Where Are These Images Stored?

ComproxComprox *chortle*Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
Im looking for the images used in the alien right click menu. I found the 'connection' piece in the sprites folder, but can't find the actual button for each upgrade, can anyone help?

Comments

  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    i wish i could help you

    <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
  • JazzXJazzX cl_labelmaps ∞ Join Date: 2002-11-19 Member: 9285Members, Retired Developer, NS1 Playtester
    The Alien one is called aliennode.spr and the Marine one is called marinenode.spr and they are both located in the main "...\ns\sprites\" directory. The reason you don't recognize them is because they don't have any text (fairly certain that is just written in by the engine), and they get resized in game at a really strange factor (on a 1024x768 display it looks something like 107% Horizontal Stretch, and a 45% Vertical Compression using MSPaint's brilliant Stretch/Skew tool <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->).

    If you are interested there are Four Frames in both the Marine and Alien sprites, the First (Index 0) is for an active node that is not currently selected; the Second (Index 1) is an active node that <b>is</b> currently selected; the Third (Index 2) is for an "edge" case, it's for an inactive node that is about to no longer be displayed (if you really want to understand, you need to look at the popupmenu in game, and it'll make sense); and the Fourth (Index 3) is for an inactive Node, whether it has been selected or not.
  • HellbillyHellbilly A whole title out of pity... Join Date: 2002-11-02 Member: 3931Members, NS1 Playtester, Constellation
    JazzX, you make it sound like this game was actually hard to make..... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->


    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    wow, I thought I had looked in every file in the sprites directory, but not this one, thanks <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
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