Natural-selection Jumped 2 Released

2

Comments

  • OtsOts Join Date: 2003-07-30 Member: 18577Members, Constellation
    Comparing to NSJumped 1, you did an excellent video. Not only is it hard to think up new kind jumps when nowadays crackjumping is quite popular, you managed to yet show new combination of jumps than before. Thumps up for the effects, sound, jump etc.

    And oh, the humantorpedo cracked me up, <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> n1.
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    yeah, there was a map misnamed, and there was a spelling error, it was something like "cragostuff" instead of cargo.

    XviD is a lot more powerful than you think. i have dvd quality tv episodes of The Shield that are only 350 MB. at 50 mins each, thats 7MB/min, much lower than you have, and the quality is identical. you should at least be able to get close to that or even better since its game footage and not real life.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-Drummer+Mar 30 2005, 07:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drummer @ Mar 30 2005, 07:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, there was a map misnamed, and there was a spelling error, it was something like "cragostuff" instead of cargo.

    XviD is a lot more powerful than you think. i have dvd quality tv episodes of The Shield that are only 350 MB. at 50 mins each, thats 7MB/min, much lower than you have, and the quality is identical. you should at least be able to get close to that or even better since its game footage and not real life. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's actually harder to get good compressing of videogamefootage since the details are often sharper, when cameras tend to blur things not within the depth-of-field, hence there are less details to compress.
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    i'm in this, i fall into the pit a bunch of times
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    What the cheese?

    Those bloopers were the best. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    <!--QuoteBegin-coris+Mar 30 2005, 07:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Mar 30 2005, 07:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Drummer+Mar 30 2005, 07:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drummer @ Mar 30 2005, 07:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, there was a map misnamed, and there was a spelling error, it was something like "cragostuff" instead of cargo.

    XviD is a lot more powerful than you think.  i have dvd quality tv episodes of The Shield that are only 350 MB.  at 50 mins each, thats 7MB/min, much lower than you have, and the quality is identical.  you should at least be able to get close to that or even better since its game footage and not real life. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It's actually harder to get good compressing of videogamefootage since the details are often sharper, when cameras tend to blur things not within the depth-of-field, hence there are less details to compress. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Pretty much. It's impossible to get the same compression in gaming videos.
  • Diablo_fxDiablo_fx Join Date: 2003-02-21 Member: 13793Members
    Wow, very impressive i must say.
    =) gj fana + compani.
  • Abaddon0Abaddon0 Join Date: 2003-05-09 Member: 16169Members, Constellation
    the last one was great, i expect a good watch when its doen downloading
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    Best part with the sexy gorge on lost <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->.
  • ultranewbultranewb Pro Bug Hunter Join Date: 2004-07-21 Member: 30026Members
    Anyone want to recompress this thing into a reasonable size? I'm not downloading a 230 meg video unless it at least has a stunning pair of breasts jumping.
  • CyberPitzCyberPitz Join Date: 2004-09-04 Member: 31301Members, Constellation
    edited March 2005
    This is taking me 12 minutes on my low end DSL....so if I had 1mbps I'm sure I'd get it in 5 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Downloading now, hurry, can't wait <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    edited March 2005
    <!--QuoteBegin-ultranewb+Mar 31 2005, 04:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ultranewb @ Mar 31 2005, 04:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyone want to recompress this thing into a reasonable size? I'm not downloading a 230 meg video unless it at least has a stunning pair of breasts jumping. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Not happening. Just flat no.

    Although the stunning pair of breasts thing was a good idea.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    pure awesomeness =D

    ns needs more official maps by the way
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    no offence but the jumps weren't half as good as the original. I know it's hard to come up with new jumps but half of nsj2 was just bhopping off rails and stuff in random parts of the map. Yeah sure, that's pretty impressive. The first 10 times.

    Otherwise, GJ nice editing and a few very nice jumps.
  • SwiftSwift Lost Keys Join Date: 2005-02-19 Member: 41683Members, Constellation
    I have a few ideas for some jumps, and have made some... I wouldn't mind being there to spec people making these jumps and learn a little myself!
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    edited March 2005
    <!--QuoteBegin-SpaceJesus+Mar 31 2005, 01:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SpaceJesus @ Mar 31 2005, 01:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no offence but the jumps weren't half as good as the original. I know it's hard to come up with new jumps but half of nsj2 was just bhopping off rails and stuff in random parts of the map. Yeah sure, that's pretty impressive. The first 10 times.

