dispenses inside the radius of the armory. A marine carrying it has his hands occupied and cannot use any weapons.

    When dropped by said marine, it must be built, or armed within a certain number of seconds. Will kill all lifeforms and structures in an area, including marines but excluding the hive.
  • stallioNstallioN Join Date: 2005-06-21 Member: 54363Members
    <!--QuoteBegin-Swift Idiot+Aug 3 2005, 07:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swift Idiot @ Aug 3 2005, 07:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The coolest weapon ever to be removed was the laser tripmine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    AHOY SKULKS IN VENTS: **** OFF
  • voulgevoulge Join Date: 2005-07-20 Member: 56337Members
    nuke didnt kill hive? WTH IS THE POINT THEN? ... lol hand held marine xenocide that required a build time :O... sounds HELA dodgy to me... hehehehe
    but yeah, i want lasertripmines, they were the bomb, apart from the nasty fps drop they gave my pc <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> -cue mine spam-
    lol, couldnt even see anything there was so much red, and then came the explosions o_o::asrifle::
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    I remember the nastiest place to put laser tripmines was back in the original ns_nothing Cargo hive, you'd get two guys and a pack of mines and boost into where the old Cargo-West Viaduct vent used to be, remember? It used to be in the little storage space right next to the hive, it was flat or sloped the whole way, no huge unclimbable dropoff like today, and it went straight to that western viaduct RT down the elevator from Generator? That vent used to be so awesome, now it's just an alien shortcut. Basically you'd stick two mines in the part of the vent facing where the Cargo hive hangs, then pray to the commander that there weren't any skulks waiting right at the 90 degree corner to pounce on you, and assuming there weren't any, you'd keep pushing down the vent and stick another two mines on the walls, and pop out next to the West Viaduct RT. That vent was killer. You could go backwards in it too if the aliens had cargo hive, you'd just send two guys with the old banana-clip GLs into the vent and they'd just chill at the bend in the vent and pump explosion after explosion into the Cargo hive, and basically without some kind of projectiles, the aliens were boned.

    Also, if you remember, you only had one gorge on your team most of the time, back when entire squads of marines would sacrifice themselves to chase and kill Da Fatteh. Trying to convince the most paranoid member of your team to waddle over to this deathtrap of a vent, which may be infested with marines and mines, and to spit the mines off the walls and yet stay alive was always a huge chore. Most of the time back before RFK, the skulks would just charge the lasers because it didn't matter as much.

    I don't think the nuke fits the TSA. There's a conflict of interest between killing aliens and blowing up entire starships and planetary colonies, you see, because the nuke does both, when the TSA only really wants to do the first.

    Besides, a nuke would be pretty hard to code realistic-lookingly. Like all HL explosions, what do I have to do to dodge the blast radius? Stand behind a wall. Doesn't matter if it's three inches of partical board, the explosion won't even scathe you.
  • milk1milk1 Join Date: 2004-06-30 Member: 29635Members
    i would love to see 4 marines run into a room, drop a nuke, dip out and blow up a node in a scrim or match, that'd be hilarious
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