Problem With Onos Clipping

BurgerBurger Join Date: 2004-07-24 Member: 30072Members
After compiling my map I noticed that onos are clipping through the floor. Also, when they stomp, the white marks on the ground is clipping through the floor also. No other form clips, only the onos. Is there a simple way of fixing this, or did I do something wrong?

Comments

  • The_CheatThe_Cheat It's a The Cheat! Join Date: 2003-11-19 Member: 23191Members, Constellation
    Did you compile your map with CSG specified to use the nshulls.txt file in your NS directory?
  • AlexWAlexW Join Date: 2005-06-05 Member: 53243Members
    I take it that you aren't compiling with the nshulls.txt file, hmm?

    If you're using a batch compiler or the advanced compile dialouge in hammer, you need to add this switch to the CSG compiler's parameters:

    -hullfile "C:\Program Files\Valve\Steam\SteamApps\ACCOUNT NAME\half-life\ns\nshulls.txt"

    That may not be the exact path - change it according to your computers setup.
  • BurgerBurger Join Date: 2004-07-24 Member: 30072Members
    thanks! I'll add that in. Hopefully it will be fixed in my next version of the map.
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