Seg Fault

OlateOlate Join Date: 2005-04-16 Member: 48618Posts: 1Members
After about 20 minutes of playing NS (very latest version of HLDS and NS server) with about 8 players, the server seg faults and crashes. This is on any map.

I ran with the -debug parameter:



CRASH: Fri Apr 15 21:52:40 BST 2005
Start Line: ./hlds_i686 -game ns +maxplayers 12 +map ns_nothing -debug -pidfile hlds.12540.pid
End of crash report



This is Fedora Linux Core 2 on a dedicated server.

Comments

  • SionSion Join Date: 2004-09-10 Member: 31572Posts: 60Members
    updating to FC3 fixed a lot of these problems on my servers

    you can do this by editing your yum mirrors and doing a yum update

    being as the server starts fine and only crashes after clients have been playing for a while this suggests there may be a memory allocation problem, due to more memory being used to account for entities.

    A common problem I found with FC2.

    also FYI

    #fedora @ quakenet.org we're there to help- wink-fix.gif
    user posted image
    Urbangamer Game Servers
    (15:00:51) (+Fb`): guns dont kill people, UrbanGamer does
    82.138.247.160:27025 Urbangamer Game Servers public NS.
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