I Found A Big Bug
xRavenx
Join Date: 2002-11-08 Member: 7751Members
<div class="IPBDescription">With xenocide,and bile bomb</div> Soo.....xenocide does **obscenity** on buildings....doesnt affect them when i use it or affects slightly.....bile bomb....just the same thing like xenocide.....seems to not affect buildingsas it should. <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->
Comments
To Marines.
They still do, on average, Jack Schitt to structures. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> Xenocide is supposed to do ~800 to buildings.
- M4H
From what I've seen, it appears to be involved with 'splash damage'. Any attack that has an area of effect to it, doesn't affect building, but still effects players. For the Humans, this is both the grenades, and the Siege Turrets, and for Aliens, it's Xenocide and Bile Bomb. I've been testing it for about 3 1/2 hours, with different configurations on our network, or game. Nothing seems to fix the problem. For now, it is very hard to take out a base for ether team.
Last thing to note is that everything worked before the servers switched to the 1.01 patch. Apparently this must have been introduces in this new patch. Hopefully this will help solve the problem. If you need any more information about what is the problem, my email is tetsuo687@hotmail.com . Also, if others are having this problem, please reply, and include any information that is at all different than what I've mentioned above. Good luck everyone.
-Ryan Ekhoff