Enemy Territory Source Code Released
DY357LX
Playing since day 1. Still can't Comm.England Join Date: 2002-10-27 Member: 1651Members, Constellation

<div class="IPBDescription">It's Only RTCW But I Like It.</div> Nothing special but I know some of you enjoy this free mod too.
<a href='http://games.activision.com/games/wolfenstein/' target='_blank'>Enemy-Territory Homepage.</a>
INFO:
"Grab the v2.60 Enemy Territory source code and start making your own modifications for this free multiplayer title based off of Return to Castle Wolfenstein."
FilePlanet Mirror:
<a href='http://www.fileplanet.com/152292/150000/fileinfo/Enemy-Territory-Source-Code-v2.60-%5BWin32%5D' target='_blank'>http://www.fileplanet.com/152292/150000/fi....60-%5BWin32%5D</a>
The Necroscope's Mirror:
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ET/et_2.60_sdk_setup.exe' target='_blank'>http://homepage.ntlworld.com/pete.taylor2/...0_sdk_setup.exe</a>
Let us know how you get on. I can't start playing with this for another hour or two yet due to work issues <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
But i'm looking forward to seeing what the rest of you manage.
<a href='http://games.activision.com/games/wolfenstein/' target='_blank'>Enemy-Territory Homepage.</a>
INFO:
"Grab the v2.60 Enemy Territory source code and start making your own modifications for this free multiplayer title based off of Return to Castle Wolfenstein."
FilePlanet Mirror:
<a href='http://www.fileplanet.com/152292/150000/fileinfo/Enemy-Territory-Source-Code-v2.60-%5BWin32%5D' target='_blank'>http://www.fileplanet.com/152292/150000/fi....60-%5BWin32%5D</a>
The Necroscope's Mirror:
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ET/et_2.60_sdk_setup.exe' target='_blank'>http://homepage.ntlworld.com/pete.taylor2/...0_sdk_setup.exe</a>
Let us know how you get on. I can't start playing with this for another hour or two yet due to work issues <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
But i'm looking forward to seeing what the rest of you manage.
Comments
I'm told they used basic glBegin() glEnd() calls.... somehow it still runs fast enough. Perhaps they were using lists and just built them with those calls... tell me if you find something of interest.
Just clarifying so others don't get their hopes up.
Just clarifying so others don't get their hopes up. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
As with Q3. It's source code was released long ago, the engine code however was not (same engine <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
I do like this though, free mods for a free game = lots of free games.