<!--QuoteBegin-Ratonetwothreetwoone+Apr 6 2005, 09:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ratonetwothreetwoone @ Apr 6 2005, 09:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-slayerkl2+Apr 6 2005, 02:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (slayerkl2 @ Apr 6 2005, 02:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i am very disapointed in ray & sid. Sid you are the best concept artist around here (imho), ALTHOUGH you lack the pysics of a gun. When you make a concept pick up something that mayreseble the gun and imagine how you would feel holding it.
In this case because the basic shotgun in ns is a 10 g shotgun the kick back would be fairly far + all the wieght from that ginomous (and ugly) handel would make the kick back further and make the gun harder to controle. THis looks like something from a weird cheep game with a good modeler that can do better.
Which incomes mr.ray. Mr. ray i am a fan to your work (Brigaderwolf, sheena, mr. ray <- from fav to 3rd fav. And yes sheena im a huge fan of your works.). Mr. ray out of all of sids buetiful concepts you picked the most ugly of all. Now you modeled an ugly gun buitfuly (which is an oxmoron) which basicy makes it ugly. It looks like a well made sphere with a well made cylinder popeing out of it (no not like a penor).
Try somethign else of sids. I would use it, I want a nice shotgun but this i would never use ( i am stuck with the jin roh one which is not bad but isnt eye candy.)
edit i need to add in a corection but i am too lazy to read my own crap so i ment 2 well made pipes sticking outa a half sphere. Well i guess with a good texture this would be nice. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> nanites <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
im sure theyve both heard the "think of yourself holding the weapon" story... but who needs it to be realistic... youre not gonna break your wrist in real life.. so just sit back and laugh at the v_model breaking his wrist....
hmm how bout for a fire animation the marines wrist actually breaks O_o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'm not the best concept artist here? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
ergonomics aren't needed in games... have you ever tried to wield a chainsaw like in DOOM? It's too heavy... in short... yeah... no ergonomics needed
ergonomics aren't needed in games... have you ever tried to wield a chainsaw like in DOOM? It's too heavy... in short... yeah... no ergonomics needed <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> hahahahahaha <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Just to show u guys i'm working on the flame thrower version! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Hawkpulse+Apr 12 2005, 05:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hawkpulse @ Apr 12 2005, 05:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its nice but I think I like Brig. Wolf's much better <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> BrigadierWolf made one too <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> i want to see it, someone point me in the right direction.
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
A thumb button like this? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Yes and it needs a sign saying "Press here for Kentucky fried lork" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
In this case because the basic shotgun in ns is a 10 g shotgun the kick back would be fairly far + all the wieght from that ginomous (and ugly) handel would make the kick back further and make the gun harder to controle. THis looks like something from a weird cheep game with a good modeler that can do better.
Which incomes mr.ray. Mr. ray i am a fan to your work (Brigaderwolf, sheena, mr. ray <- from fav to 3rd fav. And yes sheena im a huge fan of your works.). Mr. ray out of all of sids buetiful concepts you picked the most ugly of all. Now you modeled an ugly gun buitfuly (which is an oxmoron) which basicy makes it ugly. It looks like a well made sphere with a well made cylinder popeing out of it (no not like a penor).
Try somethign else of sids. I would use it, I want a nice shotgun but this i would never use ( i am stuck with the jin roh one which is not bad but isnt eye candy.)
edit i need to add in a corection but i am too lazy to read my own crap so i ment 2 well made pipes sticking outa a half sphere. Well i guess with a good texture this would be nice. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> nanites <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
im sure theyve both heard the "think of yourself holding the weapon" story... but who needs it to be realistic... youre not gonna break your wrist in real life.. so just sit back and laugh at the v_model breaking his wrist....
hmm how bout for a fire animation the marines wrist actually breaks O_o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'm not the best concept artist here? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
ergonomics aren't needed in games... have you ever tried to wield a chainsaw like in DOOM? It's too heavy... in short... yeah... no ergonomics needed
ergonomics aren't needed in games... have you ever tried to wield a chainsaw like in DOOM? It's too heavy... in short... yeah... no ergonomics needed <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
hahahahahaha <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Yay! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
BrigadierWolf made one too <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> i want to see it, someone point me in the right direction.
I need to see this in game.
Yes! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
*Casts Revive on Udder* Any progress? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->