Chuckle
MercenaryForHire
Join Date: 2002-10-03 Member: 1410Members
<div class="IPBDescription">Do it, and do it often</div> For those who don't know it yet - <b>impulse 7</b> is the Kharaa chuckle. Bind it to something.
I haven't seen a dedicated "Chuckle" thread yet. So here it is.
It's also in the chat menu under Taunt, but I use it so much I've got it bound. C is for Chuckle. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Nothing more frightening for a Marine squad then hearing a Chuckle or two from different corners of the room.
- M4H
I haven't seen a dedicated "Chuckle" thread yet. So here it is.
It's also in the chat menu under Taunt, but I use it so much I've got it bound. C is for Chuckle. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Nothing more frightening for a Marine squad then hearing a Chuckle or two from different corners of the room.
- M4H
Comments
-<i>The Hivemind, after completing third hive</i>
-<i>The Hivemind, after completing third hive</i><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
amen.
It must have sounded like we were filming a sitcom outside or something.
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> hehehe
as soon i hear a chuckle i know kharaa is in the room ... and keep an extra look out
when attacking i would rather surprise
as soon i hear a chuckle i know kharaa is in the room ... and keep an extra look out
when attacking i would rather surprise<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Well sure, keep an extra lookout. You know there's one in the room. You just don't know if he's in the corner, on the ceiling, or sitting right in front of you. So what do you do? Why, check them, of course. And as you stick that little jarhead in the corner, you get your butt bitten off. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
I find it hilarious to see a squad of two or three Marines just start emptying clips into random dark spots because I chuckled.
- M4H
Now all i have to do is make a script so that every time i attack it does a chuckle. HMMMM
Now all i have to do is make a script so that every time i attack it does a chuckle. HMMMM<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
alias "maul" "attack;impulse 7"
bind mouse1 +maul
Probably won't work like that, I must have missed a + in there somewhere. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
But yes - I got a Lvl3 cloak up early last night and just sat on the roof of the Marine base laughing maniacally. Drove them NUTS.
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
|
|
|
|
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
"OMG WTF, WHO'S IN OUR BASE?"
"WHOEVER'S LAUGHING, STOP IT! JUST COME AND KILL ME YOU *censored*!"
*MercenaryForHire chuckles*
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
- M4H
they where really enthuisiast.. making commands like: " follow me" "affirmative" "lets move out".
i was on the ceiling.. when they walked past me i parasited them. they noticed and began to search the complete room. obviously they couldnt find me. i chukkle.. now they became real paranoid firing there HMG's all over the place... i chukkled again... they turned complete beserk. shooting all around me.. i was quite lucky.. bullets literally hit a few time just 1 inch away from me. they ran out of there bullets. i chukled again. they retreated back to base.. i jumped behind them i killed all 3
they where really enthuisiast.. making commands like: " follow me" "affirmative" "lets move out".
i was on the ceiling.. when they walked past me i parasited them. they noticed and began to search the complete room. obviously they couldnt find me. i chukkle.. now they became real paranoid firing there HMG's all over the place... i chukkled again... they turned complete beserk. shooting all around me.. i was quite lucky.. bullets literally hit a few time just 1 inch away from me. they ran out of there bullets. i chukled again. they retreated back to base.. i jumped behind them i killed all 3<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
that sounds cool but lvl3's cant parasite.
I personally don't understand the "level X" when referring to aliens ... it's like saying one is *always* better than the other.
If we ever hit Alien vs Alien matches, I'd love to see a "Level 5" Onos hit my "inferior Level 3" Lerk flapping around - or hell, my "Level 1" Skulk perched on the ceiling nipping away with Parasite. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> Heck, I'll just Web you with a Gorge and kill you with Babblers. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Speaking of Parasite - why don't more people use this? Skulks get this right off the bat. If you're in the enemy base and about to get swamped - throw a Parasite on <b>everything</b>. That glob of glowing yellow on the hive sight is like a landing beacon for fresh Skulks.
- M4H
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I for one know that I wont parasite a marine just for the reason that he's probably going to be dead soon and the parasite will wear off. (note: the exception to this is if I'm playing "guard duty" outside the marine base and have some folks running ambushes) On the other hand, I will parasite the HELL out of everything in a marine base just so folks will know where it's at, what kinda structures are in it and, at lower levels, will know to stay clear.
While I think that parasiting equipment isnt the most believable thing, I must say that it does rock when you need to coordinate attacks, mark defenses and pinpoint where the marines may be holed up at.
Oh, and just for bragging rights, I finally got a kill with parasite. Granted, the dude was almost dead already, but I just poped him once with the parasite and he keeled over. Talk about one **obscenity** off marine! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
In the last game I played I actually got a squad of four Marines to retreat from me a lone skulk like the rabbit in Monty Python. Used effectivelt the Skulk can be the BEST character in the game, at least until HA+HMG's make them obsolete <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> "Run away!!!"
<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->alias +maul "+attack;impulse 7"
alias -maul "-attack"
bind mouse1 +maul<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
But thats beside the point.
<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->alias +maul "+attack;impulse 7"
alias -maul "-attack"
bind mouse1 +maul<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
But thats beside the point.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
bam, that goes straight into my config <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
got called "giggle boy" the other day on a server by a marine that kept coming across a room with me hiding on a pipe giggling at him, usually proceded by a parasite and then a frantic dash for the head <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> 50% of the time i got him, but if i died he was parasited so i could quickly find him again <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
Voice commands for Marine / Alien
impulse 7 - follow me / chuckle
impulse 8 - covering / healing
impulse 9 - taunt / backup
impulse 10 - request medpack / incoming
impulse 11 - request ammo / attack
impulse 12 - in postion / I'm building here
impulse 13 - hostiles
impulse 14 - move out
impulse 15 - area clear
impulse 80 - request orders
impulse 81 - ackowledge
- M4H