World Of Warcraft

124

Comments

  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    edited July 2005
    I see you've got a case of the saving-your-alts!

    (One day, tell Kiddeath to go to hell for me. That bastard's been in STV camping Nessingwary's since he was like level 35 and is 60 now.)
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    <!--QuoteBegin-tuemmykids+Jul 28 2005, 11:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tuemmykids @ Jul 28 2005, 11:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And how can you say that the Survival tree sucks? Have you even tried improved wing clip? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I can say it sucks because it does suck. No I don't have improved wing, and while it is useful, I just don't have room for it yet in my build. Putting points in Survival means less points in Marskmanship, where, funnily enough, our talents lie. Hell, all I need to prove my argument is one word: Lacerate. For a 31 talent ability, it blows ****. Trueshot aura may not be brilliant, but its more useful then Lacerate.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    edited July 2005
    You don't sacrifice overly much by taking a straight route to Trueshot, and hitting the 10 talent points required for 5/5 Improved Wingclip. Imp Aspect of the Hawk is barely any extra DPS (think the numbers averaged it at 1.5 or so extra DPS at 60 from the talents). Though, Imp Monkey isn't bad.

    Not to mention Detterence, for an extra point in Survival. That's a nice one for saving your ****. Rogues evasion, but it effects parry too. I forgot Counterattack too, which is Riposte for Hunters, except it ROOTS THE TARGET FOR FIVE SECONDS NEARLY EVERY TIME YOU PARRY AN ATTACK. Though, you have to ditch Trueshot for that. Still an insanely useful PvP talent.
  • Sub_zer0Sub_zer0 Join Date: 2004-05-09 Member: 28569Members
    I only play wow for an hour each night so i doubt ill get any where fast..
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    <!--QuoteBegin-Aldaris+Jul 28 2005, 10:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aldaris @ Jul 28 2005, 10:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-tuemmykids+Jul 28 2005, 11:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tuemmykids @ Jul 28 2005, 11:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And how can you say that the Survival tree sucks? Have you even tried improved wing clip? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I can say it sucks because it does suck. No I don't have improved wing, and while it is useful, I just don't have room for it yet in my build. Putting points in Survival means less points in Marskmanship, where, funnily enough, our talents lie. Hell, all I need to prove my argument is one word: Lacerate. For a 31 talent ability, it blows ****. Trueshot aura may not be brilliant, but its more useful then Lacerate. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well nobody puts points in survival for lacerate, they do it for counterattack. In PvP it's a lot better than trueshot.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    edited July 2005
    <!--QuoteBegin-Bosnian Cowboy+Jul 28 2005, 10:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bosnian Cowboy @ Jul 28 2005, 10:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Aldaris+Jul 28 2005, 10:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aldaris @ Jul 28 2005, 10:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-tuemmykids+Jul 28 2005, 11:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tuemmykids @ Jul 28 2005, 11:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And how can you say that the Survival tree sucks? Have you even tried improved wing clip? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I can say it sucks because it does suck. No I don't have improved wing, and while it is useful, I just don't have room for it yet in my build. Putting points in Survival means less points in Marskmanship, where, funnily enough, our talents lie. Hell, all I need to prove my argument is one word: Lacerate. For a 31 talent ability, it blows ****. Trueshot aura may not be brilliant, but its more useful then Lacerate. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well nobody puts points in survival for lacerate, they do it for counterattack. In PvP it's a lot better than trueshot. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    20 points for an attack which only activates when you parry, which means spending more time in melee. You could combine it with Deterance, but as Rogues own you no matter what in melee, and Warriors will Overpower you because of your now high dodge chance, its rather detrimental. Sorry, but the vast majority of Hunters will agree that spending points in Survival is wasted points that should of been spent in Marksmanship.

    This is all besides the point that the strength of a talent tree is mainly made from its 31 point talent, and Trueshot is better then Lacerate.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    So, you complain about people being able to hit you in melee, then when you get an option to root them when they DO hit you in melee a few times (my Fury warrior had like 10% parry and parried ALOT), you scoff it off saying "well, you have to be in melee".

    Trueshot Aura is nice, but if I was hardcore PvP, I'd take Counterattack over it. Honestly, most hunters just seem to be self-defeating. You have mail for a reason. You can take hits in melee, and you can keep them away with brains and good movement.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    <!--QuoteBegin-Testament+Jul 28 2005, 11:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Jul 28 2005, 11:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So, you complain about people being able to hit you in melee, then when you get an option to root them when they DO hit you in melee a few times (my Fury warrior had like 10% parry and parried ALOT), you scoff it off saying "well, you have to be in melee".

