New Map Styles

SakutaroSakutaro Join Date: 2005-01-07 Member: 33299Members
<div class="IPBDescription">tired of spaceships (correct area?)</div> pertaining to the suggestion to a forested map,as for wall climbing ,the "push back" effect in the latest ns_hera map at "docking bay",close to marine start could be used to prevent that,as for the issues with too many plants and vegetation causing lag and possible game crashes,it does not have to be so forested,a similarity towards the biodome in ns_origin could suffice,and as I typed out earlier,this so called "forested area need not be the entire map,just 1/4 of it

Comments

  • SkySky Join Date: 2004-04-23 Member: 28131Members
    1) Why didn't you post this in the original thread?
    2) You can get through that push field in hera, it just is really really hard.
    3) That wouldn't be a forested map, that'd be a plain covered in algae with a couple of bushes.
    4) If this forested area were of any size whatsoever, it'd lag to hell. Think refinery hive in bast, but bigger and without the generator things blocking los. People on dialup would cry.
    5) Wait for the next engine; it'll look a lot better. Once again, boulders and other natural settings don't look realistic at all on the quake engine.
  • kill4thrillskill4thrills Join Date: 2004-06-24 Member: 29506Members, Constellation
    forests and foliage are really REALLY ugly on the HL1 engine.
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    Ideas for maps. Indoor still, cant change that.

    Some kind of station. (monorail?)
    Residential Area.
    Commercial Area.
    Industial Area.

    All could be planet based. I don't think there is a strict rule on military installations, or refinaries of some kind.
  • ReebdoogReebdoog Join Date: 2003-09-20 Member: 21035Members
    <!--QuoteBegin-Sky+Apr 19 2005, 07:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ Apr 19 2005, 07:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 4) If this forested area were of any size whatsoever, it'd lag to hell. Think refinery hive in bast, but bigger and without the generator things blocking los. People on dialup would cry. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Actually, the map resides on their computer, so the bandwidth wouldn't make a difference.
  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    <!--QuoteBegin-DarkFrost+Apr 19 2005, 08:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkFrost @ Apr 19 2005, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ideas for maps. Indoor still, cant change that.

    Some kind of station. (monorail?)
    Residential Area.
    Commercial Area.
    Industial Area.

    All could be planet based. I don't think there is a strict rule on military installations, or refinaries of some kind. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Mmmm... Kharaa and Frontiersmen duke it out in an abandoned futuristic city... Bodies line the streets. Three hives: One down below, in the sewers. Another in the train station. A final one in a skyscraper. Yum.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    Besides the fact that this appears to be a continuation/branch of some other thread (?!) --

    NS Maps are based in space stations because of the backstory to the game, and because the game is balanced around a certain kind of map.

    The backstory may change for NS2 -- someday. For now, not likely to happen.

    The balance would have to be massively reworked though to allow for anything other then barest cosmetic changes. Due to the different nature of alien vs marine attacks (ranged vs melee) and the movement abilities of the aliens (wallwalking, flying) maps are limited in the amount of openess they can offer players.
  • SakutaroSakutaro Join Date: 2005-01-07 Member: 33299Members
    edited April 2005
    I would really love to try and make that map but sadly I am just too busy to learn how.However, it could be in co mode,marines spawn at a room,aliens spawn at a biodome(which is not so lavishly made but big)
    marines get to the biodome through a walkway and can enter the biodome through a double door which can be only be operated from the outside(meaning marines are only able to use it unless an alien sneaks out an hijacks it allowing aliens to rush out and bite the cc till it blows) just something like that,no fancy texturised plants or anything

    as for storyline for that,I think it follows along just nicely using a storyline like the kharaa infested the biodome and is successfully contained,but the prescence of them is threatening as everyone knows what they are capable so frontiersmen are sent to eradicate the kharaa menance
  • ModChaosControlModChaosControl HiveMind NS bot creator Join Date: 2004-03-31 Member: 27613Members
    Yes, industrial areas would be awesome. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    Yea, I was thinking some kind of Huge Factory, where robotic arms are still building components, each room would have some "purpose" to the final product.. whatever that is.
  • TheDestroyerTheDestroyer Tooobah Join Date: 2003-07-12 Member: 18123Members, Constellation
    <!--QuoteBegin-DarkFrost+Apr 19 2005, 08:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkFrost @ Apr 19 2005, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ideas for maps. Indoor still, cant change that.

    Some kind of station. (monorail?)
    Residential Area.
    Commercial Area.
    Industial Area.

    All could be planet based. I don't think there is a strict rule on military installations, or refinaries of some kind. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'm working on a space hotel map. Its just takin a while since I am in school, a musician, and have barely no time. I'm workin, though, I promise. I'll do a post on it when its gettin done.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Please review the mapping guidelines, as well as utilize the Search function. This has been suggested many times in the past (and the correct forum to post in would be the Mapping forum, not General Discussion). Explanations are given in prior threads as to why official outdoor maps are not going to happen in NS.


    <span style='color:red'>*LOCKED.*</span>
This discussion has been closed.