    Otherwise, GJ nice editing and a few very nice jumps. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Your opinion is duly noted.

    Although I can't for the love of me understand why someone would prefer easy
    jumps over jumps that actually take skill.

    (and also, not sure if you've noticed, you never know... "half of nsj2 was just
    bhopping off rails and stuff in random parts of the map" applies to nsj1 too,
    although none of the jumps were in "random parts of the map" in either. Ahhh
    well, what can you do...)
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ahhh well, what can you do...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Make NSJ3? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • zaikozaiko Join Date: 2002-11-23 Member: 9716Members
    good job
    i liked those small spinning models in the corner

    and wow, i'm a girly man?!
    i'm not the one with boobs /;
  • Ed_RushEd_Rush Join Date: 2003-12-25 Member: 24739Members, NS1 Playtester
    edited March 2005
    I'll have to keep an eye out on next years Oscars for this.. The next Spielberg in the making? ;D

    I'd love to see these jumps acted out in real time gameplay, though. It all seems a little unworthy; trickjumping of course is a means of giving you the upperhand over your opponent (dodging fades/bullets etc.) Perhaps some ideas for the threequel, of which <b><u>is</b></u> going to be demanded. =)

    Oh.. and thanks for not adding the n00b cameo appearance! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Bah, my video players all have some problem with the drivers it uses. I can see the vid, but there is all this archiving flashy gray crap all over it. Some real impressive jumps there, but I fall for the newb crap too. I would rather see a trick jump end in some result that could possibly be considered advantegious in a gameplay scenario...

    I was wondering, what exactly are the rulesets you are imposing on your hoppers? Most of your marine jumps don't include any weaponary, the few that require catalysts are even more useless (albiet incredibly cool), you said no one was scripting, I assume that means they were all mousewheeling?

    Definately some real nice hop skills on those guys anyways.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    "rulesets you impose on your hoppers" ??? he did most of them by himself.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-TOmekki+Mar 31 2005, 12:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOmekki @ Mar 31 2005, 12:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "rulesets you impose on your hoppers" <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> he did most of them by himself. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Bleh, I assumed he did alot of them, but I figured he was probably the spec for some of them, and at least a few include more then one player. Combined with the "we did this we did that" language its an understandable mistake.
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    I performed about 75% of them, n44bj 20% and mu (comrade) 5%. n44bj did find
    a lot more jumps than he performed though, ratio of jump ideas was about 50%
    me, 40% n44bj, 5% mu, and 5% various people.

    Rules:
    No server modifications.
    No scripts (although this is only personally imposed on me, and doing the jumps with say a 3jump scripts won't make them easier than with the mwheel).
    No upgrades apart from catpacks for jumps impossible without them.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I think the coolest part was the skulk jumping around in a circle, because the animation lined up so perfectly that it couldn't help but look awesome.
  • FreddehFreddeh Join Date: 2003-07-29 Member: 18520Members, Constellation
    <!--QuoteBegin-fanatic+Mar 31 2005, 12:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (fanatic @ Mar 31 2005, 12:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ultranewb+Mar 31 2005, 04:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ultranewb @ Mar 31 2005, 04:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyone want to recompress this thing into a reasonable size? I'm not downloading a 230 meg video unless it at least has a stunning pair of breasts jumping. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Not happening. Just flat no.

    Although the stunning pair of breasts thing was a good idea. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ultranewb DOWN
  • Steel_TrollSteel_Troll Join Date: 2004-02-12 Member: 26455Members
    / Downlods
    i loved the first one, i have high hopes for the second one.
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    edited March 2005
    Now you have beta 6 to find all new trick jumps for NSJ3 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Oh and for those people who like the cel shaded stuff:
    <a href='http://www.nsarmslab.com/flash/fileinfo.php?id=309' target='_blank'>http://www.nsarmslab.com/flash/fileinfo.php?id=309</a>
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    This is the last one I'm going to do, actually, unless something radically changes
    that suddenly makes a whole mass of new jumps viable again. If you want more,
    you're going to have to make it yourselves. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    Look out for cool fragmovies in the future though. I'll be sure to include some cool jumpfrags. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • nAAbjnAAbj Join Date: 2004-08-31 Member: 31108Members, Constellation
    im a professional gamer
  • SwiftSwift Lost Keys Join Date: 2005-02-19 Member: 41683Members, Constellation
    Okay, guys. Who wants to make NS_Jumped 3? I'm in ^.^
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