    Trueshot Aura is nice, but if I was hardcore PvP, I'd take Counterattack over it. Honestly, most hunters just seem to be self-defeating. You have mail for a reason. You can take hits in melee, and you can keep them away with brains and good movement. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Simply, I would not spend 20 points in a gimped tree for 1 root, which requires me to be in melee, and parry someones attack, just to be able to walk 5 feet away from them before they're on my **** again. I'd rather be spending my points in a tree which at least gives me a chance in the area my class specializes in, and kill them before they get near me.

    Hunters are self-defeating mainly because the only area we excell in is safe PvE. We can handle more mobs then any other class, even if those mobs are higher level then us, due to our traps and pet to tank for us. However, in PvP we are solely lacking, and are not required in instances. Mail is not the end all to this question. It allows us to take a few more hits in melee. But this isn't where we deal our damage.

    We'll see what the upcoming Hunter changes do to us. Given the response to the recent Warrior changes, I have some faith they can put us right.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    edited July 2005
    The thing is, for Counterattack, survival is not that gimped. On the way to Counterattack you get a chance for Wingclip to root the target for 5 seconds (no cooldown, so you can spam it, at that), you can go for a chance to make aNY of your traps root the target yet again, an ability to boost your dodge and parry chance by 25% on a 5 minute cooldown, a flat 5% parry bonus, and then you get Counterattack. That's all pretty bloody helpful. The only lacking ones are the first talents in the tree. The very first tier.
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    People don't get counterattack so they can melee. People get counterattack so they can run away from melee. Read what the talent does and think about it, please.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    and leave the shelter of the box they constructed around their play styles? NEVAR!
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    edited July 2005
    <!--QuoteBegin-Bosnian Cowboy+Jul 29 2005, 08:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bosnian Cowboy @ Jul 29 2005, 08:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> People don't get counterattack so they can melee. People get counterattack so they can run away from melee. Read what the talent does and think about it, please. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I know this, please don't patronise me. The thing is, you have to be in melee range to do it obviously, which opens you up to hamstring/various slowing poisons/frost nova, all of which will stop you getting away. I said earlier that you'll be able to walk all of 5 feet before the root goes, because of the simple fact you'll also be slowed down. Read what I'm saying please, and think about it.

    Edit: This is the last time I'm replying about Hunters problems, as we're just going round in circles and dragging this off-topic. I think the thread has served its purpose anyway.
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    edited July 2005
    Let me patronize you some more because you're obviously not getting it. You don't willfully go into melee range to use counterattack. See in World of Warcraft there are a lot of melee classes, and it's very hard to stay out of melee range and get the distance to use your ranged weapon since you have to be at a minimum of eight yards away from the target. So you use counterattack to immobilize the target if the person gets too close so you can get enough distance to where you can use your ranged weapon again.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Right, I'm going back on what I said, but once again, I bring the point that every class has a way of stopping you from moving, or simply slowly you down, for longer then counter attack, with faster cooldowns. You were saying something about getting distance again, that distance that is actually impossible to get?
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    edited July 2005
    Yeah, being as I always played a hunter Ill say this

    For PvE, you go full marksman. That way you get best DPS and most range, since your pet/group tank should keep agro.

    For PvP full marks doesn't work, since real players aren't going to focus on your pet. So you have to take other measures, like Imp wingclip and possibly deterrance/counterattack. Because while these would be pointless in PvE they are a requirement when fighting melee classes.

    Also, the most killer move vs any melee class is this:
    Scattershot/feign death/freezing trap at their feet. You need to pull it off really fast. Scattershot confuses them so they can't re-target after you feign death. Since you aren't in combat any longer just lay the trap. Free 15-30 seconds(depending on skills) to do whatever. Get at max range, equip you biggest crossbow and get in a nice aimed shot.

    One last thing, never, I repeat NEVER use cheetah aspect vs any class OTHER then paladins. Since, whether they are rooted or not, an rogue/warrior/etc worth his salt will just take a pot shot at your with their longrange weapon. And even if they miss you will get stunned. Pallys on the otherhand lack such a weapon (assuming they aren't an engineer).

    Yeah.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    edited July 2005
    Finally. A hunter with sense who doesn't gimp himself right out of the gate with complaints and misconcenptions. Take a page from Xyth's book. He knows what's happening, and he's not self-defeating.

