Onos

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Comments

  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    ono's though a worthy step in the evolutionary ladder are much over rated, having 2 in a pack plus the ever faithful pudgies and lerks.
  • SeikedenSeikeden Join Date: 2002-11-02 Member: 5443Members
    I think the problem with onos and buildings is <b>you're not aiming down</b>. Unless you can see the circular health bar of the building you're trying to kill, its probably not working. also, you have to line them up really well, as holding forward tends to make you slip past.

    for an example of its power though, I can run into the marines base, charge and kill their undamaged resource collector in one go (about ten seconds or less), and still make it out alive. you can take out 2, 3 even 5 turrets in one go as well. Just because you can't do it, doesn't mean its not possible <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->. This is with adrenaline too of course.
  • TheGunslingerTheGunslinger Join Date: 2002-11-10 Member: 8126Members
    No one said it was easy, just fast and possible. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    Onos should be cumbersome, though. Seeing an Ono vault into you base, do a triple lux onto your command chair, swing around on the ceiling fan then tumble out of the room is a little odd.
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