Release: Ns_siege_generator

2

Comments

  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    holy ****, hope thers servers which has this
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    edited April 2005
    <!--QuoteBegin-nogoodnickname+Apr 21 2005, 08:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nogoodnickname @ Apr 21 2005, 08:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> holy ****, hope thers servers which has this <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The servers that have this are in the starting post!

    <!--QuoteBegin-Sgt.Barlow+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sgt.Barlow)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The following server's run/have the map:

    83.142.52.16:27020 - EUROPE (UK)
    e-FRAG.co.uk | Public Natural Selection v3.02

    83.142.52.16:27035 - EUROPE (UK)
    e-Frag.co.uk - Constellation | Public Server

    83.142.52.17:27020 - EUROPE (UK)
    e-FRAG.co.uk | [Pfff] NS Server 1

    213.133.126.131:27015 - EUROPE (Germany)
    e-FRAG.co.uk | [Pfff] NS Server 2<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->



    <!--QuoteBegin-aeroripper Posted on Apr 21 2005+ 02:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aeroripper Posted on Apr 21 2005 @ 02:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    WOW, great job can't wait to play it.

    EDIT: sucks those europe servers are usually empty<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Sorry but after 4pm GMT untill about 12am GMT this Europe Server isn't "EMPTY"

    83.142.52.17:27020 - EUROPE (UK)
    e-FRAG.co.uk | [Pfff] NS Server 1

    Perhaps you didn't check <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • woodywoody SoCal Woody56 Join Date: 2004-02-14 Member: 26541Members
    _Error: PF_precache_model_I: Model 'models/rockgibs.mdl' failed to precache because the item count is over the 512 limit.
    Reduce the number of brush models and/or regular models in the map to correct this.
    FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: Model 'models/woodgibs.mdl' failed to precache because the item count is over the 512 limit.
    hmm won't run. a little help please <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    <!--QuoteBegin-woody+Apr 22 2005, 05:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (woody @ Apr 22 2005, 05:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> _Error: PF_precache_model_I: Model 'models/rockgibs.mdl' failed to precache because the item count is over the 512 limit.
    Reduce the number of brush models and/or regular models in the map to correct this.
    FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: Model 'models/woodgibs.mdl' failed to precache because the item count is over the 512 limit.
    hmm won't run. a little help please <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Sgt.Barlow ya 1st problem <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    edited April 2005
    Not my problem, My map doesnt even use the models specified in your error?
    The map is within HL Engine limmits.

    What where you doing at the time?
  • woodywoody SoCal Woody56 Join Date: 2004-02-14 Member: 26541Members
    Understood
    your map dosen't use them. however i still get the error, verry strange because i run 180+ custom maps and have never seen this. Your maps is GREAT .I just want to run it in my mapcycle <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    Don't know why you get this error as their is only 1 custom model in the map and its baseicly an infested res nozzel, Their are no map models just hives and res-nodes thats it.
    Map has ran fine on many server's, Im guessing this is just an icolated incident?
    Try server support forum, Maybe someone will know on their.
  • FDKornFDKorn Join Date: 2005-01-06 Member: 32983Members, Constellation
    Same error occurs on both my servers.
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    <!--QuoteBegin-FDKorn+Apr 24 2005, 07:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FDKorn @ Apr 24 2005, 07:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Same error occurs on both my servers. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It is probably something you got running on those servers mate!

    I have this on both my servers and the 1 server is very sensetive to siege maps and i have no problems with this map what so ever.

    Try disabling certain plugins and models untill it works and the 1 you disbled for it to work well is upto you if you wana put it back on then....
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    edited April 2005
    still no servers on these, i was on at those times and did connect IP HERE

    and just sat in the ready room, and there was nobody but me on the scoreboard in all of them.

    stupid GMT <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    <!--QuoteBegin-aeroripper+Apr 25 2005, 04:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aeroripper @ Apr 25 2005, 04:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> still no servers on these, i was on at those times and did connect IP HERE

    and just sat in the ready room, and there was nobody but me on the scoreboard in all of them.

    stupid GMT <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Everyday of every week my server is full between those times sorry but you couldn't of got the time right or something its UK GMT time.....

    i mean yesterday for example my server was full from 10am untill 2am the following day UK GMT....

    And yes my server is in the list given by barlow....
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    first time when i played that map i didnt know how get outta from alien place ehh
  • TheDestroyerTheDestroyer Tooobah Join Date: 2003-07-12 Member: 18123Members, Constellation
    I would love to put this on my server, but my computer can't handle this. I also get this problem with co_daimos (not that the inability of playing a co_ map is a bad thing... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ). I wonder if its with the amount of entities or something.