    (Xyth, you sound like the kind of hunter who I want to marry in instances.)
  • Sub_zer0Sub_zer0 Join Date: 2004-05-09 Member: 28569Members
    Ive made a warlock becuase i was told higher level hunters are not in many groups <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    Well, im getting it. I've succumbed. It better not suck you mutants.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Don't think I've had a Scholo/Strat run without one. Might just be coincidence, though.
  • SuitePeeSuitePee Join Date: 2004-11-18 Member: 32857Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, im getting it. I've succumbed. It better not suck you mutants.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Don't worry,you'll soon become a mutant just like us..........
    Just like us.........
    Like us..........
    (repeats in echoes)
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    New hunter changes... they were decent before... but now it seems the developers went overboard on the changes.

    <a href='http://www.worldofwarcraft.com/info/classes/hunters/talents.html' target='_blank'>http://www.worldofwarcraft.com/info/classe...rs/talents.html</a> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->


    I wish i played a class blizzard cared about (58 paladin, 60 priest)
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Good changes, but where's Counterattack?
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Yes, very good changes indeed. Hunters complaining still even when we have been looked at <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    Survival tree changes actually means the tree does what its supposed to, helping you survive. My new proposed talent spending now has more points in Survival then Marksmanship, so I know Blizzard have done a good thing. Marksmanship might need a buff now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    About Counterattack: Personally, I reckon its been made into an attack you buy from a trainer.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Dunno...that'd be kinda iffy. It's a real powerful talent, though, rogues disarm version is designed around a pure melee class. We'll see. I think it's a tad powerful to be a regular ability, though.

    Ain't the 31 point talent in Survival neato though? Nice crowd control ability, and a DoT when they wake up? Only problem is it takes a debuff slot for the DoT...hmm...
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i love the game but unfortunetly my account ran out and i have no money to renew it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    6 level 60 chars all on shadowmoon server

    60 undead priest
    60 tauren warrior
    60 troll hunter
    60 undead rogue
    60 orc shaman
    60 undead warlock

    yup i have no life

    i would suggest you buy the game if you want to get addicted
  • RustySpoonRustySpoon Join Date: 2003-07-10 Member: 18069Members
    <!--QuoteBegin-Chrono+Jul 31 2005, 01:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Jul 31 2005, 01:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 60 undead priest
    60 tauren warrior
    60 troll hunter
    60 undead rogue
    60 orc shaman
    60 undead warlock

    yup i have no life

    i would suggest you buy the game if you want to get addicted <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Woah...

    I've been playing since release and I just got 1 <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-RustySpoon+Jul 31 2005, 02:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RustySpoon @ Jul 31 2005, 02:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Chrono+Jul 31 2005, 01:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Jul 31 2005, 01:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 60 undead priest
    60 tauren warrior
    60 troll hunter
    60 undead rogue
    60 orc shaman
    60 undead warlock

    yup i have no life

    i would suggest you buy the game if you want to get addicted <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Woah...

    I've been playing since release and I just got 1 <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    (psst, you level faster drunk apparently, btw.)
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    <!--QuoteBegin-DiscoZombie+Jul 21 2005, 05:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiscoZombie @ Jul 21 2005, 05:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't know what the economy is like now, but in my day, gathering professions were the way to go. could make a lot of money selling leather on a good day... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The biggest money maker is unoffical, "reseller". Check through items, buy out if you know you can sell it for more money, otherwise just bid like crazy on everything that you can resell for a decent profit. Most of it will be outbid, but some of it will slink through into your greedy hands.

    For rare expensive items, sell only when there are no competing auctions going for low prices.

    (I keep a level 1 dwarf alt in ironforge at all times.)
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Soylent green+Jul 31 2005, 03:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soylent green @ Jul 31 2005, 03:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DiscoZombie+Jul 21 2005, 05:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiscoZombie @ Jul 21 2005, 05:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't know what the economy is like now, but in my day, gathering professions were the way to go.  could make a lot of money selling leather on a good day... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The biggest money maker is unoffical, "reseller". Check through items, buy out if you know you can sell it for more money, otherwise just bid like crazy on everything that you can resell for a decent profit. Most of it will be outbid, but some of it will slink through into your greedy hands.

    For rare expensive items, sell only when there are no competing auctions going for low prices.

    (I keep a level 1 dwarf alt in ironforge at all times.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeah this is honestly the best way to make money i remember when the beta was out a guild put all their money together and ruined a single servers economey

    they would buy every item in the auction house then sell it for double what they bought it so basicly everythings value doubled and the entire economey was basicly ruined it was hilarious
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    I got an undead warlock with skinning and leatherworking. The game is pretty damn cool. I tell you what though, I chose one of the serious Role Playing servers because I figured that there'd be less idjits there (largely correct), there are some seriously crazy mufuhs playing this game.
Sign In or Register to comment.