What About Preplaced Items?
Lt_Gravity
Join Date: 2003-04-28 Member: 15909Members
<div class="IPBDescription">is there a way to get it work?</div> I know the item/weapon preplacement doesnt work properly, not even in the latest version.
Im working at a concept gameplay map that features some new type of gameplay, neither ns nor co nor any other fun concept that had been seen before. but I need preplaced weapons otherwise this wont work as exspected.
I used the ns mode as base for the concept because I dont want players to just level up and "skill" by their own. the concept will push the teamplay aspect forward (I hope so at least) because you wont have ANY chance alone.
its nothing visually "über", not even comparable to my most poor maps. atm I dont put too much efforts into this project.
<img src='http://mitglied.lycos.de/centercross/ns_CONCEPT.jpg' border='0' alt='user posted image' />
but that might change when I find out if itworks well.
it will be supposed to be a VERY fast runing map. everybody who knows my work knows what that will mean <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
like I said... the only thing I really need now is the welder...
edit:
tested about how to place buildings in ns mode and never imagined that it is that simple. placing weapons doesnt work, unfortunately <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
it really starts to get funny.
Im working at a concept gameplay map that features some new type of gameplay, neither ns nor co nor any other fun concept that had been seen before. but I need preplaced weapons otherwise this wont work as exspected.
I used the ns mode as base for the concept because I dont want players to just level up and "skill" by their own. the concept will push the teamplay aspect forward (I hope so at least) because you wont have ANY chance alone.
its nothing visually "über", not even comparable to my most poor maps. atm I dont put too much efforts into this project.
<img src='http://mitglied.lycos.de/centercross/ns_CONCEPT.jpg' border='0' alt='user posted image' />
but that might change when I find out if itworks well.
it will be supposed to be a VERY fast runing map. everybody who knows my work knows what that will mean <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
like I said... the only thing I really need now is the welder...
edit:
tested about how to place buildings in ns mode and never imagined that it is that simple. placing weapons doesnt work, unfortunately <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
it really starts to get funny.
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