    I'll mess with my computer for now, but I'll see about putting it on my server anyways.
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    <!--QuoteBegin-TheDestroyer+Apr 25 2005, 11:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheDestroyer @ Apr 25 2005, 11:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would love to put this on my server, but my computer can't handle this. I also get this problem with co_daimos (not that the inability of playing a co_ map is a bad thing... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ). I wonder if its with the amount of entities or something.

    I'll mess with my computer for now, but I'll see about putting it on my server anyways. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    System Specs?
  • TheDestroyerTheDestroyer Tooobah Join Date: 2003-07-12 Member: 18123Members, Constellation
    Do I have to? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Dell Dimension DIM2400
    Pentium 4 CPU - 2.8Ghz
    512MB of RAM
    Onboard Graphics
    Onboard Sound

    It runs every other map, minus co_daimos and yours, fine. I get 70+ fps when playing.
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    What make is the built in graphics card?
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    i'm at a custon maps server and then people vote ns_siege_generator and i play in the marines team and peoples going fo the server because is too late on the midnight and ret me and the com versus 3 aliens coming with fades or onos and then farme too manys ofenses we have to run to sieges room and we lose after relocate because we dont have res ndoes there to keep us safe and health to do the sieges so i ask you put at least one res node at that area to make the game more hard and fun.
    i like the map, but are more heavies than jetpacks friendly,here me ascii code smile:

    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->(")=^.^=(")<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
  • TheDestroyerTheDestroyer Tooobah Join Date: 2003-07-12 Member: 18123Members, Constellation
    <!--QuoteBegin-SgtBarlow+Apr 26 2005, 06:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SgtBarlow @ Apr 26 2005, 06:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What make is the built in graphics card? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    In the device manager, I see Intel 82845G/GL/GE/PE/GV Graphics Controller.

    =/
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    i just played this map, it looks great, but all of the doors with "lockdown, no entry" or whatever get old after they are constantly repeated all over the map. possibly remove them and add alternate pathways if the compiler wont die trying to do so.
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    <!--QuoteBegin-GiGaBiTe+Apr 28 2005, 09:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GiGaBiTe @ Apr 28 2005, 09:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i just played this map, it looks great, but all of the doors with "lockdown, no entry" or whatever get old after they are constantly repeated all over the map. possibly remove them and add alternate pathways if the compiler wont die trying to do so. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It will die trying.
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    meh that sucks. most siege maps take up 75-90% of the hammer grid and you could keep going, but i guess since you put so much detail into it, cant go much over where its at now :/
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    this should be submitted to zunni for possible officialness.
  • SecuritySecurity Join Date: 2005-01-07 Member: 33133Members, Constellation, Squad Five Blue
    <!--QuoteBegin-woody+Apr 22 2005, 12:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (woody @ Apr 22 2005, 12:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->_Error: PF_precache_model_I: Model 'models/rockgibs.mdl' failed to precache because the item count is over the 512 limit.
    Reduce the number of brush models and/or regular models in the map to correct this.
    FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: Model 'models/woodgibs.mdl' failed to precache because the item count is over the 512 limit.
    hmm won't run. a little help please <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Same here.

    Solution:
    a) reducing plugins
    b) the mapper might be so nice to release a "light" version of this map for heavy pluginned Servers <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • PithlitPithlit Join Date: 2003-05-07 Member: 16120Members, NS1 Playtester, Constellation
    edited May 2005
    well, we run it on our server, it works just fine and is a house of fun to play

    Only thing i´d like to see changed:
    make the butons bigger and maybe highlight them, they are usually to hard to find
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    sgtbarlow, you need to submit this map to zunni. i think it has a really good chance of being implemented. it looks nice, its wellmade, fun, and different. people like it.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    True, it has the looks and all, xept for one thing. It's a siege map, and last I checked it's not an allowed map-type for the official ns releases <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> Unless something has changed with mapping rules I'm not aware of... Fact is people will still play it even if it's not official, since siege maps do seem to be popular. And this is a good looking one at that!
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    <!--QuoteBegin-6john+May 24 2005, 10:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john @ May 24 2005, 10:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> sgtbarlow, you need to submit this map to zunni. i think it has a really good chance of being implemented. it looks nice, its wellmade, fun, and different. people like it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I agree Andy ask Zunni if you can submit it for officialness <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> NSA was trying to get this on the server, but because the bsp was too big (over 16 mbs,) we couldn't do it with FastDL. Did you use wadinclude? If so, could you possibly release the wad and the bsp seperate?
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    when zunni was on developers corner last thursday, i asked him specifically if siege maps such as this one could be considered for being official, and he said this one looks very nice, and it could be considered, but no one has ever submitted a siege map. thats why this one needs to be submitted.
  • MrRadicalEdMrRadicalEd Turrent Master Join Date: 2004-08-13 Member: 30601Members
    I need to point out that it's possible to siege the corner of the alien side resource room. It sucks having to spit up res just to keep three nodes alive..
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